Player Matchup

Sol
Sol
CriticalメLaw
Sol
Level 43
God Stats
5W - 5L
1,714 SR
Queue Stats
53W - 55L
1,575 Elo+
Party 3
Athena
Athena
Frost2728
Athena
Level 129
God Stats
6W - 4L
1,633 SR
Queue Stats
15W - 12L
1,637 Elo+
Party 1
Ymir
Ymir
Liam_Hunalp
Ymir
Level 65
God Stats
11W - 3L
1,881 SR
Queue Stats
74W - 93L
1,468 Elo+
Party 3
Izanami
Izanami
OnetimeAtom5569
Izanami
Level 107
God Stats
0W - 1L
1,263 SR
Queue Stats
18W - 19L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
robertcool1478
Cliodhna
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 242L
1,498 Elo+
Solo
Team Averages
Level 86
1,598 SR
1,558 Elo+

VS

Team Averages
Level 74
1,619 SR
1,484 Elo+
Baron Samedi
Baron Samedi
BonBeited
Baron Samedi
Level 67
God Stats
6W - 1L
1,697 SR
Queue Stats
106W - 87L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
BonBerninq
Cernunnos
Level 65
God Stats
7W - 2L
1,490 SR
Queue Stats
63W - 57L
1,513 Elo+
Party 2
Olorun
Olorun
HoodKakashi
Olorun
Level 88
God Stats
13W - 2L
1,880 SR
Queue Stats
26W - 22L
1,489 Elo+
Solo
He Bo
He Bo
JamesMB22
He Bo
Level 49
God Stats
9W - 12L
1,528 SR
Queue Stats
218W - 183L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
VanCay
Aphrodite
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,737
487
20,929
19,369
8,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Frost2728
Athena
14
1 / 7 / 1
9,043
452
5,865
20,573
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

15
2 / 6 / 3
9,551
478
12,403
25,643
14,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 0
9,540
477
5,253
14,020
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
16
1 / 8 / 0
9,996
500
8,830
23,531
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BonBeited
Baron Samedi
18
9 / 0 / 6
11,077
554
19,571
15,809
11,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
BonBerninq
Cernunnos
17
5 / 0 / 7
10,484
524
17,687
17,773
7,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
16
5 / 3 / 5
10,467
523
17,830
21,326
9,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
JamesMB22
He Bo
18
11 / 5 / 5
11,506
575
16,001
16,644
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
VanCay
Aphrodite
15
1 / 0 / 6
8,666
433
7,906
8,803
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
8
Kills
31
31
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BonBeited
Baron Samedi
9
0
6
12
W
Cernunnos
BonBerninq
Cernunnos
5
0
7
8.5
L
3
4
0
0.75
L
Athena
Frost2728
Athena
1
7
1
0.21
W
Olorun
5
3
5
2.5
W
He Bo
JamesMB22
He Bo
11
5
5
2.7
L
2
6
3
0.58
L
1
6
0
0.17
W
Aphrodite
VanCay
Aphrodite
1
0
6
4
L
Cliodhna
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
78,995
103,136
Taken
80,355
59,456
Mitigated
41,606
22,774
Healing
45,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BonBeited
Baron Samedi
19,571
2,275
1,635
5,240
15,809
11,972
354
6,473
9,336
83,838
0
W
Cernunnos
BonBerninq
Cernunnos
17,687
11,404
0
10,799
17,773
7,969
1,865
5,797
11,976
0
100,678
L
20,929
6,577
0
6,460
19,369
8,117
746
15,697
3,448
79,442
0
L
Athena
Frost2728
Athena
5,865
784
0
2,475
20,573
21,491
0
8,675
11,353
32,112
0
W
Olorun
17,830
9,410
684
10,964
21,326
9,375
3,360
15,190
6,136
87,812
0
W
He Bo
JamesMB22
He Bo
16,001
1,009
0
870
16,644
7,270
184
8,145
8,499
102,279
0
L
12,403
1,318
33
6,634
25,643
14,044
210
16,002
8,552
57,525
0
L
5,253
2,828
0
0
14,020
5,581
0
3,980
10,040
0
69,123
W
Aphrodite
VanCay
Aphrodite
7,906
1,463
9,672
5,952
8,803
5,020
227
4,572
4,231
35,783
0
L
Cliodhna
8,830
550
0
7,172
23,531
10,223
0
13,930
8,435
0
86,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
52,200
504
Minions Killed
575
0
Camps Cleared
0
1,922,273
Distance Traveled
1,830,421
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,077
554
119
6
0
347,207
6
W
Cernunnos
10,484
524
132
7
0
370,787
1
L
Sol
9,737
487
103
5
0
367,396
0
L
Athena
9,043
452
56
3
0
415,779
0
W
Olorun
10,467
523
119
6
0
345,654
0
W
He Bo
11,506
575
133
7
0
389,368
1
L
Ymir
9,551
478
74
4
0
398,060
0
L
Izanami
9,540
477
121
6
0
350,780
0
W
Aphrodite
8,666
433
72
4
0
377,405
3
L
Cliodhna
9,996
500
150
8
0
390,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role