Player Matchup

King Arthur
King Arthur
ChickenJoe3753
King Arthur
Level 69
God Stats
4W - 4L
1,350 SR
Queue Stats
25W - 26L
1,335 Elo+
Party 1
Hera
Hera
LastGen PaNzEr
Hera
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 138L
1,510 Elo+
Party 1
Anhur
Anhur
Modra69
Anhur
Level 46
God Stats
7W - 10L
1,533 SR
Queue Stats
139W - 187L
1,470 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,438 Elo+

VS

Team Averages
Level 130
1,556 SR
1,484 Elo+
Bacchus
Bacchus
G Anitor
Bacchus
Level 168
God Stats
6W - 4L
1,667 SR
Queue Stats
140W - 149L
1,453 Elo+
Solo
Lancelot
Lancelot
Ricalolo_
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
tlspencer4
Anubis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChickenJoe3753
King Arthur
14
1 / 2 / 6
8,496
654
5,869
11,713
8,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 4
10,213
786
14,232
4,227
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Modra69
Anhur
15
3 / 1 / 5
9,737
749
5,136
10,900
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
G Anitor
Bacchus
13
2 / 3 / 2
7,927
610
4,930
11,837
15,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Ricalolo_
Lancelot
13
1 / 4 / 2
8,050
619
8,793
12,783
8,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
tlspencer4
Anubis
11
0 / 2 / 2
7,625
587
4,557
5,075
2,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChickenJoe3753
King Arthur
1
2
6
2
L
Bacchus
G Anitor
Bacchus
2
3
2
1
W
5
1
4
7
W
Anhur
Modra69
Anhur
3
1
5
5.5
L
Lancelot
Ricalolo_
Lancelot
1
4
2
0.5
L
Anubis
tlspencer4
Anubis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
18,280
26,840
Taken
29,695
14,047
Mitigated
25,660
4,257
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChickenJoe3753
King Arthur
5,869
422
228
577
11,713
8,780
141
4,340
6,960
0
13,665
L
Bacchus
G Anitor
Bacchus
4,930
218
0
1,997
11,837
15,110
0
5,872
5,965
14,907
0
W
14,232
3,820
0
705
4,227
1,845
1,051
1,126
2,944
54,463
0
W
Anhur
Modra69
Anhur
5,136
2,430
0
2,747
10,900
3,422
481
3,308
6,858
0
48,556
L
Lancelot
Ricalolo_
Lancelot
8,793
1,872
0
2,125
12,783
8,234
0
6,061
6,722
0
21,642
L
Anubis
tlspencer4
Anubis
4,557
500
0
1,547
5,075
2,316
0
2,320
2,755
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
23,602
174
Minions Killed
110
0
Camps Cleared
0
684,857
Distance Traveled
611,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,496
654
13
1
0
246,352
0
L
Bacchus
7,927
610
21
2
0
218,688
0
W
Hera
10,213
786
83
6
0
227,345
0
W
Anhur
9,737
749
78
6
0
211,160
0
L
Lancelot
8,050
619
26
2
0
237,655
0
L
Anubis
7,625
587
63
5
0
155,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role