Player Matchup

Chaac
Chaac
Evressence
Chaac
Level 46
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 9L
1,210 Elo+
Party 1
Fenrir
Fenrir
asonintrigue
Fenrir
Level 145
God Stats
10W - 7L
1,500 SR
Queue Stats
277W - 277L
1,512 Elo+
Solo
Ymir
Ymir
bbzngl
Ymir
Level 48
God Stats
1W - 7L
1,193 SR
Queue Stats
4W - 10L
1,210 Elo+
Party 1
Xbalanque
Xbalanque
lordships-_-
Xbalanque
Level 82
God Stats
9W - 9L
1,500 SR
Queue Stats
427W - 426L
1,511 Elo+
Solo
Hades
Hades
viktorcosmic
Hades
Level 126
God Stats
5W - 5L
1,867 SR
Queue Stats
75W - 70L
1,355 Elo+
Solo
Team Averages
Level 89
1,546 SR
1,360 Elo+

VS

Team Averages
Level 75
1,388 SR
1,379 Elo+
Bellona
Bellona
Ana ng1250
Bellona
Level 77
God Stats
9W - 6L
1,260 SR
Queue Stats
469W - 464L
1,447 Elo+
Solo
Hades
Hades
Emily Maree2259
Hades
Level 86
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Garlicl3read
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,183 Elo+
Party 2
Jormungandr
Jormungandr
Levi n Izaac
Jormungandr
Level 49
God Stats
1W - 0L
1,390 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
iWishiWasDGrohl
Serqet
Level 38
God Stats
4W - 7L
1,430 SR
Queue Stats
71W - 95L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 2
6,042
432
5,297
13,101
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
13
5 / 0 / 1
7,921
566
6,769
9,486
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
bbzngl
Ymir
10
1 / 3 / 0
6,949
496
1,832
14,633
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
lordships-_-
Xbalanque
10
0 / 4 / 2
6,411
458
3,243
9,196
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 2
7,338
524
10,410
11,396
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ana ng1250
Bellona
13
4 / 3 / 2
7,718
551
8,761
14,791
15,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 3
6,719
480
4,115
10,582
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Garlicl3read
Izanami
15
6 / 1 / 0
8,473
605
11,037
6,935
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Levi n Izaac
Jormungandr
11
2 / 1 / 0
6,629
474
5,359
11,167
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 4
6,731
481
2,645
9,238
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ana ng1250
Bellona
4
3
2
1.67
W
1
0
3
2.5
L
Chaac
0
4
2
0.25
W
Izanami
Garlicl3read
Izanami
6
1
0
6
W
Jormungandr
Levi n Izaac
Jormungandr
2
1
0
2
L
Fenrir
5
0
1
5.5
L
Ymir
bbzngl
Ymir
1
3
0
0.33
W
0
2
4
1
L
Xbalanque
lordships-_-
Xbalanque
0
4
2
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
31,917
57,812
Taken
52,713
31,119
Mitigated
35,435
18,939
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ana ng1250
Bellona
8,761
2,494
0
1,788
14,791
15,311
38
959
13,832
0
61,265
W
4,115
697
283
3,537
10,582
7,145
216
3,229
7,353
30,820
0
L
Chaac
5,297
910
0
3,247
13,101
6,211
61
1,021
12,080
0
29,405
W
Izanami
Garlicl3read
Izanami
11,037
8,601
0
3,446
6,935
2,853
1,062
1,598
5,337
0
73,932
W
Jormungandr
Levi n Izaac
Jormungandr
5,359
1,069
0
2,471
11,167
6,332
196
5,282
5,885
42,600
0
L
Fenrir
6,769
1,271
0
1,789
9,486
4,286
0
1,366
8,120
0
53,326
L
Ymir
bbzngl
Ymir
1,832
553
138
4,855
14,633
11,679
255
0
14,465
29,128
0
W
2,645
462
0
2,287
9,238
3,794
414
1,174
8,064
0
31,796
L
Xbalanque
lordships-_-
Xbalanque
3,243
1,069
448
1,902
9,196
3,128
1,150
0
9,128
0
35,791
L
10,410
1,283
211
6,349
11,396
5,815
529
7,087
4,165
60,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
36,270
324
Minions Killed
377
0
Camps Cleared
0
1,284,893
Distance Traveled
1,355,354
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,718
551
94
7
0
265,829
2
W
Hades
6,719
480
57
4
0
254,214
0
L
Chaac
6,042
432
40
3
0
278,692
1
W
Izanami
8,473
605
113
8
0
249,051
2
W
Jormungandr
6,629
474
57
4
0
272,658
2
L
Fenrir
7,921
566
75
5
0
285,270
2
L
Ymir
6,949
496
43
3
0
242,289
7
W
Serqet
6,731
481
56
4
0
313,602
6
L
Xbalanque
6,411
458
69
5
0
234,946
0
L
Hades
7,338
524
97
7
0
243,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role