Player Matchup

Kukulkan
Kukulkan
Gold III
MeloRedrum
Kukulkan
Gold III
Level 124
God Stats
17W - 16L
1,663 SR
Queue Stats
50W - 52L
1,369 MMR
Party 2
Ares
Ares
Silver III
True__Alpha
Ares
Silver III
Level 143
God Stats
3W - 1L
1,290 SR
Queue Stats
76W - 87L
1,354 MMR
Solo
Fenrir
Fenrir
Gold V
xXKommandoXx
Fenrir
Gold V
Level 41
God Stats
5W - 7L
1,612 SR
Queue Stats
44W - 42L
1,248 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,521 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,578 SR
1,341 MMR
Skadi
Skadi
Bronze III
Emineitor1
Skadi
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,344 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Kladaddy
Guan Yu
Gold IV
Level 87
God Stats
9W - 9L
1,548 SR
Queue Stats
84W - 89L
1,302 MMR
Solo
The Morrigan
The Morrigan
Silver IV
julianjulio1999
The Morrigan
Silver IV
Level 127
God Stats
0W - 1L
1,685 SR
Queue Stats
9W - 18L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MeloRedrum
Kukulkan
20
6 / 4 / 7
13,719
762
23,584
15,671
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 3 / 7
11,595
644
7,232
20,905
23,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
18
5 / 5 / 8
12,652
703
11,623
22,823
19,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesMauiBaron SamediAphroditeShiva

VS

Bans
UllrSobekSolBacchusChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 6 / 7
11,806
656
16,125
18,283
8,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Kladaddy
Guan Yu
19
4 / 5 / 5
13,298
739
15,525
22,632
36,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
julianjulio1999
The Morrigan
19
6 / 3 / 4
13,124
729
12,916
11,991
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
12
12
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
6
7
0.92
L
Guan Yu
Kladaddy
Guan Yu
4
5
5
1.3
W
Kukulkan
MeloRedrum
Kukulkan
6
4
7
2.38
W
3
3
7
2.17
L
The Morrigan
julianjulio1999
The Morrigan
6
3
4
2.67
W
Fenrir
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,439
Damage
44,566
59,399
Taken
52,906
51,688
Mitigated
51,895
5,595
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
16,125
8,420
0
2,077
18,283
8,441
1,932
10,582
7,701
0
57,531
L
Guan Yu
Kladaddy
Guan Yu
15,525
841
1,155
4,020
22,632
36,146
333
12,555
10,077
0
41,927
W
Kukulkan
MeloRedrum
Kukulkan
23,584
2,043
0
2,300
15,671
8,287
2,231
2,867
12,804
116,697
0
W
7,232
151
0
2,542
20,905
23,448
77
3,524
17,381
31,088
0
L
The Morrigan
julianjulio1999
The Morrigan
12,916
1,133
94
1,387
11,991
7,308
1,091
7,265
4,233
50,242
6,706
W
Fenrir
11,623
1,708
0
753
22,823
19,953
1,257
3,261
19,562
0
30,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
38,228
221
Minions Killed
205
0
Camps Cleared
0
923,506
Distance Traveled
940,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,806
656
91
5
0
282,855
0
L
Guan Yu
13,298
739
48
3
0
356,176
0
W
Kukulkan
13,719
762
157
9
0
311,222
0
W
Ares
11,595
644
27
2
0
286,981
1
L
The Morrigan
13,124
729
66
4
0
301,648
0
W
Fenrir
12,652
703
37
2
0
325,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role