Player Matchup

Hachiman
Hachiman
Baboomisa
Hachiman
Level 121
God Stats
3W - 1L
1,480 SR
Queue Stats
190W - 145L
1,538 Elo+
Solo
Nox
Nox
Biolog0
Nox
Level 172
God Stats
8W - 6L
1,826 SR
Queue Stats
309W - 270L
1,483 Elo+
Solo
Ares
Ares
CapiTimor
Ares
Level 132
God Stats
1W - 3L
1,515 SR
Queue Stats
31W - 26L
1,572 Elo+
Party 2
Nemesis
Nemesis
Djs309
Nemesis
Level 154
God Stats
4W - 3L
1,505 SR
Queue Stats
75W - 76L
1,554 Elo+
Party 2
Surtr
Surtr
Rugbymanz
Surtr
Level 100
God Stats
2W - 4L
1,533 SR
Queue Stats
35W - 35L
1,531 Elo+
Party 2
Team Averages
Level 136
1,572 SR
1,536 Elo+

VS

Team Averages
Level 106
1,707 SR
1,536 Elo+
Chiron
Chiron
Jrocksz
Chiron
Level 65
God Stats
2W - 2L
1,771 SR
Queue Stats
82W - 97L
1,537 Elo+
Party 1
Thor
Thor
MarcosCRC
Thor
Level 143
God Stats
11W - 9L
1,764 SR
Queue Stats
326W - 262L
1,547 Elo+
Solo
Hades
Hades
Tsudo
Hades
Level 93
God Stats
5W - 5L
1,921 SR
Queue Stats
148W - 159L
1,515 Elo+
Party 1
Hercules
Hercules
aqert
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 173L
1,550 Elo+
Solo
Anubis
Anubis
kingcrandon
Anubis
Level 101
God Stats
47W - 43L
1,579 SR
Queue Stats
124W - 142L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baboomisa
Hachiman
14
0 / 4 / 3
8,014
471
9,388
12,693
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
14
3 / 2 / 0
8,623
507
7,392
6,653
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
11
1 / 4 / 3
7,076
416
6,115
16,209
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Djs309
Nemesis
17
4 / 3 / 3
9,635
567
11,110
15,826
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Rugbymanz
Surtr
12
0 / 6 / 1
7,225
425
5,762
19,000
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jrocksz
Chiron
15
3 / 1 / 4
9,195
541
8,922
9,874
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
3 / 3 / 7
10,012
589
10,727
17,189
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
Tsudo
Hades
14
2 / 2 / 8
8,227
484
6,769
13,486
13,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
aqert
Hercules
14
2 / 1 / 3
9,332
549
6,132
10,898
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
9 / 1 / 1
10,569
622
15,208
10,315
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Baboomisa
Hachiman
0
4
3
0.38
L
Nox
3
2
0
1.5
L
Ares
1
4
3
0.63
L
Nemesis
Djs309
Nemesis
4
3
3
1.83
W
Chiron
Jrocksz
Chiron
3
1
4
5
W
Thor
3
3
7
2.17
L
Surtr
Rugbymanz
Surtr
0
6
1
0.08
W
Hades
Tsudo
Hades
2
2
8
3
W
Hercules
aqert
Hercules
2
1
3
3.5
W
Anubis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
47,758
70,381
Taken
61,762
40,804
Mitigated
36,024
16,616
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Baboomisa
Hachiman
9,388
4,073
0
5,234
12,693
5,046
0
1,419
11,274
0
75,253
L
Nox
7,392
624
0
936
6,653
3,047
0
782
5,871
61,732
1,470
L
Ares
6,115
264
477
2,953
16,209
15,017
0
5,932
10,277
28,691
0
L
Nemesis
Djs309
Nemesis
11,110
6,628
0
1,858
15,826
6,719
0
2,019
13,807
0
96,440
W
Chiron
Jrocksz
Chiron
8,922
3,171
1,024
3,457
9,874
4,644
953
1,374
8,500
0
68,776
W
Thor
10,727
5,602
0
5,857
17,189
7,343
688
3,018
14,171
0
73,364
L
Surtr
Rugbymanz
Surtr
5,762
1,254
0
5,158
19,000
10,975
0
11,825
7,175
159
53,329
W
Hades
Tsudo
Hades
6,769
1,037
610
6,226
13,486
13,079
0
4,455
9,031
42,835
0
W
Hercules
aqert
Hercules
6,132
2,258
0
2,109
10,898
5,902
63
2,953
7,945
0
68,113
W
Anubis
15,208
1,384
0
7,010
10,315
5,056
962
1,721
8,594
84,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
47,335
501
Minions Killed
564
0
Camps Cleared
0
1,714,273
Distance Traveled
1,722,359
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,014
471
116
7
0
313,950
4
L
Nox
8,623
507
134
8
0
358,671
6
L
Ares
7,076
416
34
2
0
338,809
1
L
Nemesis
9,635
567
125
7
0
413,992
0
W
Chiron
9,195
541
118
7
0
317,278
0
W
Thor
10,012
589
97
6
0
357,100
3
L
Surtr
7,225
425
92
5
0
288,851
0
W
Hades
8,227
484
63
4
0
364,368
6
W
Hercules
9,332
549
137
8
0
382,516
6
W
Anubis
10,569
622
149
9
0
301,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role