Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CosmicMemory
Maui
Level 190
God Stats
13W - 13L
1,585 SR
Queue Stats
161W - 172L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Franco24888
Nu Wa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 118L
1,476 Elo+
Solo
Bastet
Bastet
LalatinaKonosuba
Bastet
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,648 Elo+
Solo
Hachiman
Hachiman
Obitobo
Hachiman
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 148L
1,531 Elo+
Solo
Team Averages
Level 138
1,517 SR
1,532 Elo+

VS

Team Averages
Level 134
1,495 SR
1,528 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DanilegoPlays
Bacchus
Level 147
God Stats
6W - 4L
1,615 SR
Queue Stats
222W - 200L
1,547 Elo+
Solo
Skadi
Skadi
Encardido2
Skadi
Level 147
God Stats
43W - 42L
1,362 SR
Queue Stats
190W - 161L
1,511 Elo+
Solo
Hercules
Hercules
ITzlaurata-_
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 173L
1,520 Elo+
Party 2
Ra
Ra
TCS-iTtzDavid_
Ra
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 59L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 1
6,903
575
8,365
4,608
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 5
5,992
499
3,718
7,984
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 3
7,154
596
7,367
3,367
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 2
7,460
622
7,387
10,307
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Obitobo
Hachiman
11
3 / 4 / 0
7,072
589
5,465
10,154
3,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 0 / 1
4,549
379
287
3,129
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
10
0 / 2 / 4
6,140
512
6,207
11,379
10,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
13
5 / 2 / 0
7,935
661
7,067
9,613
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ITzlaurata-_
Hercules
10
0 / 4 / 0
5,965
497
2,597
12,197
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 4 / 0
6,563
547
3,909
8,535
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
7
7
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
1
2.5
L
Hades
 
Hades
0
0
1
0.5
W
0
0
5
2.5
L
Bacchus
0
2
4
1
L
Skadi
5
2
0
2.5
W
1
0
3
2.5
L
Hercules
ITzlaurata-_
Hercules
0
4
0
0
W
6
2
2
3.5
W
Hachiman
Obitobo
Hachiman
3
4
0
0.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
20,067
36,420
Taken
44,853
16,666
Mitigated
24,251
10,276
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,365
463
0
412
4,608
2,042
0
3,436
1,172
60,175
902
L
Hades
 
Hades
287
0
61
2,032
3,129
1,015
0
1,066
2,001
12,156
0
W
3,718
1,028
0
2,296
7,984
5,786
62
3,526
4,458
15,208
0
L
Bacchus
6,207
1,003
1,298
2,606
11,379
10,215
52
4,834
6,489
22,182
0
L
Skadi
7,067
3,134
0
3,738
9,613
3,475
799
1,434
8,117
0
59,757
W
7,367
1,551
0
1,124
3,367
1,020
1,596
0
3,367
53,217
0
L
Hercules
ITzlaurata-_
Hercules
2,597
394
0
3,394
12,197
6,242
0
5,480
6,369
0
44,430
W
7,387
1,898
0
2,332
10,307
3,929
0
2,313
7,994
0
44,910
W
Hachiman
Obitobo
Hachiman
5,465
2,722
0
4,112
10,154
3,889
0
1,128
9,026
0
44,738
L
3,909
557
754
2,022
8,535
3,304
0
5,911
2,574
45,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
31,152
363
Minions Killed
339
0
Camps Cleared
0
1,136,880
Distance Traveled
993,672
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,903
575
110
9
0
228,791
0
L
Hades
4,549
379
25
2
0
90,131
0
W
Maui
5,992
499
17
1
0
244,068
2
L
Bacchus
6,140
512
21
2
0
215,203
3
L
Skadi
7,935
661
112
9
0
206,025
1
W
Nu Wa
7,154
596
97
8
0
224,275
2
L
Hercules
5,965
497
78
7
0
235,953
0
W
Bastet
7,460
622
68
6
0
251,266
0
W
Hachiman
7,072
589
71
6
0
188,480
0
L
Ra
6,563
547
103
9
0
246,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role