Player Matchup

Yemoja
Yemoja
Ariirvin
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Bellaatrixx
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
NerdySaint
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
Nightsoul655
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
XFactor505
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,545 Elo+

VS

Team Averages
Level 106
1,525 SR
1,445 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JizzusWalks
Chaac
Level 86
God Stats
1W - 4L
1,306 SR
Queue Stats
149W - 138L
1,430 Elo+
Solo
Neith
Neith
Licuadofresa
Neith
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 2
Ymir
Ymir
Termineter22
Ymir
Level 87
God Stats
3W - 0L
1,699 SR
Queue Stats
9W - 11L
1,326 Elo+
Party 2
Surtr
Surtr
xItalianStaIIion
Surtr
Level 129
God Stats
46W - 39L
1,620 SR
Queue Stats
258W - 242L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ariirvin
Yemoja
6
0 / 4 / 1
4,723
472
1,368
9,468
4,737
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 4 / 0
4,030
403
1,852
5,455
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
NerdySaint
Bastet
8
2 / 5 / 0
5,454
545
5,808
11,181
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Nightsoul655
Gilgamesh
7
0 / 6 / 0
4,376
438
1,973
6,434
4,331
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
XFactor505
Anubis
9
0 / 2 / 0
5,227
523
3,879
4,981
2,224

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 3
6,291
629
3,182
3,503
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 0 / 5
7,170
717
8,569
7,884
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 1 / 2
5,884
588
5,501
3,667
1,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 4
5,768
577
3,292
7,794
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
6 / 0 / 7
7,269
727
5,023
6,211
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
21
21
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
Yemoja
Ariirvin
Yemoja
0
4
1
0.13
L
0
4
0
0
W
7
0
5
9.5
W
5
1
2
6
L
Bastet
NerdySaint
Bastet
2
5
0
0.4
L
Gilgamesh
Nightsoul655
Gilgamesh
0
6
0
0
W
2
1
4
4
L
Anubis
XFactor505
Anubis
0
2
0
0
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,880
Damage
25,567
37,519
Taken
29,059
16,891
Mitigated
15,837
6,386
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,182
681
0
1,396
3,503
1,136
1,040
1,619
1,884
38,757
4,879
L
Yemoja
Ariirvin
Yemoja
1,368
1,305
1,028
716
9,468
4,737
0
2,153
7,315
8,233
0
L
1,852
826
0
447
5,455
1,900
0
2,183
3,272
0
13,157
W
8,569
2,652
0
2,493
7,884
5,448
0
1,407
6,477
0
38,655
W
5,501
2,642
0
1,345
3,667
1,152
1,272
429
3,238
0
30,830
L
Bastet
NerdySaint
Bastet
5,808
2,694
0
1,891
11,181
3,699
0
1,327
9,854
0
29,666
L
Gilgamesh
Nightsoul655
Gilgamesh
1,973
663
0
88
6,434
4,331
0
22
6,412
0
14,065
W
3,292
1,024
48
2,617
7,794
5,126
71
1,412
6,382
14,542
0
L
Anubis
XFactor505
Anubis
3,879
0
0
2,216
4,981
2,224
180
769
4,212
35,192
0
W
5,023
2,271
0
1,943
6,211
2,975
0
380
5,831
181
43,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
32,382
139
Minions Killed
272
0
Camps Cleared
0
935,774
Distance Traveled
938,058
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,291
629
83
8
0
180,410
3
L
Yemoja
4,723
472
5
1
0
165,862
0
L
Neith
4,030
403
25
3
0
192,334
0
W
Chaac
7,170
717
61
6
0
193,959
0
W
Neith
5,884
588
43
4
0
179,462
0
L
Bastet
5,454
545
41
4
0
235,806
0
L
Gilgamesh
4,376
438
20
2
0
156,519
0
W
Ymir
5,768
577
20
2
0
152,354
2
L
Anubis
5,227
523
48
5
0
185,253
0
W
Surtr
7,269
727
65
7
0
231,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role