Player Matchup

Morgan Le Fay
Morgan Le Fay
AntgodM
Morgan Le Fay
Level 145
God Stats
2W - 2L
1,726 SR
Queue Stats
195W - 177L
1,572 Elo+
Party 3
Fenrir
Fenrir
CaucasianPeople
Fenrir
Level 145
God Stats
2W - 3L
1,736 SR
Queue Stats
43W - 48L
1,602 Elo+
Party 1
Olorun
Olorun
LokiFister69
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,969 Elo+
Party 1
Gilgamesh
Gilgamesh
Midnight-_-Wolf6
Gilgamesh
Level 147
God Stats
5W - 8L
1,457 SR
Queue Stats
152W - 161L
1,369 Elo+
Party 3
Baron Samedi
Baron Samedi
ryanlee4593
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,721 Elo+
Party 1
Team Averages
Level 143
1,584 SR
1,646 Elo+

VS

Team Averages
Level 98
1,513 SR
1,506 Elo+
Osiris
Osiris
Dbuck10
Osiris
Level 69
God Stats
4W - 1L
1,782 SR
Queue Stats
101W - 90L
1,556 Elo+
Solo
Athena
Athena
GargantuannDaddy
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 143L
1,512 Elo+
Party 2
Janus
Janus
Rals115
Janus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,426 Elo+
Solo
Awilix
Awilix
greenbay2735
Awilix
Level 134
God Stats
1W - 3L
1,285 SR
Queue Stats
173W - 148L
1,532 Elo+
Solo
Anhur
Anhur
marblewillow
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 93L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntgodM
Morgan Le Fay
11
1 / 0 / 1
6,303
630
3,619
4,494
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 4
6,000
600
3,839
7,304
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
10
4 / 0 / 0
6,186
619
8,911
5,849
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
10
2 / 0 / 1
5,945
595
3,353
7,311
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ryanlee4593
Baron Samedi
10
1 / 2 / 1
5,808
581
5,229
6,691
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dbuck10
Osiris
10
0 / 2 / 2
5,304
530
2,176
10,495
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 1 / 1
4,940
494
3,230
8,368
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Rals115
Janus
10
0 / 2 / 0
5,358
536
3,610
6,162
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
10
2 / 2 / 1
5,616
562
4,592
7,545
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,509
451
3,054
7,745
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AntgodM
Morgan Le Fay
1
0
1
1.5
W
1
1
4
3
L
Osiris
Dbuck10
Osiris
0
2
2
0.5
L
1
1
1
1.5
W
Olorun
4
0
0
4
W
Gilgamesh
2
0
1
2.5
L
Janus
Rals115
Janus
0
2
0
0
L
Awilix
2
2
1
1.25
L
0
2
0
0
W
Baron Samedi
ryanlee4593
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
16,662
31,649
Taken
40,315
15,004
Mitigated
21,148
9,238
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AntgodM
Morgan Le Fay
3,619
46
0
1,349
4,494
1,783
0
2,427
1,863
48,237
0
W
3,839
777
0
1,825
7,304
5,163
0
1,960
5,290
0
11,997
L
Osiris
Dbuck10
Osiris
2,176
1,091
0
5,237
10,495
6,600
0
4,388
5,703
0
33,820
L
3,230
1,320
230
2,709
8,368
6,745
0
4,933
3,397
10,721
0
W
Olorun
8,911
5,866
103
2,706
5,849
2,059
816
1,677
4,172
51,683
0
W
Gilgamesh
3,353
1,100
0
1,157
7,311
2,766
0
342
6,955
0
36,377
L
Janus
Rals115
Janus
3,610
0
0
1,804
6,162
2,363
0
2,639
3,447
39,362
0
L
Awilix
4,592
1,962
0
869
7,545
2,817
0
860
6,595
0
39,139
L
3,054
1,677
0
2,752
7,745
2,623
0
4,331
3,414
0
28,026
W
Baron Samedi
ryanlee4593
Baron Samedi
5,229
870
0
2,098
6,691
3,233
0
162
6,529
32,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
25,727
310
Minions Killed
257
0
Camps Cleared
0
973,963
Distance Traveled
993,963
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,303
630
86
9
0
194,135
4
W
Fenrir
6,000
600
17
2
0
200,906
0
L
Osiris
5,304
530
60
6
0
165,230
0
L
Athena
4,940
494
12
1
0
216,062
0
W
Olorun
6,186
619
86
9
0
175,370
0
W
Gilgamesh
5,945
595
62
6
0
234,146
0
L
Janus
5,358
536
77
8
0
192,592
0
L
Awilix
5,616
562
65
7
0
231,630
2
L
Anhur
4,509
451
43
4
0
188,449
0
W
Baron Samedi
5,808
581
59
6
0
169,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role