Player Matchup

Izanami
Izanami
LambertBTW
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 1
Agni
Agni
PrimeHarp
Agni
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,819 Elo+
Party 1
Sol
Sol
R5F1
Sol
Level 109
God Stats
4W - 3L
1,820 SR
Queue Stats
44W - 42L
1,810 Elo+
Party 1
Odin
Odin
TacoWizard117
Odin
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 32L
1,933 Elo+
Party 1
Ne Zha
Ne Zha
rjtrillana
Ne Zha
Level 107
God Stats
5W - 3L
1,816 SR
Queue Stats
20W - 19L
1,742 Elo+
Party 1
Team Averages
Level 102
1,627 SR
1,787 Elo+

VS

Team Averages
Level 149
1,534 SR
1,548 Elo+
Bacchus
Bacchus
ARandoms
Bacchus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 69L
1,594 Elo+
Solo
Anubis
Anubis
Anubis_307_
Anubis
Level 89
God Stats
61W - 49L
1,419 SR
Queue Stats
137W - 138L
1,556 Elo+
Solo
Neith
Neith
CarnageBliss
Neith
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
10W - 23L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
MyLilDoppio
Baron Samedi
Level 215
God Stats
10W - 7L
1,581 SR
Queue Stats
27W - 37L
1,490 Elo+
Party 2
Lancelot
Lancelot
WaREaGlE 5sP
Lancelot
Level 153
God Stats
8W - 1L
1,871 SR
Queue Stats
233W - 198L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LambertBTW
Izanami
10
4 / 4 / 1
6,520
593
4,914
7,751
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
9
1 / 4 / 3
5,731
521
5,662
6,151
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
R5F1
Sol
11
1 / 1 / 0
6,419
584
6,373
8,379
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 5 / 3
5,299
482
5,761
10,120
8,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
rjtrillana
Ne Zha
11
3 / 4 / 2
6,480
589
4,248
11,131
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARandoms
Bacchus
9
3 / 2 / 6
6,508
592
4,499
10,342
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
12
0 / 1 / 0
7,049
641
3,637
8,452
4,244
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 0
6,028
548
3,885
7,722
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MyLilDoppio
Baron Samedi
10
3 / 3 / 2
6,145
559
3,535
7,731
3,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
WaREaGlE 5sP
Lancelot
14
11 / 0 / 3
8,700
791
9,338
9,488
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
18
18
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARandoms
Bacchus
3
2
6
3
W
Anubis
0
1
0
0
W
1
5
0
0.2
L
Izanami
LambertBTW
Izanami
4
4
1
1.13
W
Baron Samedi
MyLilDoppio
Baron Samedi
3
3
2
1.33
L
Agni
1
4
3
0.63
L
Sol
R5F1
Sol
1
1
0
1
L
2
5
3
0.7
W
Lancelot
WaREaGlE 5sP
Lancelot
11
0
3
12.5
L
Ne Zha
rjtrillana
Ne Zha
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
24,894
43,532
Taken
43,735
19,682
Mitigated
25,934
9,710
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARandoms
Bacchus
4,499
502
0
2,565
10,342
10,306
0
1,961
8,381
17,126
0
W
Anubis
3,637
39
0
6,323
8,452
4,244
624
5,406
3,046
58,297
0
W
3,885
1,411
0
1,774
7,722
3,559
1,003
186
7,536
0
44,494
L
Izanami
LambertBTW
Izanami
4,914
3,575
0
1,597
7,751
2,035
44
888
6,863
0
33,934
W
Baron Samedi
MyLilDoppio
Baron Samedi
3,535
178
0
1,886
7,731
3,122
64
2,280
5,451
28,648
0
L
Agni
5,662
630
0
500
6,151
2,086
84
3,038
3,113
31,827
0
L
Sol
R5F1
Sol
6,373
2,620
0
5,391
8,379
3,422
0
3,797
4,582
50,742
0
L
5,761
1,710
0
715
10,120
8,173
0
1,544
8,576
0
19,398
W
Lancelot
WaREaGlE 5sP
Lancelot
9,338
2,659
0
2,018
9,488
4,703
0
2,202
7,286
0
66,128
L
Ne Zha
rjtrillana
Ne Zha
4,248
1,523
0
1,507
11,131
3,966
0
2,404
8,727
0
47,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
34,430
313
Minions Killed
364
0
Camps Cleared
0
1,133,079
Distance Traveled
1,097,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,508
592
19
2
0
246,582
0
W
Anubis
7,049
641
126
11
0
192,448
0
W
Neith
6,028
548
68
6
0
195,169
0
L
Izanami
6,520
593
58
5
0
204,788
0
W
Baron Samedi
6,145
559
46
4
0
170,624
0
L
Agni
5,731
521
59
5
0
219,565
0
L
Sol
6,419
584
104
9
0
206,666
0
L
Odin
5,299
482
23
2
0
241,425
0
W
Lancelot
8,700
791
105
10
0
293,119
2
L
Ne Zha
6,480
589
69
6
0
260,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role