Player Matchup

Jing Wei
Jing Wei
Jonathanmcr
Jing Wei
Level 68
God Stats
32W - 28L
1,720 SR
Queue Stats
89W - 78L
1,488 Elo+
Party 1
King Arthur
King Arthur
KmiloM12
King Arthur
Level 155
God Stats
3W - 6L
1,362 SR
Queue Stats
154W - 201L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
TheHybrid7644
Kukulkan
Level 84
God Stats
26W - 23L
1,483 SR
Queue Stats
78W - 62L
1,519 Elo+
Solo
Awilix
Awilix
XxhasanevilxX
Awilix
Level 154
God Stats
5W - 3L
1,442 SR
Queue Stats
18W - 25L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
palmarvelasco
Aphrodite
Level 126
God Stats
12W - 13L
1,726 SR
Queue Stats
150W - 162L
1,478 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,467 Elo+

VS

Team Averages
Level 142
1,554 SR
1,517 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DeBoSquirrel
Geb
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
MrMcKrusty
Hercules
Level 74
God Stats
54W - 63L
1,537 SR
Queue Stats
62W - 76L
1,471 Elo+
Solo
Danzaburou
Danzaburou
RB4L PUNTN
Danzaburou
Level 157
God Stats
46W - 36L
1,733 SR
Queue Stats
85W - 83L
1,615 Elo+
Party 2
Lancelot
Lancelot
Tha faded 1
Lancelot
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 337L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jonathanmcr
Jing Wei
8
1 / 1 / 1
5,024
502
3,697
6,099
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KmiloM12
King Arthur
10
0 / 1 / 1
5,810
581
4,349
8,233
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TheHybrid7644
Kukulkan
9
2 / 0 / 2
5,489
549
4,873
3,245
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
5 / 2 / 3
5,875
588
6,493
7,883
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
palmarvelasco
Aphrodite
9
0 / 0 / 3
5,614
561
3,341
6,915
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 3 / 1
5,020
502
5,116
8,580
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 3 / 1
4,601
460
1,422
8,649
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
MrMcKrusty
Hercules
9
4 / 1 / 0
5,511
551
3,277
5,848
2,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
RB4L PUNTN
Danzaburou
10
0 / 1 / 1
5,466
547
4,737
7,166
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Tha faded 1
Lancelot
9
0 / 1 / 3
5,190
519
2,740
7,863
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
4
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
L
0
3
1
0.17
W
Jing Wei
Jonathanmcr
Jing Wei
1
1
1
1.5
W
King Arthur
KmiloM12
King Arthur
0
1
1
0.5
L
Hercules
MrMcKrusty
Hercules
4
1
0
4
L
Danzaburou
RB4L PUNTN
Danzaburou
0
1
1
0.5
L
Lancelot
Tha faded 1
Lancelot
0
1
3
1.5
W
Kukulkan
TheHybrid7644
Kukulkan
2
0
2
3
W
5
2
3
3.25
W
Aphrodite
palmarvelasco
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
17,292
32,375
Taken
38,106
17,339
Mitigated
18,103
12,776
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,116
265
47
3,905
8,580
5,474
0
2,775
5,805
30,992
0
L
1,422
331
0
1,324
8,649
5,015
0
1,876
6,773
11,606
0
W
Jing Wei
Jonathanmcr
Jing Wei
3,697
3,028
0
2,654
6,099
2,037
642
1,196
4,903
0
28,451
W
King Arthur
KmiloM12
King Arthur
4,349
335
0
1,466
8,233
7,378
0
0
8,233
0
41,751
L
Hercules
MrMcKrusty
Hercules
3,277
896
0
2,508
5,848
2,378
409
1,501
4,347
0
18,357
L
Danzaburou
RB4L PUNTN
Danzaburou
4,737
2,201
0
3,788
7,166
2,431
480
0
7,166
0
41,927
L
Lancelot
Tha faded 1
Lancelot
2,740
859
0
3,054
7,863
2,805
0
2,062
5,801
0
30,768
W
Kukulkan
TheHybrid7644
Kukulkan
4,873
137
0
1,180
3,245
1,058
0
1,213
2,032
35,535
0
W
6,493
2,788
0
988
7,883
2,550
0
1,621
6,262
0
25,243
W
Aphrodite
palmarvelasco
Aphrodite
3,341
431
2,187
4,301
6,915
4,316
78
2,508
4,407
27,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
25,788
246
Minions Killed
219
0
Camps Cleared
0
1,040,193
Distance Traveled
981,685
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,020
502
60
6
0
175,558
4
L
Geb
4,601
460
12
1
0
189,564
1
W
Jing Wei
5,024
502
47
5
0
190,359
0
W
King Arthur
5,810
581
74
7
0
187,595
0
L
Hercules
5,511
551
33
3
0
201,014
0
L
Danzaburou
5,466
547
55
6
0
171,965
1
L
Lancelot
5,190
519
59
6
0
243,584
1
W
Kukulkan
5,489
549
62
6
0
211,251
1
W
Awilix
5,875
588
35
4
0
257,188
2
W
Aphrodite
5,614
561
28
3
0
193,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role