Player Matchup

Danzaburou
Danzaburou
Iamkobaa
Danzaburou
Level 48
God Stats
28W - 12L
1,470 SR
Queue Stats
156W - 137L
1,462 Elo+
Party 1
Discordia
Discordia
LIL RAGS
Discordia
Level 69
God Stats
7W - 3L
1,792 SR
Queue Stats
76W - 66L
1,443 Elo+
Party 1
Yemoja
Yemoja
xC0NFiDENTiALx
Yemoja
Level 156
God Stats
4W - 1L
1,701 SR
Queue Stats
175W - 183L
1,408 Elo+
Party 1
Team Averages
Level 91
1,654 SR
1,438 Elo+

VS

Team Averages
Level 95
1,436 SR
1,431 Elo+
Izanami
Izanami
LORDROTELLE
Izanami
Level 83
God Stats
4W - 3L
1,377 SR
Queue Stats
61W - 61L
1,372 Elo+
Party 2
Janus
Janus
Llamahunter44
Janus
Level 97
God Stats
14W - 13L
1,304 SR
Queue Stats
120W - 115L
1,511 Elo+
Party 2
Atlas
Atlas
SkullRux
Atlas
Level 105
God Stats
9W - 14L
1,627 SR
Queue Stats
13W - 18L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iamkobaa
Danzaburou
15
5 / 2 / 6
10,174
727
19,754
13,769
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Discordia
LIL RAGS
Discordia
16
6 / 2 / 4
10,444
746
16,622
9,055
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 11
9,324
666
9,253
9,579
4,452
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LORDROTELLE
Izanami
11
1 / 5 / 2
8,453
604
7,221
20,004
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 4 / 3
9,325
666
7,995
11,205
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
SkullRux
Atlas
12
1 / 3 / 2
8,804
629
9,024
19,597
22,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
3
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Iamkobaa
Danzaburou
5
2
6
4
W
Discordia
LIL RAGS
Discordia
6
2
4
4
L
Izanami
LORDROTELLE
Izanami
1
5
2
0.4
L
1
4
3
0.63
L
Atlas
SkullRux
Atlas
1
3
2
0.67
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,629
Damage
24,240
32,403
Taken
50,806
13,894
Mitigated
35,721
12,200
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Iamkobaa
Danzaburou
19,754
9,000
771
2,615
13,769
6,037
2,179
8,640
5,129
0
57,364
W
Discordia
LIL RAGS
Discordia
16,622
1,180
849
1,386
9,055
3,405
360
3,238
5,817
50,988
0
L
Izanami
LORDROTELLE
Izanami
7,221
4,134
344
2,067
20,004
8,298
83
10,498
9,506
0
22,240
L
7,995
0
0
0
11,205
5,347
0
5,723
5,482
37,554
0
L
Atlas
SkullRux
Atlas
9,024
4,164
0
1,149
19,597
22,076
0
8,531
11,066
22,193
0
W
9,253
1,461
4,804
1,775
9,579
4,452
816
5,173
4,406
16,912
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
26,582
165
Minions Killed
127
0
Camps Cleared
0
746,694
Distance Traveled
722,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,174
727
70
5
0
240,947
0
W
Discordia
10,444
746
69
5
0
259,938
0
L
Izanami
8,453
604
42
3
0
234,303
0
L
Janus
9,325
666
73
5
0
253,950
0
L
Atlas
8,804
629
12
1
0
233,861
0
W
Yemoja
9,324
666
26
2
0
245,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role