Player Matchup

Surtr
Surtr
Josepech220399
Surtr
Level 122
God Stats
20W - 14L
1,703 SR
Queue Stats
491W - 441L
1,551 Elo+
Party 1
Eset
Eset
Living lMasTeR
Eset
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
678W - 647L
1,526 Elo+
Solo
Horus
Horus
V7 Drip
Horus
Level 65
God Stats
5W - 8L
1,612 SR
Queue Stats
335W - 294L
1,457 Elo+
Solo
Mercury
Mercury
YDBlackFate
Mercury
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
371W - 321L
1,576 Elo+
Party 1
Freya
Freya
xBrunswickStewx
Freya
Level 138
God Stats
9W - 5L
1,725 SR
Queue Stats
270W - 234L
1,424 Elo+
Solo
Team Averages
Level 118
1,608 SR
1,507 Elo+

VS

Team Averages
Level 128
1,580 SR
1,570 Elo+
Surtr
Surtr
Bus69hxc
Surtr
Level 126
God Stats
30W - 19L
1,602 SR
Queue Stats
151W - 130L
1,562 Elo+
Solo
Medusa
Medusa
RafaBotGaming
Medusa
Level 135
God Stats
1W - 2L
1,746 SR
Queue Stats
28W - 25L
1,504 Elo+
Party 2
Sol
Sol
StrawbrryNesquik
Sol
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,526 Elo+
Party 2
Fenrir
Fenrir
darkwarrior8552
Fenrir
Level 128
God Stats
5W - 2L
1,552 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 2
Fafnir
Fafnir
mufinboy23
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
5,174
431
4,403
11,885
10,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 3
6,448
537
6,828
9,285
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
V7 Drip
Horus
10
3 / 6 / 1
6,653
554
7,732
13,930
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
YDBlackFate
Mercury
12
3 / 5 / 2
7,339
612
7,828
12,529
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 1
6,910
576
5,719
6,486
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bus69hxc
Surtr
13
6 / 2 / 3
8,084
674
10,616
14,894
10,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 3
6,081
507
5,091
7,869
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 1 / 6
9,086
757
12,917
11,737
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
9 / 3 / 4
7,988
666
8,502
11,186
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
mufinboy23
Fafnir
9
0 / 0 / 8
6,309
526
3,144
8,469
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
24
24
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bus69hxc
Surtr
6
2
3
3.75
L
0
5
5
0.5
L
1
7
3
0.36
W
1
3
3
0.83
W
8
1
6
11
L
Horus
V7 Drip
Horus
3
6
1
0.58
L
Mercury
YDBlackFate
Mercury
3
5
2
0.8
W
9
3
4
3.67
W
Fafnir
mufinboy23
Fafnir
0
0
8
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
40,270
54,115
Taken
54,155
29,037
Mitigated
30,966
10,538
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bus69hxc
Surtr
10,616
3,592
0
7,327
14,894
10,452
139
1,169
13,725
626
61,856
L
4,403
1,293
0
2,162
11,885
10,783
0
4,903
6,982
84
17,654
L
6,828
289
416
1,100
9,285
3,470
0
5,290
3,995
45,110
344
W
5,091
2,319
0
1,924
7,869
2,839
0
3,052
4,609
0
35,571
W
12,917
5,770
0
7,936
11,737
4,575
693
3,980
7,757
77,403
0
L
Horus
V7 Drip
Horus
7,732
3,288
75
2,000
13,930
7,509
0
2,521
11,409
0
28,130
L
Mercury
YDBlackFate
Mercury
7,828
5,050
0
307
12,529
4,716
0
3,291
9,238
0
45,749
W
8,502
3,024
0
1,441
11,186
5,179
0
1,408
9,778
0
41,995
W
Fafnir
mufinboy23
Fafnir
3,144
293
485
4,127
8,469
7,921
158
3,032
5,215
11,015
0
L
5,719
1,689
0
4,478
6,486
2,559
0
406
6,080
52,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
37,548
306
Minions Killed
352
0
Camps Cleared
0
1,291,806
Distance Traveled
1,206,226
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,084
674
106
9
0
244,715
6
L
Surtr
5,174
431
18
2
0
260,983
1
L
Eset
6,448
537
83
7
0
233,437
0
W
Medusa
6,081
507
47
4
0
217,296
0
W
Sol
9,086
757
124
10
0
233,292
4
L
Horus
6,653
554
40
3
0
248,586
0
L
Mercury
7,339
612
65
5
0
301,866
0
W
Fenrir
7,988
666
55
5
0
285,948
0
W
Fafnir
6,309
526
20
2
0
224,975
0
L
Freya
6,910
576
100
8
0
246,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role