Player Matchup

Odin
Odin
I__AM__RADiO
Odin
Level 69
God Stats
4W - 12L
1,455 SR
Queue Stats
32W - 54L
1,280 Elo+
Party 1
Hera
Hera
Mr-Myaki
Hera
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 93L
1,296 Elo+
Party 1
Chernobog
Chernobog
Rednaxela91
Chernobog
Level 69
God Stats
3W - 2L
1,306 SR
Queue Stats
371W - 402L
1,229 Elo+
Solo
Team Averages
Level 68
1,420 SR
1,268 Elo+

VS

Team Averages
Level 65
1,480 SR
1,389 Elo+
Bellona
Bellona
Flame-ej1
Bellona
Level 40
God Stats
6W - 9L
1,398 SR
Queue Stats
26W - 28L
1,314 Elo+
Party 2
Sol
Sol
ITz_REALz_GUYz
Sol
Level 49
God Stats
8W - 5L
1,631 SR
Queue Stats
22W - 21L
1,301 Elo+
Party 2
Susano
Susano
Mr BBW21
Susano
Level 105
God Stats
1W - 1L
1,411 SR
Queue Stats
5W - 7L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,204
620
3,278
9,632
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
1 / 5 / 0
6,878
688
7,613
6,637
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Rednaxela91
Chernobog
12
0 / 2 / 0
6,505
651
5,216
7,678
3,102
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flame-ej1
Bellona
13
3 / 0 / 6
7,871
787
7,821
11,771
11,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 0 / 5
8,090
809
5,516
6,559
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Mr BBW21
Susano
13
3 / 1 / 6
7,528
753
6,116
7,901
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Flame-ej1
Bellona
3
0
6
6
W
4
0
5
6.5
L
0
3
1
0.17
W
Susano
Mr BBW21
Susano
3
1
6
6
L
Hera
1
5
0
0.2
L
Chernobog
Rednaxela91
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,107
Damage
19,453
23,947
Taken
26,231
14,024
Mitigated
17,920
1,907
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Flame-ej1
Bellona
7,821
2,442
0
3,617
11,771
11,584
0
3,824
7,664
0
21,482
W
5,516
2,210
0
3,183
6,559
2,932
219
2,127
4,275
32,670
2,445
L
3,278
818
0
740
9,632
8,431
0
2,511
7,121
0
8,509
W
Susano
Mr BBW21
Susano
6,116
429
283
1,140
7,901
3,404
0
1,370
6,366
0
28,854
L
Hera
7,613
2,656
506
286
6,637
2,491
200
1,245
5,392
23,158
910
L
Chernobog
Rednaxela91
Chernobog
5,216
3,942
0
375
7,678
3,102
208
1,639
6,039
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,587
Gold Earned
23,489
102
Minions Killed
134
0
Camps Cleared
0
524,543
Distance Traveled
616,545
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,871
787
30
3
0
206,035
0
W
Sol
8,090
809
67
7
0
203,198
0
L
Odin
6,204
620
11
1
0
192,140
2
W
Susano
7,528
753
37
4
0
207,312
0
L
Hera
6,878
688
47
5
0
164,347
0
L
Chernobog
6,505
651
44
4
0
168,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role