Player Matchup

Sobek
Sobek
FazeTsubasaYt
Sobek
Level 26
God Stats
3W - 3L
1,719 SR
Queue Stats
60W - 64L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Noullz
Baron Samedi
Level 15
God Stats
9W - 8L
1,598 SR
Queue Stats
13W - 17L
1,372 Elo+
Party 2
Kali
Kali
Rakuunnn
Kali
Level 109
God Stats
21W - 17L
1,624 SR
Queue Stats
153W - 158L
1,467 Elo+
Party 2
Pele
Pele
iBrunss
Pele
Level 28
God Stats
1W - 4L
1,249 SR
Queue Stats
128W - 131L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
santimitchi
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 184L
1,455 Elo+
Party 2
Team Averages
Level 42
1,538 SR
1,435 Elo+

VS

Team Averages
Level 84
1,656 SR
1,420 Elo+
Medusa
Medusa
HappyBe
Medusa
Level 48
God Stats
1W - 0L
1,708 SR
Queue Stats
11W - 17L
1,301 Elo+
Party 3
Discordia
Discordia
IPinkBunnyI
Discordia
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 261L
1,620 Elo+
Party 1
Maui
Maui
RatsBdMixtape
Maui
Level 45
God Stats
2W - 4L
1,715 SR
Queue Stats
10W - 17L
1,235 Elo+
Party 3
Surtr
Surtr
StormDevil18
Surtr
Level 144
God Stats
15W - 12L
1,640 SR
Queue Stats
255W - 233L
1,645 Elo+
Party 1
Bastet
Bastet
lucca265
Bastet
Level 87
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 16L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
6,984
411
998
3,719
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Noullz
Baron Samedi
13
1 / 6 / 2
7,925
466
4,307
11,578
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
15
5 / 3 / 4
9,820
578
13,341
21,790
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
iBrunss
Pele
14
2 / 2 / 3
7,970
469
8,438
11,517
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
santimitchi
Cernunnos
14
0 / 6 / 1
8,310
489
8,854
16,659
5,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HappyBe
Medusa
14
2 / 2 / 0
8,489
499
2,900
9,741
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
IPinkBunnyI
Discordia
17
4 / 2 / 3
10,368
610
15,389
10,509
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 4
8,512
501
1,941
11,142
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 1
10,537
620
13,474
17,898
23,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
lucca265
Bastet
16
6 / 2 / 7
9,982
587
12,437
16,551
7,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
17
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Medusa
HappyBe
Medusa
2
2
0
1
W
Discordia
IPinkBunnyI
Discordia
4
2
3
2.75
L
Baron Samedi
Noullz
Baron Samedi
1
6
2
0.33
L
Kali
5
3
4
2.33
W
0
3
4
0.67
W
5
1
1
5.5
L
Pele
iBrunss
Pele
2
2
3
1.75
W
Bastet
lucca265
Bastet
6
2
7
4.75
L
Cernunnos
santimitchi
Cernunnos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
46,141
65,263
Taken
65,841
24,795
Mitigated
50,464
20,754
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
998
286
0
742
3,719
1,838
0
1,122
2,552
4,245
0
W
Medusa
HappyBe
Medusa
2,900
1,609
0
3,534
9,741
3,567
3,979
459
9,234
0
59,756
W
Discordia
IPinkBunnyI
Discordia
15,389
525
160
2,198
10,509
4,252
1,227
949
9,560
92,379
1,943
L
Baron Samedi
Noullz
Baron Samedi
4,307
405
953
1,497
11,578
4,695
0
6,711
4,867
49,865
0
L
Kali
13,341
6,305
0
6,584
21,790
8,539
0
6,460
15,232
0
82,490
W
1,941
543
0
1,932
11,142
11,224
1,031
1,829
9,307
20,654
0
W
13,474
4,026
0
7,738
17,898
23,955
23
166
17,692
888
77,619
L
Pele
iBrunss
Pele
8,438
2,092
0
4,272
11,517
3,861
0
2,590
8,882
0
79,632
W
Bastet
lucca265
Bastet
12,437
4,548
0
2,851
16,551
7,466
1,211
1,768
14,743
0
70,253
L
Cernunnos
santimitchi
Cernunnos
8,854
4,266
0
6,706
16,659
5,862
0
278
15,392
0
68,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
47,888
469
Minions Killed
511
0
Camps Cleared
0
1,643,790
Distance Traveled
1,740,290
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,984
411
12
1
0
355,671
0
W
Medusa
8,489
499
98
6
0
349,646
0
W
Discordia
10,368
610
152
9
0
342,857
1
L
Baron Samedi
7,925
466
106
6
0
274,608
0
L
Kali
9,820
578
100
6
0
379,937
0
W
Maui
8,512
501
34
2
0
326,017
0
W
Surtr
10,537
620
133
8
0
316,565
3
L
Pele
7,970
469
110
6
0
363,806
0
W
Bastet
9,982
587
94
6
0
405,205
0
L
Cernunnos
8,310
489
141
8
0
269,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role