Player Matchup

Set
Set
Gold V
BMShallowz
Set
Gold V
Level 87
God Stats
2W - 2L
1,309 SR
Queue Stats
37W - 24L
1,556 MMR
Party 1
Odin
Odin
Gold IV
IDrowzy
Odin
Gold IV
Level 142
God Stats
1W - 1L
1,286 SR
Queue Stats
295W - 284L
1,410 MMR
Party 2
Sol
Sol
Silver II
Shar1ieCheen
Sol
Silver II
Level 182
God Stats
1W - 2L
1,325 SR
Queue Stats
10W - 11L
1,401 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
SinRinSoldier7
Tsukuyomi
Silver II
Level 127
God Stats
2W - 2L
1,789 SR
Queue Stats
147W - 133L
1,466 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
iTs-_-Sceptix
Morgan Le Fay
Gold II
Level 155
God Stats
8W - 6L
1,380 SR
Queue Stats
555W - 554L
1,530 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,418 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,580 SR
1,473 MMR
Mulan
Mulan
Gold V
BeansAndCorn
Mulan
Gold V
Level 90
God Stats
37W - 36L
1,806 SR
Queue Stats
862W - 862L
1,479 MMR
Solo
Ah Puch
Ah Puch
Gold IV
DripsWho
Ah Puch
Gold IV
Level 166
God Stats
21W - 18L
1,595 SR
Queue Stats
287W - 292L
1,469 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
FROSTEDTYKO
Cernunnos
Bronze IV
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,462 MMR
Solo
Bakasura
Bakasura
Silver III
dantekrank
Bakasura
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 140L
1,480 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
jwalker12
Kumbhakarna
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 137L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 0
10,275
642
12,451
15,861
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
IDrowzy
Odin
13
2 / 0 / 8
8,166
510
4,611
15,429
17,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 1 / 5
9,317
582
9,268
8,667
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
SinRinSoldier7
Tsukuyomi
14
1 / 2 / 6
8,250
516
8,469
14,629
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
iTs-_-Sceptix
Morgan Le Fay
14
1 / 0 / 6
8,136
509
13,075
9,557
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MercuryHe BoAo KuangSusano

VS

Bans
AtlasKing ArthurFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,331
521
13,940
19,687
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
DripsWho
Ah Puch
13
1 / 0 / 2
8,054
503
16,955
8,061
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
FROSTEDTYKO
Cernunnos
13
0 / 4 / 3
7,361
460
4,364
13,233
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
dantekrank
Bakasura
13
0 / 3 / 2
7,601
475
2,578
13,866
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
jwalker12
Kumbhakarna
12
1 / 3 / 2
7,485
468
5,513
14,232
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
0
3.33
L
3
5
1
0.7
L
Ah Puch
DripsWho
Ah Puch
1
0
2
2
L
Cernunnos
FROSTEDTYKO
Cernunnos
0
4
3
0.38
W
Odin
IDrowzy
Odin
2
0
8
6
W
1
1
5
3.5
W
Tsukuyomi
SinRinSoldier7
Tsukuyomi
1
2
6
2
L
Bakasura
dantekrank
Bakasura
0
3
2
0.33
W
Morgan Le Fay
iTs-_-Sceptix
Morgan Le Fay
1
0
6
4
L
Kumbhakarna
jwalker12
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,874
Damage
43,350
64,143
Taken
69,079
41,718
Mitigated
37,809
18,252
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,451
5,940
0
3,437
15,861
8,351
0
5,095
10,766
0
90,095
L
13,940
1,783
0
7,519
19,687
13,610
0
3,847
14,896
0
63,050
L
Ah Puch
DripsWho
Ah Puch
16,955
318
0
3,867
8,061
3,032
0
3,562
4,499
75,833
1,827
L
Cernunnos
FROSTEDTYKO
Cernunnos
4,364
2,350
0
2,534
13,233
4,827
0
6,083
7,101
0
55,313
W
Odin
IDrowzy
Odin
4,611
895
0
2,759
15,429
17,155
0
7,580
7,849
0
16,595
W
9,268
3,165
0
4,743
8,667
4,111
1,774
2,816
5,851
96,452
0
W
Tsukuyomi
SinRinSoldier7
Tsukuyomi
8,469
1,217
0
5,818
14,629
7,934
61
1,827
12,732
0
54,378
L
Bakasura
dantekrank
Bakasura
2,578
1,854
0
2,651
13,866
5,589
0
1,491
12,242
0
55,997
W
Morgan Le Fay
iTs-_-Sceptix
Morgan Le Fay
13,075
1,759
0
1,495
9,557
4,167
0
4,750
4,796
71,851
4,181
L
Kumbhakarna
jwalker12
Kumbhakarna
5,513
849
0
3,546
14,232
10,751
0
6,103
8,084
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
38,832
543
Minions Killed
437
0
Camps Cleared
0
1,667,556
Distance Traveled
1,621,209
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,275
642
126
8
0
361,532
0
L
Mulan
8,331
521
88
6
0
301,201
2
L
Ah Puch
8,054
503
134
8
0
327,037
4
L
Cernunnos
7,361
460
86
5
0
308,921
0
W
Odin
8,166
510
16
1
0
357,189
2
W
Sol
9,317
582
165
10
0
293,302
0
W
Tsukuyomi
8,250
516
87
5
0
334,377
2
L
Bakasura
7,601
475
113
7
0
380,393
0
W
Morgan Le Fay
8,136
509
149
9
0
321,156
6
L
Kumbhakarna
7,485
468
16
1
0
303,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role