Player Matchup

Artio
Artio
Alorik Ok
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 159L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
Geoplast
Erlang Shen
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,188 Elo+
Party 2
Shiva
Shiva
Quantum Death
Shiva
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 358L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
SpiniestJam7041
Jing Wei
Level 146
God Stats
2W - 9L
1,244 SR
Queue Stats
378W - 386L
1,523 Elo+
Solo
Merlin
Merlin
khaleesi200
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 2
Team Averages
Level 117
1,449 SR
1,357 Elo+

VS

Team Averages
Level 116
1,362 SR
1,489 Elo+
Geb
Geb
ASAPJLuc13
Geb
Level 86
God Stats
3W - 1L
1,285 SR
Queue Stats
77W - 100L
1,473 Elo+
Party 1
Hades
Hades
JakubJermus
Hades
Level 143
God Stats
2W - 0L
1,267 SR
Queue Stats
65W - 66L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
MyDadCucksMe
Xbalanque
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 41L
1,496 Elo+
Party 1
Anubis
Anubis
Skreatz
Anubis
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
191W - 192L
1,517 Elo+
Party 1
Cupid
Cupid
Skreebz
Cupid
Level 127
God Stats
2W - 3L
1,258 SR
Queue Stats
179W - 182L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alorik Ok
Artio
15
1 / 3 / 5
8,428
766
5,011
19,274
21,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Geoplast
Erlang Shen
14
4 / 5 / 2
8,557
778
11,604
18,076
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 4
7,237
658
9,612
14,844
14,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
15
4 / 3 / 2
8,844
804
7,044
9,341
4,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
11
0 / 8 / 5
7,289
663
8,064
10,427
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 17
8,648
786
6,407
11,591
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 2 / 12
9,087
826
16,749
13,502
8,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MyDadCucksMe
Xbalanque
14
5 / 1 / 12
8,678
789
13,737
10,155
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Skreatz
Anubis
16
8 / 2 / 8
9,419
856
14,130
9,192
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Skreebz
Cupid
16
3 / 1 / 15
9,183
835
15,303
8,424
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
9
Kills
22
22
Deaths
9
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
L
Artio
Alorik Ok
Artio
1
3
5
1.17
L
Erlang Shen
Geoplast
Erlang Shen
4
5
2
1
W
6
2
12
6
W
Xbalanque
MyDadCucksMe
Xbalanque
5
1
12
11
L
0
3
4
0.67
W
Anubis
Skreatz
Anubis
8
2
8
6
W
Cupid
Skreebz
Cupid
3
1
15
10.5
L
Jing Wei
4
3
2
1.67
L
Merlin
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,335
Damage
66,326
71,962
Taken
52,864
61,662
Mitigated
34,570
25,802
Healing
27,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
522
1,309
1,858
11,591
12,248
0
2,514
8,848
12,840
0
L
Artio
Alorik Ok
Artio
5,011
936
1,185
6,061
19,274
21,791
0
9,243
10,031
9,625
0
L
Erlang Shen
Geoplast
Erlang Shen
11,604
4,096
894
3,539
18,076
17,340
0
9,804
8,272
0
18,185
W
16,749
1,126
829
5,915
13,502
8,077
318
3,373
9,868
27,172
0
W
Xbalanque
MyDadCucksMe
Xbalanque
13,737
5,008
1,731
755
10,155
5,124
606
2,277
7,511
0
20,347
L
9,612
758
6,020
6,004
14,844
14,208
0
7,135
7,709
235
18,233
W
Anubis
Skreatz
Anubis
14,130
872
1,498
3,600
9,192
5,110
436
2,225
6,777
29,259
0
W
Cupid
Skreebz
Cupid
15,303
7,811
5,902
4,055
8,424
4,011
270
1,961
6,377
0
25,224
L
Jing Wei
7,044
4,614
515
1,092
9,341
4,511
0
5,077
4,264
0
23,382
L
Merlin
8,064
421
0
492
10,427
3,812
0
6,027
4,400
10,559
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
45,015
89
Minions Killed
112
0
Camps Cleared
0
1,023,216
Distance Traveled
1,094,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,648
786
12
1
0
227,228
0
L
Artio
8,428
766
6
1
0
228,128
0
L
Erlang Shen
8,557
778
18
2
0
218,793
0
W
Hades
9,087
826
29
3
0
206,317
0
W
Xbalanque
8,678
789
11
1
0
226,487
0
L
Shiva
7,237
658
19
2
0
232,401
0
W
Anubis
9,419
856
33
3
0
213,562
0
W
Cupid
9,183
835
27
2
0
220,751
0
L
Jing Wei
8,844
804
37
3
0
161,817
0
L
Merlin
7,289
663
9
1
0
182,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role