Player Matchup

Cthulhu
Cthulhu
Elk9
Cthulhu
Level 7
God Stats
3W - 4L
1,526 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 2
Mercury
Mercury
Puertoricanhavok
Mercury
Level 88
God Stats
227W - 224L
1,569 SR
Queue Stats
243W - 242L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
StyxxofDidymos
Kukulkan
Level 5
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 5L
1,341 Elo+
Party 2
Team Averages
Level 33
1,543 SR
1,405 Elo+

VS

Team Averages
Level 47
1,603 SR
1,487 Elo+
Achilles
Achilles
TeknicalMage
Achilles
Level 8
God Stats
12W - 5L
1,864 SR
Queue Stats
70W - 64L
1,579 Elo+
Party 1
Hercules
Hercules
ThorzakJellyfish
Hercules
Level 87
God Stats
3W - 6L
1,446 SR
Queue Stats
154W - 121L
1,441 Elo+
Party 1
Tyr
Tyr
WonderousLlama
Tyr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 117L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elk9
Cthulhu
11
1 / 3 / 4
7,259
726
6,636
7,922
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 5
6,906
691
3,747
8,577
4,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
10
4 / 4 / 2
7,114
711
6,993
7,579
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TeknicalMage
Achilles
13
5 / 3 / 6
8,235
824
6,300
11,004
8,039
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 2 / 7
8,060
806
7,841
10,981
10,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 9
7,434
743
7,041
8,511
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
11
11
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Elk9
Cthulhu
1
3
4
1
L
1
4
5
0.88
L
Kukulkan
4
4
2
1.25
W
Achilles
TeknicalMage
Achilles
5
3
6
2.67
W
4
2
7
3.75
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
21,182
24,078
Taken
30,496
15,081
Mitigated
25,440
2,645
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Elk9
Cthulhu
6,636
1,083
89
683
7,922
5,659
0
6
7,494
12,950
251
L
3,747
2,106
0
1,623
8,577
4,843
0
0
8,155
0
16,306
L
Kukulkan
6,993
1,140
0
250
7,579
4,579
0
6
7,242
22,359
0
W
Achilles
TeknicalMage
Achilles
6,300
1,559
310
2,364
11,004
8,039
227
5,677
5,327
0
17,696
W
7,841
2,106
0
3,862
10,981
10,717
216
4,188
6,793
0
26,698
W
7,041
1,143
0
1,177
8,511
6,684
527
3,636
4,875
0
21,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,279
Gold Earned
23,729
86
Minions Killed
97
0
Camps Cleared
0
518,648
Distance Traveled
601,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,259
726
17
2
0
179,450
0
L
Mercury
6,906
691
17
2
0
192,571
0
L
Kukulkan
7,114
711
52
5
0
146,627
0
W
Achilles
8,235
824
26
3
0
198,633
0
W
Hercules
8,060
806
37
4
0
197,600
0
W
Tyr
7,434
743
34
3
0
204,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role