Player Matchup

Ra
Ra
Bronze IV
Ahroused
Ra
Bronze IV
Level 99
God Stats
1W - 5L
1,512 SR
Queue Stats
4W - 15L
1,130 MMR
Party 3
Amaterasu
Amaterasu
Bronze IV
HaggardFuture42
Amaterasu
Bronze IV
Level 141
God Stats
0W - 3L
1,300 SR
Queue Stats
2W - 15L
1,167 MMR
Solo
Medusa
Medusa
Bronze IV
RadarRadarRadar
Medusa
Bronze IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,257 MMR
Party 1
Kali
Kali
Bronze IV
UdidWHATson
Kali
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,130 MMR
Party 3
Maui
Maui
Silver V
nicobelmonte
Maui
Silver V
Level 154
God Stats
3W - 7L
1,111 SR
Queue Stats
47W - 55L
1,058 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,385 SR
1,148 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,565 SR
1,248 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Silver I
Clearly Ur Mad2
Freya
Silver I
Level 149
God Stats
14W - 9L
1,446 SR
Queue Stats
150W - 162L
1,153 MMR
Solo
Janus
Janus
Gold V
Jim4321
Janus
Gold V
Level 156
God Stats
9W - 8L
1,500 SR
Queue Stats
276W - 283L
1,289 MMR
Party 2
Fenrir
Fenrir
Silver I
Kairo117
Fenrir
Silver I
Level 149
God Stats
18W - 16L
1,641 SR
Queue Stats
149W - 163L
1,171 MMR
Solo
Odin
Odin
Silver II
lDevicel
Odin
Silver II
Level 143
God Stats
2W - 0L
1,736 SR
Queue Stats
209W - 216L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,470
415
8,490
10,992
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
HaggardFuture42
Amaterasu
11
0 / 7 / 0
6,692
372
1,377
14,391
10,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 2 / 1
8,702
483
5,078
9,975
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 0
7,510
417
5,960
17,200
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 1
7,203
400
3,010
12,119
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CliodhnaAgniChronosHe Bo

VS

Bans
Ao KuangDanzaburouArtioBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 0 / 5
9,980
554
10,622
14,460
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 0 / 2
10,320
573
6,142
7,755
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Jim4321
Janus
16
6 / 1 / 4
10,458
581
11,172
9,595
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kairo117
Fenrir
16
6 / 0 / 3
9,978
554
8,253
14,851
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
12
0 / 3 / 10
7,821
435
6,289
15,139
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
21
21
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
5
9.5
L
0
3
1
0.17
W
2
0
2
3
L
Amaterasu
HaggardFuture42
Amaterasu
0
7
0
0
W
Janus
Jim4321
Janus
6
1
4
8
W
Fenrir
Kairo117
Fenrir
6
0
3
7.5
L
1
2
1
0.75
L
2
7
0
0.29
W
Odin
0
3
10
1.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
42,478
64,677
Taken
61,800
35,790
Mitigated
37,836
14,557
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,622
2,254
0
3,629
14,460
10,080
21
3,037
11,423
0
61,478
L
8,490
409
924
3,786
10,992
4,145
0
4,135
6,556
68,197
0
W
6,142
2,390
0
5,029
7,755
3,560
1,129
2,101
5,654
102,334
0
L
Amaterasu
HaggardFuture42
Amaterasu
1,377
469
0
1,535
14,391
10,428
66
1,918
12,341
0
25,417
W
Janus
Jim4321
Janus
11,172
687
114
2,611
9,595
3,781
140
3,268
6,327
91,434
2,924
W
Fenrir
Kairo117
Fenrir
8,253
1,766
0
5,413
14,851
7,539
0
2,617
12,234
0
83,032
L
5,078
2,054
0
3,510
9,975
4,060
0
2,452
7,387
0
73,356
L
5,960
3,528
0
1,979
17,200
6,834
0
3,737
13,288
0
50,935
W
Odin
6,289
1,271
251
3,291
15,139
12,876
0
3,506
11,633
0
21,031
L
3,010
451
260
2,563
12,119
10,323
0
4,452
7,290
20,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
48,557
365
Minions Killed
499
0
Camps Cleared
0
1,710,502
Distance Traveled
1,828,199
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,980
554
74
4
0
360,181
2
L
Ra
7,470
415
104
6
0
346,590
2
W
Freya
10,320
573
150
8
0
330,000
5
L
Amaterasu
6,692
372
48
3
0
287,501
2
W
Janus
10,458
581
151
8
0
385,686
2
W
Fenrir
9,978
554
100
6
0
392,892
6
L
Medusa
8,702
483
122
7
0
332,937
4
L
Kali
7,510
417
58
3
0
383,711
0
W
Odin
7,821
435
24
1
0
359,440
5
L
Maui
7,203
400
33
2
0
359,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role