Player Matchup

Kukulkan
Kukulkan
BlazedMonk024
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Carlinhos2906
Danzaburou
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 130L
1,465 Elo+
Solo
Tyr
Tyr
EriqPlays
Tyr
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 301L
1,462 Elo+
Party 2
Chronos
Chronos
MegaThot
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Scylla
Scylla
WargenZarg
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,468 Elo+

VS

Team Averages
Level 82
1,542 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkKnightMX
Izanami
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 214L
1,551 Elo+
Solo
Thanatos
Thanatos
MrsSinEater1994
Thanatos
Level 81
God Stats
9W - 16L
1,475 SR
Queue Stats
1,584W - 1,554L
1,495 Elo+
Solo
Odin
Odin
kinki_dook
Odin
Level 107
God Stats
10W - 3L
1,500 SR
Queue Stats
475W - 467L
1,648 Elo+
Solo
Xing Tian
Xing Tian
sK6mix
Xing Tian
Level 65
God Stats
14W - 7L
1,734 SR
Queue Stats
385W - 371L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlazedMonk024
Kukulkan
14
3 / 9 / 3
9,153
704
4,504
14,358
5,543
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Carlinhos2906
Danzaburou
16
6 / 7 / 5
10,070
775
11,150
14,974
6,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 8 / 7
9,235
710
14,442
22,751
29,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
MegaThot
Chronos
14
1 / 7 / 6
8,547
657
3,853
13,224
5,393
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
WargenZarg
Scylla
16
3 / 8 / 5
9,068
698
7,769
13,852
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 1 / 26
12,180
937
25,120
11,844
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
DarkKnightMX
Izanami
17
5 / 3 / 20
10,536
810
14,311
9,921
4,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
19
15 / 3 / 11
11,969
921
13,037
12,505
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 3 / 23
11,560
889
15,205
17,624
18,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
sK6mix
Xing Tian
16
5 / 6 / 19
10,212
786
5,946
17,183
16,305
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
14
Kills
39
39
Deaths
16
26
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
26
21
L
Kukulkan
BlazedMonk024
Kukulkan
3
9
3
0.5
L
Danzaburou
Carlinhos2906
Danzaburou
6
7
5
1.21
W
Izanami
DarkKnightMX
Izanami
5
3
20
5
L
1
8
7
0.56
L
Chronos
MegaThot
Chronos
1
7
6
0.57
W
Thanatos
15
3
11
6.83
L
Scylla
WargenZarg
Scylla
3
8
5
0.69
W
6
3
23
5.83
W
Xing Tian
sK6mix
Xing Tian
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,718
Damage
73,619
79,159
Taken
69,077
51,744
Mitigated
52,564
10,322
Healing
33,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,120
1,058
3,416
4,350
11,844
6,386
1,899
1,653
10,122
41,476
2,630
L
Kukulkan
BlazedMonk024
Kukulkan
4,504
542
188
272
14,358
5,543
0
5,745
8,357
6,088
0
L
Danzaburou
Carlinhos2906
Danzaburou
11,150
2,485
830
2,773
14,974
6,176
0
4,253
10,557
0
25,387
W
Izanami
DarkKnightMX
Izanami
14,311
7,409
2,035
2,314
9,921
4,931
3,743
1,955
7,966
0
36,640
L
14,442
1,029
478
1,929
22,751
29,483
0
7,691
14,432
62
28,598
L
Chronos
MegaThot
Chronos
3,853
1,824
695
1,858
13,224
5,393
0
5,267
7,705
13,122
0
W
Thanatos
13,037
3,188
799
9,906
12,505
6,825
1,895
2,282
10,177
0
21,174
L
Scylla
WargenZarg
Scylla
7,769
1,629
230
1,069
13,852
5,149
0
4,687
8,942
16,244
1,137
W
15,205
1,439
4,406
4,845
17,624
18,117
402
4,716
12,820
0
26,562
W
Xing Tian
sK6mix
Xing Tian
5,946
539
707
1,042
17,183
16,305
240
4,365
12,723
10,542
797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,073
Gold Earned
56,457
112
Minions Killed
145
0
Camps Cleared
0
1,004,332
Distance Traveled
1,268,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,180
937
45
3
0
263,458
0
L
Kukulkan
9,153
704
4
0
0
166,769
0
L
Danzaburou
10,070
775
26
2
0
210,755
0
W
Izanami
10,536
810
43
3
0
214,178
0
L
Tyr
9,235
710
27
2
0
228,863
0
L
Chronos
8,547
657
24
2
0
199,790
0
W
Thanatos
11,969
921
20
2
0
291,391
0
L
Scylla
9,068
698
31
2
0
198,155
0
W
Odin
11,560
889
29
2
0
272,670
0
W
Xing Tian
10,212
786
8
1
0
226,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role