Player Matchup

Neith
Neith
Ncebolla
Neith
Level 75
God Stats
14W - 19L
1,517 SR
Queue Stats
89W - 100L
1,455 Elo+
Solo
Ymir
Ymir
TateBWard
Ymir
Level 25
God Stats
89W - 82L
1,486 SR
Queue Stats
135W - 142L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
ThreadedOcean
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 128L
1,427 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,433 Elo+

VS

Team Averages
Level 66
1,528 SR
1,364 Elo+
Neith
Neith
BallStimulator
Neith
Level 45
God Stats
15W - 20L
1,410 SR
Queue Stats
42W - 45L
1,390 Elo+
Party 2
Nike
Nike
SmollKiddo
Nike
Level 66
God Stats
3W - 3L
1,541 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 2
Anubis
Anubis
TheLoneChestnut
Anubis
Level 87
God Stats
13W - 10L
1,633 SR
Queue Stats
55W - 49L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ncebolla
Neith
16
7 / 2 / 5
11,084
792
16,946
12,367
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
4 / 3 / 8
10,697
764
6,594
17,831
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ThreadedOcean
Zhong Kui
15
2 / 4 / 10
9,711
694
11,652
14,636
9,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
11,070
791
15,357
10,426
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 8
9,746
696
4,100
17,097
19,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 6 / 4
10,976
784
15,708
12,212
7,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
13
Kills
9
9
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Neith
Ncebolla
Neith
7
2
5
4.75
W
1
4
8
1.25
L
Ymir
4
3
8
2.67
W
5
6
4
1.17
L
Zhong Kui
ThreadedOcean
Zhong Kui
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
35,165
44,834
Taken
39,735
38,114
Mitigated
31,762
10,991
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,357
8,422
0
4,540
10,426
5,124
3,059
5,201
5,225
0
56,805
L
Neith
Ncebolla
Neith
16,946
6,368
0
3,216
12,367
6,163
782
3,544
8,823
0
67,382
W
4,100
872
0
2,076
17,097
19,299
528
7,931
9,166
0
11,585
L
Ymir
6,594
1,579
0
1,891
17,831
21,965
84
6,865
10,966
19,370
0
W
15,708
562
88
2,049
12,212
7,339
0
5,031
7,181
42,345
0
L
Zhong Kui
ThreadedOcean
Zhong Kui
11,652
1,259
0
5,884
14,636
9,986
357
5,353
9,283
42,459
1,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
31,792
166
Minions Killed
148
0
Camps Cleared
0
657,328
Distance Traveled
751,401
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,070
791
88
6
0
251,115
3
L
Neith
11,084
792
83
6
0
235,604
0
W
Nike
9,746
696
14
1
0
267,841
0
L
Ymir
10,697
764
17
1
0
217,403
0
W
Anubis
10,976
784
46
3
0
232,445
2
L
Zhong Kui
9,711
694
66
5
0
204,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role