Player Matchup

Atlas
Atlas
BillsAve
Atlas
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,590 Elo+
Party 1
Pele
Pele
Blackice8
Pele
Level 43
God Stats
4W - 7L
1,303 SR
Queue Stats
227W - 247L
1,390 Elo+
Solo
Odin
Odin
DTMHydro
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,508 Elo+
Party 1
Scylla
Scylla
azdubs2021
Scylla
Level 49
God Stats
3W - 1L
1,670 SR
Queue Stats
40W - 51L
1,642 Elo+
Party 1
Discordia
Discordia
tiamatador
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,642 Elo+
Party 1
Team Averages
Level 38
1,495 SR
1,554 Elo+

VS

Team Averages
Level 64
1,438 SR
1,448 Elo+
Cliodhna
Cliodhna
Tarzanman94
Cliodhna
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 117L
1,502 Elo+
Solo
The Morrigan
The Morrigan
YSGxSupreme
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,379 Elo+
Party 2
Scylla
Scylla
YSGxZenitsu
Scylla
Level 81
God Stats
3W - 4L
1,192 SR
Queue Stats
69W - 80L
1,398 Elo+
Party 2
Yu Huang
Yu Huang
Zero_defiants
Yu Huang
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 152L
1,463 Elo+
Solo
Sobek
Sobek
new-37298129
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BillsAve
Atlas
14
1 / 3 / 19
8,398
840
7,660
12,598
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
13
2 / 4 / 12
8,127
813
5,893
8,503
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
16
2 / 2 / 22
8,503
850
8,158
11,870
10,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
azdubs2021
Scylla
14
5 / 2 / 14
8,741
874
10,178
6,824
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
tiamatador
Discordia
19
22 / 3 / 6
11,715
1,172
26,718
9,355
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Tarzanman94
Cliodhna
14
5 / 6 / 4
8,616
862
9,632
12,572
5,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
YSGxSupreme
The Morrigan
15
3 / 7 / 3
8,894
889
8,008
10,666
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
1 / 6 / 6
8,024
802
5,632
11,954
4,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Zero_defiants
Yu Huang
13
1 / 7 / 5
7,142
714
6,570
13,084
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 5
8,134
813
5,811
15,958
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
32
Kills
13
14
Deaths
32
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
BillsAve
Atlas
1
3
19
3.5
W
Pele
2
4
12
2
W
Odin
2
2
22
6.5
L
Cliodhna
Tarzanman94
Cliodhna
5
6
4
1.17
L
The Morrigan
YSGxSupreme
The Morrigan
3
7
3
0.64
L
Scylla
1
6
6
0.67
L
Yu Huang
Zero_defiants
Yu Huang
1
7
5
0.5
W
Scylla
azdubs2021
Scylla
5
2
14
6
L
3
6
5
0.92
W
Discordia
tiamatador
Discordia
22
3
6
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,607
Damage
35,653
49,150
Taken
64,234
34,043
Mitigated
37,805
14,023
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BillsAve
Atlas
7,660
3,147
910
2,470
12,598
12,225
0
4,252
8,346
14,044
0
W
Pele
5,893
850
0
1,129
8,503
3,676
0
4,238
4,265
0
13,459
W
Odin
8,158
1,282
458
836
11,870
10,408
162
6,808
5,062
0
14,771
L
Cliodhna
Tarzanman94
Cliodhna
9,632
361
390
3,698
12,572
5,573
0
7,153
5,419
0
22,041
L
The Morrigan
YSGxSupreme
The Morrigan
8,008
852
591
921
10,666
4,551
0
7,631
3,009
13,054
1,199
L
Scylla
5,632
390
407
1,951
11,954
4,705
0
10,308
1,646
12,986
395
L
Yu Huang
Zero_defiants
Yu Huang
6,570
850
234
1,289
13,084
5,487
0
10,924
2,160
12,921
0
W
Scylla
azdubs2021
Scylla
10,178
1,241
326
1,974
6,824
3,238
670
3,948
2,876
26,932
0
L
5,811
948
220
1,907
15,958
17,489
0
8,514
7,444
7,845
0
W
Discordia
tiamatador
Discordia
26,718
1,802
2,451
3,469
9,355
4,496
232
5,662
3,693
44,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
40,810
117
Minions Killed
73
0
Camps Cleared
0
1,004,577
Distance Traveled
878,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,398
840
10
1
0
202,948
0
W
Pele
8,127
813
15
2
0
181,141
0
W
Odin
8,503
850
10
1
0
218,551
0
L
Cliodhna
8,616
862
18
2
0
173,969
0
L
The Morrigan
8,894
889
11
1
0
177,277
0
L
Scylla
8,024
802
27
3
0
178,054
0
L
Yu Huang
7,142
714
10
1
0
160,269
0
W
Scylla
8,741
874
43
4
0
194,291
0
L
Sobek
8,134
813
7
1
0
189,087
0
W
Discordia
11,715
1,172
39
4
0
207,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role