Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Jadrian2000
Bastet
Level 153
God Stats
0W - 1L
1,695 SR
Queue Stats
117W - 80L
1,901 Elo+
Party 1
Poseidon
Poseidon
Lyptuss
Poseidon
Level 28
God Stats
2W - 1L
1,784 SR
Queue Stats
32W - 33L
1,497 Elo+
Party 2
Artemis
Artemis
RockCinnamon185
Artemis
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 95L
1,923 Elo+
Party 1
Janus
Janus
Rongtia
Janus
Level 113
God Stats
2W - 1L
1,793 SR
Queue Stats
76W - 74L
1,514 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,667 Elo+

VS

Team Averages
Level 98
1,511 SR
1,527 Elo+
Scylla
Scylla
ArchAngelTitania
Scylla
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 4
Thor
Thor
BruceWheyne
Thor
Level 145
God Stats
53W - 35L
1,741 SR
Queue Stats
448W - 417L
1,557 Elo+
Party 3
Artemis
Artemis
PineappleGod888
Artemis
Level 91
God Stats
4W - 4L
1,293 SR
Queue Stats
10W - 19L
1,527 Elo+
Party 4
Cthulhu
Cthulhu
Rawdogging
Cthulhu
Level 26
God Stats
67W - 64L
1,548 SR
Queue Stats
364W - 361L
1,532 Elo+
Party 3
Baron Samedi
Baron Samedi
xNomadSenpai
Baron Samedi
Level 117
God Stats
26W - 26L
1,471 SR
Queue Stats
77W - 70L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 6
7,280
1,213
1,246
5,912
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
12
1 / 1 / 6
6,953
1,159
6,297
6,337
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lyptuss
Poseidon
12
6 / 4 / 1
8,202
1,367
7,591
8,432
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 0 / 0
5,724
954
0
0
0
Janus
Rongtia
Janus
13
2 / 3 / 5
7,666
1,278
9,590
6,540
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,420
1,237
3,821
5,018
1,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 4
7,409
1,235
9,924
5,453
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 3
6,732
1,122
2,252
2,073
831
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rawdogging
Cthulhu
12
1 / 4 / 7
7,130
1,188
4,680
9,662
6,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
xNomadSenpai
Baron Samedi
12
2 / 2 / 2
7,106
1,184
4,261
5,675
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
9
Kills
9
9
Deaths
9
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
6
3
W
2
2
5
2.25
W
3
1
4
5
L
Bastet
1
1
6
4
L
Poseidon
Lyptuss
Poseidon
6
4
1
1.63
W
1
0
3
2.5
W
Cthulhu
Rawdogging
Cthulhu
1
4
7
1.13
L
0
0
0
0
L
Janus
Rongtia
Janus
2
3
5
1.5
W
Baron Samedi
xNomadSenpai
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
24,938
27,221
Taken
27,881
12,488
Mitigated
14,482
1,883
Healing
2,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,246
331
0
1,030
5,912
5,177
0
3,143
2,769
7,034
0
W
3,821
242
166
354
5,018
1,776
0
2,261
2,641
16,825
0
W
9,924
1,960
0
0
5,453
2,124
0
3,265
2,054
0
16,251
L
Bastet
6,297
1,897
0
733
6,337
2,264
0
2,558
3,779
0
14,630
L
Poseidon
Lyptuss
Poseidon
7,591
1,285
0
120
8,432
2,783
0
4,113
4,319
21,203
0
W
2,252
1,249
0
645
2,073
831
0
1,322
719
0
14,008
W
Cthulhu
Rawdogging
Cthulhu
4,680
231
74
49
9,662
6,889
0
7,220
2,181
6,543
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Rongtia
Janus
9,590
198
0
0
6,540
2,264
0
2,948
3,592
27,228
0
W
Baron Samedi
xNomadSenpai
Baron Samedi
4,261
161
587
1,056
5,675
2,862
0
3,696
1,859
19,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
35,797
119
Minions Killed
115
4
Camps Cleared
5
486,616
Distance Traveled
567,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,280
1,213
13
2
1
103,969
0
W
Scylla
7,420
1,237
33
6
0
118,924
0
W
Thor
7,409
1,235
18
3
1
130,757
0
L
Bastet
6,953
1,159
21
4
2
143,833
0
L
Poseidon
8,202
1,367
26
4
1
119,416
0
W
Artemis
6,732
1,122
37
6
0
104,337
0
W
Cthulhu
7,130
1,188
7
1
0
106,156
0
L
Artemis
5,724
954
0
0
0
32
0
L
Janus
7,666
1,278
59
10
0
119,366
0
W
Baron Samedi
7,106
1,184
20
3
4
107,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role