Player Matchup

Ravana
Ravana
BrotherSpam
Ravana
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,756 Elo+
Solo
Ganesha
Ganesha
ghostbanana345
Ganesha
Level 152
God Stats
0W - 1L
1,457 SR
Queue Stats
6W - 9L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
king_zero2000
Nu Wa
Level 150
God Stats
2W - 4L
1,649 SR
Queue Stats
6W - 11L
1,350 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,502 Elo+

VS

Team Averages
Level 79
1,423 SR
1,512 Elo+
Merlin
Merlin
CallMeMrStark
Merlin
Level 138
God Stats
13W - 12L
1,500 SR
Queue Stats
428W - 463L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Vixen_art2011
Danzaburou
Level 60
God Stats
91W - 92L
1,444 SR
Queue Stats
586W - 589L
1,450 Elo+
Party 2
King Arthur
King Arthur
jpbryant00
King Arthur
Level 40
God Stats
6W - 10L
1,326 SR
Queue Stats
72W - 77L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 1 / 0
8,860
554
4,747
4,927
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 1
10,104
632
1,993
13,631
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 1 / 1
9,727
608
8,002
8,285
3,209

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 0
11,337
709
13,197
5,455
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Vixen_art2011
Danzaburou
16
0 / 0 / 2
10,747
672
4,945
9,131
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
jpbryant00
King Arthur
15
0 / 1 / 4
10,141
634
4,130
9,148
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
1
0
1
W
6
1
0
6
W
Danzaburou
Vixen_art2011
Danzaburou
0
0
2
1
L
0
4
1
0.13
W
King Arthur
jpbryant00
King Arthur
0
1
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,742
Damage
22,272
26,843
Taken
23,734
19,739
Mitigated
13,970
5,100
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,747
443
0
1,326
4,927
2,211
0
1,982
2,772
0
23,628
W
13,197
775
0
200
5,455
2,396
0
2,834
2,621
46,764
1,686
W
Danzaburou
Vixen_art2011
Danzaburou
4,945
2,085
0
4,204
9,131
3,145
2,707
3,480
5,651
0
69,508
L
1,993
419
394
2,042
13,631
14,319
0
5,149
7,960
25,965
0
W
King Arthur
jpbryant00
King Arthur
4,130
738
0
153
9,148
8,429
519
3,788
5,360
0
17,779
L
8,002
2,307
440
898
8,285
3,209
0
4,285
3,672
34,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
32,225
154
Minions Killed
214
0
Camps Cleared
0
666,930
Distance Traveled
793,288
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,860
554
41
3
0
176,898
0
W
Merlin
11,337
709
73
5
0
258,835
0
W
Danzaburou
10,747
672
109
7
0
278,509
4
L
Ganesha
10,104
632
6
0
0
253,898
0
W
King Arthur
10,141
634
32
2
0
255,944
0
L
Nu Wa
9,727
608
107
7
0
236,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role