Player Matchup

Zhong Kui
Zhong Kui
Gmo Skeev
Zhong Kui
Level 67
God Stats
5W - 5L
1,525 SR
Queue Stats
972W - 965L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Ninjaneois
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,231 Elo+
Party 1
King Arthur
King Arthur
TheRamenShaaman
King Arthur
Level 118
God Stats
9W - 12L
1,500 SR
Queue Stats
395W - 404L
1,483 Elo+
Solo
Hou Yi
Hou Yi
cheshireknight
Hou Yi
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,419 Elo+
Party 1
Kali
Kali
youngmannic
Kali
Level 123
God Stats
2W - 1L
1,294 SR
Queue Stats
48W - 51L
1,442 Elo+
Party 1
Team Averages
Level 97
1,464 SR
1,398 Elo+

VS

Team Averages
Level 78
1,535 SR
1,405 Elo+
Discordia
Discordia
DarkWolf9515
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,147 Elo+
Solo
Sylvanus
Sylvanus
Opz_DomoBandz
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Philipondia
Xbalanque
Level 107
God Stats
6W - 3L
1,889 SR
Queue Stats
258W - 254L
1,515 Elo+
Solo
Freya
Freya
Tableleg32
Freya
Level 114
God Stats
8W - 7L
1,500 SR
Queue Stats
516W - 529L
1,455 Elo+
Solo
Cernunnos
Cernunnos
maanmochlir
Cernunnos
Level 126
God Stats
6W - 11L
1,285 SR
Queue Stats
716W - 700L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gmo Skeev
Zhong Kui
19
3 / 6 / 16
11,630
646
20,663
24,625
19,777
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Ninjaneois
Guan Yu
18
0 / 5 / 25
11,251
625
9,534
28,582
32,772
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TheRamenShaaman
King Arthur
20
8 / 6 / 20
12,903
717
21,765
44,271
60,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
15 / 5 / 14
15,251
847
34,737
24,758
15,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 15
14,787
822
14,828
30,986
20,695
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkWolf9515
Discordia
19
2 / 9 / 12
11,925
663
23,977
18,311
9,322
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Opz_DomoBandz
Sylvanus
16
0 / 10 / 8
10,062
559
7,698
27,549
38,289
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
Philipondia
Xbalanque
20
6 / 5 / 14
13,084
727
16,853
17,374
10,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
17
4 / 10 / 15
11,676
649
30,728
25,006
13,751
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
maanmochlir
Cernunnos
20
13 / 5 / 11
14,675
815
48,003
21,243
14,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
85
39
Kills
25
25
Deaths
39
90
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarkWolf9515
Discordia
2
9
12
0.89
W
Zhong Kui
Gmo Skeev
Zhong Kui
3
6
16
1.83
W
Guan Yu
Ninjaneois
Guan Yu
0
5
25
2.5
L
Sylvanus
Opz_DomoBandz
Sylvanus
0
10
8
0.4
L
Xbalanque
Philipondia
Xbalanque
6
5
14
2.6
L
Freya
4
10
15
1.15
W
King Arthur
TheRamenShaaman
King Arthur
8
6
20
3
W
15
5
14
4.4
L
Cernunnos
maanmochlir
Cernunnos
13
5
11
3.7
W
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,527
Damage
127,259
153,222
Taken
109,483
149,341
Mitigated
85,970
83,341
Healing
30,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarkWolf9515
Discordia
23,977
1,948
157
2,832
18,311
9,322
189
2,408
15,903
43,359
0
W
Zhong Kui
Gmo Skeev
Zhong Kui
20,663
2,711
1,154
6,953
24,625
19,777
1,071
11,630
12,995
40,228
3,040
W
Guan Yu
Ninjaneois
Guan Yu
9,534
936
21,421
10,827
28,582
32,772
813
9,155
19,427
0
14,541
L
Sylvanus
Opz_DomoBandz
Sylvanus
7,698
2,104
4,407
2,450
27,549
38,289
104
5,254
22,295
10,407
0
L
Xbalanque
Philipondia
Xbalanque
16,853
8,419
1,094
4,984
17,374
10,375
1,785
4,147
13,227
0
34,923
L
Freya
30,728
7,664
1,222
7,058
25,006
13,751
56
3,701
21,305
42,344
0
W
King Arthur
TheRamenShaaman
King Arthur
21,765
2,042
1,954
15,113
44,271
60,630
66
19,240
24,967
0
42,587
W
34,737
14,354
1,892
6,809
24,758
15,467
3,942
9,396
15,362
0
61,986
L
Cernunnos
maanmochlir
Cernunnos
48,003
25,993
598
6,174
21,243
14,233
1,838
3,503
17,740
0
77,432
W
14,828
8,067
2,567
14,651
30,986
20,695
2,094
12,982
18,004
0
27,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
61,422
176
Minions Killed
172
0
Camps Cleared
0
1,591,053
Distance Traveled
1,338,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,925
663
45
3
0
265,689
0
W
Zhong Kui
11,630
646
38
2
0
268,055
0
W
Guan Yu
11,251
625
21
1
0
359,416
0
L
Sylvanus
10,062
559
8
0
0
262,772
0
L
Xbalanque
13,084
727
32
2
0
284,733
0
L
Freya
11,676
649
30
2
0
242,507
0
W
King Arthur
12,903
717
33
2
0
308,553
0
W
Hou Yi
15,251
847
61
3
0
285,490
0
L
Cernunnos
14,675
815
57
3
0
283,233
0
W
Kali
14,787
822
23
1
0
369,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role