Player Matchup

Cu Chulainn
Cu Chulainn
Coundrel
Cu Chulainn
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 27L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
Jaackaapaackaa
Cthulhu
Level 69
God Stats
1W - 1L
1,288 SR
Queue Stats
63W - 47L
1,582 Elo+
Party 2
Tiamat
Tiamat
Machina07
Tiamat
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,694 Elo+
Party 2
Xbalanque
Xbalanque
S7RIID3R
Xbalanque
Level 144
God Stats
2W - 1L
1,715 SR
Queue Stats
123W - 116L
1,667 Elo+
Party 2
Eset
Eset
SketchyModder
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 101L
1,614 Elo+
Party 2
Team Averages
Level 100
1,501 SR
1,642 Elo+

VS

Team Averages
Level 143
1,543 SR
1,535 Elo+
Jormungandr
Jormungandr
AmaterasuSun752
Jormungandr
Level 129
God Stats
0W - 1L
1,740 SR
Queue Stats
38W - 45L
1,553 Elo+
Party 1
Bastet
Bastet
Goosecorpse
Bastet
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
432W - 436L
1,545 Elo+
Solo
Sol
Sol
IGxNeat
Sol
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 124L
1,512 Elo+
Party 1
Ullr
Ullr
ItsJMED
Ullr
Level 155
God Stats
3W - 9L
1,476 SR
Queue Stats
247W - 238L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
TheSlothOnSpeed
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Coundrel
Cu Chulainn
17
7 / 4 / 17
9,743
974
13,797
17,709
17,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 19
9,146
915
8,166
13,366
14,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Machina07
Tiamat
15
3 / 3 / 16
9,001
900
9,081
12,092
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
S7RIID3R
Xbalanque
17
8 / 3 / 13
10,042
1,004
13,350
10,646
4,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 15
10,511
1,051
15,389
13,371
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmaterasuSun752
Jormungandr
15
4 / 7 / 6
8,942
894
11,636
17,251
27,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
13
4 / 7 / 5
8,107
811
9,342
14,283
7,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
3 / 5 / 5
7,476
748
9,673
12,178
5,975
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
ItsJMED
Ullr
16
3 / 3 / 8
8,324
832
13,076
10,371
6,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
1 / 6 / 8
7,365
737
9,118
12,412
6,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
28
Kills
15
15
Deaths
28
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AmaterasuSun752
Jormungandr
4
7
6
1
W
Cu Chulainn
Coundrel
Cu Chulainn
7
4
17
3.88
L
Bastet
4
7
5
0.93
L
Sol
3
5
5
1.1
L
Ullr
ItsJMED
Ullr
3
3
8
2.33
W
3
3
19
4.17
W
Tiamat
Machina07
Tiamat
3
3
16
3.67
W
Xbalanque
S7RIID3R
Xbalanque
8
3
13
4.83
W
7
2
15
7.25
L
Jing Wei
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,783
Damage
52,845
67,184
Taken
66,495
48,607
Mitigated
52,749
29,386
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AmaterasuSun752
Jormungandr
11,636
2,370
503
1,503
17,251
27,069
195
7,414
9,837
25,683
0
W
Cu Chulainn
Coundrel
Cu Chulainn
13,797
1,466
2,573
2,511
17,709
17,214
292
4,498
13,027
5,054
18,003
L
Bastet
9,342
2,009
509
2,574
14,283
7,162
0
10,269
4,014
0
13,812
L
Sol
9,673
2,210
79
3,423
12,178
5,975
145
5,081
7,097
18,236
0
L
Ullr
ItsJMED
Ullr
13,076
2,506
1,586
2,479
10,371
6,256
99
4,819
5,552
0
21,187
W
8,166
488
3,076
2,789
13,366
14,206
490
5,190
7,927
13,684
0
W
Tiamat
Machina07
Tiamat
9,081
724
1,370
4,634
12,092
6,461
1,308
2,220
9,840
18,145
0
W
Xbalanque
S7RIID3R
Xbalanque
13,350
6,729
2,214
1,535
10,646
4,651
2,574
3,855
6,472
0
34,286
W
15,389
987
4,102
4,582
13,371
6,075
2,440
4,508
8,609
35,740
0
L
Jing Wei
9,118
7,009
552
2,382
12,412
6,287
0
7,502
4,910
0
16,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
40,214
139
Minions Killed
94
0
Camps Cleared
0
1,054,380
Distance Traveled
906,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,942
894
33
3
0
165,399
0
W
Cu Chulainn
9,743
974
21
2
0
202,056
0
L
Bastet
8,107
811
14
1
0
172,092
0
L
Sol
7,476
748
18
2
0
165,636
0
L
Ullr
8,324
832
12
1
0
217,985
0
W
Cthulhu
9,146
915
11
1
0
223,223
0
W
Tiamat
9,001
900
18
2
0
209,107
0
W
Xbalanque
10,042
1,004
37
4
0
205,078
0
W
Eset
10,511
1,051
52
5
0
214,916
0
L
Jing Wei
7,365
737
17
2
0
185,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role