Player Matchup

Anhur
Anhur
DotDavid
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,583 Elo+
Party 2
Discordia
Discordia
EAce446
Discordia
Level 119
God Stats
0W - 2L
1,231 SR
Queue Stats
7W - 8L
1,583 Elo+
Party 2
Maui
Maui
Flameray72
Maui
Level 129
God Stats
2W - 2L
1,627 SR
Queue Stats
15W - 17L
1,583 Elo+
Party 2
Team Averages
Level 131
1,453 SR
1,583 Elo+

VS

Team Averages
Level 128
1,785 SR
1,616 Elo+
Vulcan
Vulcan
GooberScoober420
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,719 Elo+
Solo
Awilix
Awilix
Hematemesiss
Awilix
Level 146
God Stats
2W - 2L
1,894 SR
Queue Stats
147W - 143L
1,565 Elo+
Party 1
Bacchus
Bacchus
XAE_A-XIl
Bacchus
Level 134
God Stats
14W - 8L
1,962 SR
Queue Stats
165W - 145L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DotDavid
Anhur
10
0 / 4 / 1
6,206
621
3,487
9,257
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
EAce446
Discordia
11
1 / 6 / 0
6,582
658
4,520
7,310
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
6,668
667
1,818
11,322
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,070
807
9,034
4,297
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
14
6 / 0 / 6
8,389
839
8,011
6,548
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
XAE_A-XIl
Bacchus
14
3 / 0 / 10
8,889
889
8,280
10,412
13,045
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
DotDavid
Anhur
0
4
1
0.13
L
Discordia
EAce446
Discordia
1
6
0
0.17
L
0
3
1
0.17
W
4
1
6
7
W
Awilix
6
0
6
9
W
Bacchus
XAE_A-XIl
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,825
Damage
25,325
27,889
Taken
21,257
15,635
Mitigated
18,014
2,541
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DotDavid
Anhur
3,487
1,286
0
1,451
9,257
3,551
0
6,717
2,540
0
18,909
L
Discordia
EAce446
Discordia
4,520
846
0
152
7,310
2,512
0
4,144
3,166
30,634
0
L
1,818
171
0
938
11,322
9,572
0
5,986
5,336
7,229
0
W
9,034
1,601
0
347
4,297
1,881
877
1,574
2,723
40,502
0
W
Awilix
8,011
2,743
0
1,902
6,548
3,088
1,563
2,602
3,946
0
39,176
W
Bacchus
XAE_A-XIl
Bacchus
8,280
797
2,329
2,829
10,412
13,045
243
2,214
8,198
16,296
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,456
Gold Earned
25,348
109
Minions Killed
159
0
Camps Cleared
0
521,041
Distance Traveled
594,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,206
621
30
3
0
169,548
0
L
Discordia
6,582
658
73
7
0
163,555
0
L
Maui
6,668
667
6
1
0
187,938
0
W
Vulcan
8,070
807
65
7
0
197,473
0
W
Awilix
8,389
839
87
9
0
195,070
0
W
Bacchus
8,889
889
7
1
0
201,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role