Player Matchup

Terra
Terra
MeltingPine1516
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,315 Elo+
Party 2
Sol
Sol
SillyCalf126252
Sol
Level 115
God Stats
7W - 1L
1,154 SR
Queue Stats
195W - 212L
1,280 Elo+
Party 2
Yu Huang
Yu Huang
The HoIIow Man
Yu Huang
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 337L
1,446 Elo+
Party 2
Ullr
Ullr
Ullr Enjoyer
Ullr
Level 28
God Stats
4W - 3L
1,425 SR
Queue Stats
5W - 5L
1,339 Elo+
Party 2
Odin
Odin
mistaG9895
Odin
Level 80
God Stats
10W - 10L
1,703 SR
Queue Stats
169W - 215L
1,412 Elo+
Party 2
Team Averages
Level 79
1,456 SR
1,358 Elo+

VS

Team Averages
Level 45
1,497 SR
1,540 Elo+
Awilix
Awilix
FatGuyWithAGun
Awilix
Level 86
God Stats
1W - 4L
1,584 SR
Queue Stats
5W - 5L
1,633 Elo+
Party 3
Odin
Odin
dannywere
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 3
Aphrodite
Aphrodite
dezric
Aphrodite
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
hellseaker121
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
xChesterx
Olorun
Level 12
God Stats
0W - 3L
1,399 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
7,480
534
2,475
10,323
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 0 / 3
8,435
603
8,590
4,510
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
15
7 / 0 / 6
9,277
663
17,076
5,714
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 1 / 5
9,605
686
11,974
12,062
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
7,233
517
5,111
10,774
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,164
440
2,726
14,144
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
1 / 6 / 0
6,153
440
4,243
14,823
8,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
dezric
Aphrodite
9
0 / 3 / 1
6,322
452
3,108
7,562
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,248
446
5,938
5,945
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
xChesterx
Olorun
9
0 / 8 / 1
5,552
397
4,961
15,284
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
22
Kills
3
3
Deaths
22
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
0
1
8
4
W
4
0
3
5.5
W
Yu Huang
7
0
6
10
W
11
1
5
13.5
L
Odin
1
6
0
0.17
L
Aphrodite
dezric
Aphrodite
0
3
1
0.17
L
1
1
0
1
W
0
1
2
1
L
Olorun
xChesterx
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,226
Damage
20,976
43,383
Taken
57,758
29,743
Mitigated
26,177
17,440
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,726
1,298
0
630
14,144
4,941
0
4,555
9,544
0
40,959
W
2,475
713
518
2,912
10,323
10,960
126
1,547
8,776
17,644
0
W
8,590
2,767
0
3,519
4,510
2,003
3,236
163
4,347
66,114
7,150
W
Yu Huang
17,076
1,965
0
500
5,714
2,411
493
2,044
3,670
76,102
0
W
11,974
5,645
0
7,004
12,062
5,593
822
2,911
9,151
0
75,186
L
Odin
4,243
938
0
230
14,823
8,051
0
9,993
4,567
1,492
19,114
L
Aphrodite
dezric
Aphrodite
3,108
1,135
1,340
1,955
7,562
5,774
0
1,819
5,447
15,849
0
L
5,938
3,518
241
2,220
5,945
1,884
0
622
4,975
0
39,909
W
5,111
718
0
2,987
10,774
8,776
0
2,491
8,283
0
36,463
L
Olorun
xChesterx
Olorun
4,961
3,032
108
2,183
15,284
5,527
0
10,344
4,804
26,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
30,439
437
Minions Killed
197
0
Camps Cleared
0
1,387,084
Distance Traveled
1,337,449
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,164
440
60
4
0
314,977
0
W
Terra
7,480
534
14
1
0
290,411
0
W
Sol
8,435
603
126
9
0
279,089
4
W
Yu Huang
9,277
663
119
9
0
267,030
0
W
Ullr
9,605
686
123
9
0
300,561
0
L
Odin
6,153
440
29
2
0
280,115
0
L
Aphrodite
6,322
452
15
1
0
210,132
1
L
Medusa
6,248
446
56
4
0
276,179
0
W
Odin
7,233
517
55
4
0
249,993
10
L
Olorun
5,552
397
37
3
0
256,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role