Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FaithAway96
Ne Zha
Level 146
God Stats
17W - 9L
1,621 SR
Queue Stats
139W - 133L
1,495 Elo+
Solo
Janus
Janus
LeGarza55
Janus
Level 66
God Stats
5W - 2L
1,574 SR
Queue Stats
63W - 50L
1,555 Elo+
Solo
Chaac
Chaac
iVersatile-_
Chaac
Level 136
God Stats
6W - 3L
1,574 SR
Queue Stats
209W - 247L
1,462 Elo+
Party 2
Ares
Ares
ltsKyle-
Ares
Level 68
God Stats
5W - 4L
1,385 SR
Queue Stats
171W - 209L
1,459 Elo+
Party 2
Team Averages
Level 101
1,531 SR
1,494 Elo+

VS

Team Averages
Level 50
1,499 SR
1,438 Elo+
Sol
Sol
CaigeUncaged
Sol
Level 47
God Stats
0W - 2L
1,420 SR
Queue Stats
2W - 6L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mitsuuuu
Tsukuyomi
Level 80
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 1
Mulan
Mulan
REHBZ
Mulan
Level 18
God Stats
1W - 3L
1,543 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 1
Bacchus
Bacchus
Solaire927
Bacchus
Level 35
God Stats
5W - 11L
1,379 SR
Queue Stats
926W - 949L
1,487 Elo+
Solo
Skadi
Skadi
mason1234149
Skadi
Level 68
God Stats
18W - 27L
1,399 SR
Queue Stats
179W - 178L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 2 / 3
6,795
566
4,289
8,517
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
12
3 / 1 / 8
7,431
619
8,143
10,907
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LeGarza55
Janus
13
3 / 1 / 3
7,709
642
7,128
5,397
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 1
7,735
645
7,059
11,121
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
3 / 2 / 7
6,985
582
3,594
7,228
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,573
464
2,670
8,755
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Mitsuuuu
Tsukuyomi
11
1 / 3 / 1
6,104
509
4,456
9,243
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
REHBZ
Mulan
10
0 / 2 / 0
5,508
459
5,410
10,741
5,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Solaire927
Bacchus
9
3 / 3 / 2
6,285
524
5,022
12,549
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 5 / 1
6,055
505
7,303
7,673
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
6
6
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
3
2.75
L
0
3
1
0.17
W
Ne Zha
3
1
8
7
W
Janus
LeGarza55
Janus
3
1
3
4.5
L
Tsukuyomi
Mitsuuuu
Tsukuyomi
1
3
1
0.5
L
Mulan
REHBZ
Mulan
0
2
0
0
L
Bacchus
Solaire927
Bacchus
3
3
2
1.33
W
3
0
1
3.5
W
Ares
3
2
7
3.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
24,861
43,170
Taken
48,961
23,049
Mitigated
26,568
18,975
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,289
1,538
0
3,843
8,517
3,121
0
1,626
6,891
0
34,508
L
2,670
410
0
2,433
8,755
3,009
0
4,620
4,135
32,204
0
W
Ne Zha
8,143
1,469
0
5,192
10,907
4,131
0
1,260
9,647
0
46,904
W
Janus
LeGarza55
Janus
7,128
120
23
1,961
5,397
1,741
568
1,814
3,583
56,401
0
L
Tsukuyomi
Mitsuuuu
Tsukuyomi
4,456
942
0
3,512
9,243
3,493
0
1,639
7,556
0
36,302
L
Mulan
REHBZ
Mulan
5,410
564
0
3,223
10,741
5,276
0
1,341
8,826
0
30,285
L
Bacchus
Solaire927
Bacchus
5,022
815
0
2,712
12,549
12,693
56
2,248
10,213
14,234
0
W
7,059
686
0
6,708
11,121
8,789
516
624
10,497
0
57,551
W
Ares
3,594
177
0
1,248
7,228
5,267
0
2,368
4,860
10,253
0
L
7,303
3,707
0
1,235
7,673
2,097
782
874
6,799
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
29,525
339
Minions Killed
231
0
Camps Cleared
0
1,206,497
Distance Traveled
1,204,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,795
566
61
5
0
214,746
0
L
Sol
5,573
464
51
4
0
212,902
0
W
Ne Zha
7,431
619
65
5
0
249,013
0
W
Janus
7,709
642
98
8
0
258,828
0
L
Tsukuyomi
6,104
509
69
6
0
288,315
0
L
Mulan
5,508
459
39
3
0
226,796
0
L
Bacchus
6,285
524
15
1
0
258,196
1
W
Chaac
7,735
645
103
9
0
238,593
0
W
Ares
6,985
582
12
1
0
245,317
0
L
Skadi
6,055
505
57
5
0
217,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role