Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ElectronTheif369
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,339 Elo+
Party 1
Hercules
Hercules
FirelordDril
Hercules
Level 18
God Stats
1W - 5L
1,331 SR
Queue Stats
20W - 38L
1,339 Elo+
Party 1
Cupid
Cupid
flakka god
Cupid
Level 13
God Stats
1W - 3L
1,285 SR
Queue Stats
16W - 39L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
gregspants
Baron Samedi
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 47L
1,476 Elo+
Party 1
Team Averages
Level 16
1,380 SR
1,406 Elo+

VS

Team Averages
Level 10
1,537 SR
1,512 Elo+
Nu Wa
Nu Wa
Hunglobrah
Nu Wa
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
JailBaitHooHaHa
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MEisANoob
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,553 Elo+
Solo
Anubis
Anubis
hectorthehuman
Anubis
Level 26
God Stats
23W - 20L
1,683 SR
Queue Stats
171W - 174L
1,506 Elo+
Solo
Bacchus
Bacchus
l LowChed l
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 0
5,952
595
373
2,202
901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 10 / 2
6,720
672
3,584
13,004
4,003
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
FirelordDril
Hercules
15
2 / 7 / 2
8,138
814
7,307
20,379
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
14
1 / 7 / 2
7,568
757
3,069
11,751
4,160
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
gregspants
Baron Samedi
14
1 / 8 / 1
7,692
769
5,473
14,687
5,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
8 / 2 / 12
8,983
898
15,244
6,483
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JailBaitHooHaHa
King Arthur
17
6 / 0 / 11
9,463
946
12,233
10,949
12,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MEisANoob
Cthulhu
16
9 / 1 / 11
9,027
903
10,087
13,470
11,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 1 / 10
9,619
962
13,033
9,051
4,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
l LowChed l
Bacchus
14
0 / 0 / 16
8,303
830
3,700
7,265
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
93
4
Kills
33
33
Deaths
4
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
0
10
2
0.1
L
Hercules
FirelordDril
Hercules
2
7
2
0.43
W
Nu Wa
8
2
12
7
W
King Arthur
JailBaitHooHaHa
King Arthur
6
0
11
11.5
W
Cthulhu
MEisANoob
Cthulhu
9
1
11
14.5
L
Cupid
1
7
2
0.29
L
Baron Samedi
gregspants
Baron Samedi
1
8
1
0.19
W
10
1
10
15
W
Bacchus
l LowChed l
Bacchus
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
54,297
62,023
Taken
47,218
28,759
Mitigated
39,996
7,504
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
373
92
0
40
2,202
901
0
1,679
523
342
0
L
3,584
342
0
287
13,004
4,003
0
8,165
4,839
0
11,814
L
Hercules
FirelordDril
Hercules
7,307
1,954
0
3,832
20,379
14,411
0
10,938
9,441
0
16,114
W
Nu Wa
15,244
2,870
0
500
6,483
2,494
1,133
441
5,905
33,783
830
W
King Arthur
JailBaitHooHaHa
King Arthur
12,233
2,091
0
1,936
10,949
12,670
156
1,311
9,518
0
44,563
W
Cthulhu
MEisANoob
Cthulhu
10,087
672
273
3,587
13,470
11,080
183
1,871
11,417
22,828
0
L
Cupid
3,069
1,509
27
415
11,751
4,160
0
9,224
2,527
0
15,239
L
Baron Samedi
gregspants
Baron Samedi
5,473
534
914
1,989
14,687
5,284
0
11,400
3,287
19,324
0
W
13,033
202
0
5,439
9,051
4,852
1,760
1,359
7,591
43,216
0
W
Bacchus
l LowChed l
Bacchus
3,700
229
0
1,657
7,265
8,900
636
833
6,124
10,439
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
45,395
87
Minions Killed
238
0
Camps Cleared
0
655,740
Distance Traveled
1,109,363
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,952
595
0
0
0
14,268
0
L
Cliodhna
6,720
672
16
2
0
156,217
0
L
Hercules
8,138
814
17
2
0
176,702
0
W
Nu Wa
8,983
898
48
5
0
180,783
0
W
King Arthur
9,463
946
76
8
0
270,076
0
W
Cthulhu
9,027
903
31
3
0
230,205
0
L
Cupid
7,568
757
26
3
0
166,656
0
L
Baron Samedi
7,692
769
28
3
0
141,897
1
W
Anubis
9,619
962
69
7
0
201,440
0
W
Bacchus
8,303
830
14
1
0
226,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role