Player Matchup

Sun Wukong
Sun Wukong
DauthiOnTheRocks
Sun Wukong
Level 22
God Stats
6W - 1L
1,708 SR
Queue Stats
347W - 34L
1,917 Elo+
Party 2
Geb
Geb
Ryslatha
Geb
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 14L
1,953 Elo+
Party 2
Olorun
Olorun
VexOnTheRocks
Olorun
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
272W - 13L
2,010 Elo+
Party 2
Team Averages
Level 64
1,569 SR
1,960 Elo+

VS

Team Averages
Level 38
1,550 SR
1,663 Elo+
Hera
Hera
AnimeIsMyLife7
Hera
Level 77
God Stats
7W - 2L
1,649 SR
Queue Stats
51W - 35L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
PartTimeL0ser
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,768 Elo+
Party 1
Cernunnos
Cernunnos
ValinorianBussy
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DauthiOnTheRocks
Sun Wukong
11
3 / 0 / 7
6,487
811
7,218
5,539
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 7
6,373
797
4,101
6,602
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 0 / 5
7,103
888
8,942
4,210
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,929
616
1,880
5,486
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
7
0 / 1 / 0
5,092
637
2,523
8,380
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ValinorianBussy
Cernunnos
8
0 / 6 / 0
4,831
604
3,008
8,535
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sun Wukong
DauthiOnTheRocks
Sun Wukong
3
0
7
6.5
L
Cthulhu
0
1
0
0
W
3
0
7
6.5
L
Cernunnos
ValinorianBussy
Cernunnos
0
6
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
7,411
16,351
Taken
22,401
11,861
Mitigated
9,473
5,882
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,880
436
0
480
5,486
1,964
0
2,463
2,811
13,075
0
W
Sun Wukong
DauthiOnTheRocks
Sun Wukong
7,218
991
0
1,646
5,539
4,968
441
1,739
3,732
0
18,575
L
Cthulhu
2,523
193
101
801
8,380
4,706
0
5,342
2,573
8,695
0
W
4,101
567
0
1,182
6,602
5,118
0
1,738
4,708
11,120
0
L
Cernunnos
ValinorianBussy
Cernunnos
3,008
1,683
0
401
8,535
2,803
0
4,859
3,201
0
8,090
W
8,942
3,306
637
2,417
4,210
1,775
1,771
795
3,383
47,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,963
Gold Earned
14,852
117
Minions Killed
51
0
Camps Cleared
0
471,102
Distance Traveled
406,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,929
616
32
4
0
117,983
0
W
Sun Wukong
6,487
811
11
1
0
170,613
0
L
Cthulhu
5,092
637
7
1
0
166,667
0
W
Geb
6,373
797
18
2
0
162,415
0
L
Cernunnos
4,831
604
12
2
0
121,767
0
W
Olorun
7,103
888
88
11
0
138,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role