Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Siinfuls
Ao Kuang
Level 146
God Stats
2W - 3L
1,298 SR
Queue Stats
76W - 81L
1,474 Elo+
Solo
Vulcan
Vulcan
Toxic_slimer420
Vulcan
Level 28
God Stats
2W - 4L
1,363 SR
Queue Stats
69W - 74L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
Zapp_F_Brannigan
Ah Puch
Level 143
God Stats
34W - 15L
1,943 SR
Queue Stats
771W - 759L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
malafin
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,437 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,456 Elo+

VS

Team Averages
Level 86
1,400 SR
1,423 Elo+
Nox
Nox
BubbAlicous25
Nox
Level 154
God Stats
0W - 3L
1,285 SR
Queue Stats
474W - 502L
1,433 Elo+
Solo
Freya
Freya
Johnnyxbxnswch
Freya
Level 121
God Stats
8W - 11L
1,218 SR
Queue Stats
621W - 642L
1,479 Elo+
Party 3
Horus
Horus
LotusOfTheLeaf
Horus
Level 101
God Stats
0W - 3L
1,285 SR
Queue Stats
194W - 207L
1,361 Elo+
Party 1
The Morrigan
The Morrigan
MiloN3ss
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
UndercovrZombie
Neith
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
34W - 38L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 3 / 8
10,113
843
9,611
13,659
6,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Siinfuls
Ao Kuang
17
9 / 1 / 10
10,542
879
13,326
12,748
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 3 / 9
10,461
872
23,859
10,646
5,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 10
10,244
854
22,237
11,620
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
malafin
Guan Yu
15
0 / 3 / 11
8,756
730
5,696
16,975
17,713
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
8,669
722
9,867
13,279
6,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 7 / 2
10,022
835
14,067
19,599
9,114
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 4
7,458
622
4,913
22,091
12,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
MiloN3ss
The Morrigan
13
1 / 8 / 2
7,608
634
2,732
11,391
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 1
7,706
642
7,743
12,434
5,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
27
Kills
9
11
Deaths
27
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
8
3
L
1
3
6
1.33
L
6
7
2
1
L
0
4
4
0.5
L
The Morrigan
MiloN3ss
The Morrigan
1
8
2
0.25
W
Ao Kuang
Siinfuls
Ao Kuang
9
1
10
14
W
9
3
9
4.5
L
1
5
1
0.3
W
4
1
10
9
W
Guan Yu
malafin
Guan Yu
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,729
Damage
39,322
65,648
Taken
78,794
41,587
Mitigated
37,961
34,882
Healing
33,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,611
7,352
518
3,318
13,659
6,355
4,935
5,181
8,478
0
18,036
L
9,867
494
1,394
4,482
13,279
6,482
0
9,651
3,422
28,118
509
L
14,067
3,705
525
7,469
19,599
9,114
0
14,550
4,843
27,829
0
L
4,913
2,571
6,684
10,200
22,091
12,259
0
15,337
6,636
0
8,152
L
The Morrigan
MiloN3ss
The Morrigan
2,732
336
151
415
11,391
4,201
0
9,244
1,900
8,691
590
W
Ao Kuang
Siinfuls
Ao Kuang
13,326
1,266
1,443
5,209
12,748
6,928
1,748
5,328
7,420
18,570
0
W
23,859
10,679
1,209
1,882
10,646
5,550
1,838
5,717
4,929
42,586
0
L
7,743
2,401
0
2,075
12,434
5,905
0
9,858
2,472
0
18,788
W
22,237
509
1,663
5,206
11,620
5,041
1,310
2,797
8,813
44,483
0
W
Guan Yu
malafin
Guan Yu
5,696
33
8,576
5,858
16,975
17,713
480
6,874
10,087
88
13,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,116
Gold Earned
41,463
140
Minions Killed
122
0
Camps Cleared
0
1,161,549
Distance Traveled
1,009,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,113
843
23
2
0
199,768
0
L
Nox
8,669
722
53
4
0
227,577
0
L
Freya
10,022
835
29
2
0
180,815
0
L
Horus
7,458
622
4
0
0
217,056
0
L
The Morrigan
7,608
634
9
1
0
183,067
0
W
Ao Kuang
10,542
879
7
1
0
249,920
0
W
Vulcan
10,461
872
44
4
0
237,982
0
L
Neith
7,706
642
27
2
0
201,410
0
W
Ah Puch
10,244
854
58
5
0
218,353
0
W
Guan Yu
8,756
730
8
1
0
255,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role