Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JeremyLG
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 2
Atlas
Atlas
PlatinumApex004
Atlas
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 11L
1,718 Elo+
Solo
Awilix
Awilix
Ranger302
Awilix
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,214 Elo+
Party 2
Ra
Ra
TherapistCosby
Ra
Level 16
God Stats
1W - 2L
1,279 SR
Queue Stats
22W - 16L
1,312 Elo+
Party 2
Team Averages
Level 64
1,456 SR
1,411 Elo+

VS

Team Averages
Level 90
1,602 SR
1,540 Elo+
Sylvanus
Sylvanus
DarthMal93
Sylvanus
Level 89
God Stats
11W - 5L
1,754 SR
Queue Stats
70W - 75L
1,475 Elo+
Party 1
Neith
Neith
Spark02Dark0
Neith
Level 58
God Stats
5W - 2L
1,722 SR
Queue Stats
10W - 13L
1,567 Elo+
Party 1
Surtr
Surtr
The Soto Moto
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,571 Elo+
Party 1
Mercury
Mercury
clipclop13
Mercury
Level 147
God Stats
58W - 68L
1,541 SR
Queue Stats
491W - 524L
1,560 Elo+
Solo
Janus
Janus
tryt666
Janus
Level 130
God Stats
24W - 25L
1,492 SR
Queue Stats
220W - 239L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 7
6,122
1,224
5,663
6,844
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
JeremyLG
Neith
11
3 / 1 / 7
6,693
1,339
3,134
2,365
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 10
6,632
1,326
3,910
5,381
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Ranger302
Awilix
11
2 / 1 / 7
6,308
1,262
4,639
3,782
1,021
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 7
6,796
1,359
5,907
2,504
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

419

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarthMal93
Sylvanus
10
2 / 3 / 2
6,364
1,273
2,745
6,377
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
2 / 4 / 2
6,175
1,235
3,839
7,869
3,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
5,541
1,108
3,316
8,195
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
clipclop13
Mercury
9
0 / 2 / 1
5,020
1,004
561
2,267
831
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
tryt666
Janus
9
0 / 1 / 2
5,281
1,056
3,331
1,918
743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
13
Kills
4
4
Deaths
13
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
7
2.75
L
Sylvanus
DarthMal93
Sylvanus
2
3
2
1
W
Neith
JeremyLG
Neith
3
1
7
6.5
W
2
0
10
7
W
Awilix
Ranger302
Awilix
2
1
7
5.5
L
2
4
2
0.75
L
0
3
3
0.5
W
4
0
7
7.5
L
Mercury
clipclop13
Mercury
0
2
1
0.25
L
Janus
tryt666
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
13,792
20,876
Taken
26,626
12,817
Mitigated
14,000
2,536
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,663
1,223
0
522
6,844
3,901
0
1,945
3,581
0
13,589
L
Sylvanus
DarthMal93
Sylvanus
2,745
786
815
1,075
6,377
4,011
0
1,812
4,565
6,839
0
W
Neith
JeremyLG
Neith
3,134
1,097
0
283
2,365
1,006
0
1,056
1,309
0
12,509
W
3,910
1,699
0
584
5,381
5,874
0
1,304
4,077
9,164
0
W
Awilix
Ranger302
Awilix
4,639
1,518
0
73
3,782
1,021
0
1,003
1,439
0
11,579
L
3,839
589
0
367
7,869
3,095
0
2,448
5,421
0
12,497
L
3,316
1,509
0
437
8,195
5,320
0
4,332
3,863
125
6,958
W
5,907
845
644
430
2,504
1,015
0
844
1,660
16,334
0
L
Mercury
clipclop13
Mercury
561
197
0
0
2,267
831
0
584
1,683
0
2,272
L
Janus
tryt666
Janus
3,331
296
0
45
1,918
743
0
641
1,277
11,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
28,381
93
Minions Killed
51
6
Camps Cleared
3
452,091
Distance Traveled
287,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,122
1,224
10
2
0
92,195
0
L
Sylvanus
6,364
1,273
6
1
2
59,393
0
W
Neith
6,693
1,339
26
5
1
85,387
0
W
Atlas
6,632
1,326
12
2
0
94,055
0
W
Awilix
6,308
1,262
18
4
4
92,789
0
L
Neith
6,175
1,235
17
3
0
81,070
0
L
Surtr
5,541
1,108
11
2
1
62,066
0
W
Ra
6,796
1,359
27
5
1
87,665
0
L
Mercury
5,020
1,004
1
0
0
35,363
0
L
Janus
5,281
1,056
16
3
0
49,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role