Player Matchup

Apollo
Apollo
 
Apollo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlexFire20
Ah Puch
Level 126
God Stats
6W - 7L
1,483 SR
Queue Stats
211W - 410L
1,378 Elo+
Party 2
Surtr
Surtr
Ozokazam
Surtr
Level 138
God Stats
11W - 45L
1,407 SR
Queue Stats
172W - 380L
1,280 Elo+
Party 2
Geb
Geb
Team-_-DIFF
Geb
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 15L
1,255 Elo+
Party 2
Arachne
Arachne
lykan1701
Arachne
Level 128
God Stats
1W - 9L
1,132 SR
Queue Stats
35W - 83L
1,223 Elo+
Party 2
Team Averages
Level 126
1,404 SR
1,327 Elo+

VS

Team Averages
Level 141
1,595 SR
1,496 Elo+
Surtr
Surtr
Hypnos ELTE
Surtr
Level 154
God Stats
9W - 6L
1,430 SR
Queue Stats
177W - 204L
1,492 Elo+
Party 1
Persephone
Persephone
Joshgc
Persephone
Level 138
God Stats
135W - 113L
1,714 SR
Queue Stats
399W - 385L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
MoneyBadger2332
Baron Samedi
Level 172
God Stats
1W - 1L
1,701 SR
Queue Stats
147W - 157L
1,526 Elo+
Party 1
Nemesis
Nemesis
Ryjng
Nemesis
Level 91
God Stats
4W - 1L
1,630 SR
Queue Stats
24W - 23L
1,506 Elo+
Solo
Chernobog
Chernobog
sharknado21
Chernobog
Level 149
God Stats
21W - 11L
1,500 SR
Queue Stats
440W - 456L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 1
6,272
418
6,178
12,687
4,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
AlexFire20
Ah Puch
12
0 / 2 / 0
6,748
450
5,930
8,977
3,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Ozokazam
Surtr
12
1 / 6 / 0
7,453
497
9,437
13,907
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
6,422
428
5,536
12,651
8,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
lykan1701
Arachne
11
1 / 3 / 0
6,444
430
3,752
12,323
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,729
582
9,811
16,564
12,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Joshgc
Persephone
14
2 / 0 / 4
9,098
607
8,334
7,623
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
MoneyBadger2332
Baron Samedi
11
2 / 1 / 1
7,365
491
5,142
9,423
7,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Ryjng
Nemesis
14
3 / 0 / 4
8,068
538
8,274
10,589
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
sharknado21
Chernobog
12
3 / 1 / 2
7,206
480
5,945
9,806
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
1
0.75
L
Ah Puch
AlexFire20
Ah Puch
0
2
0
0
W
5
1
1
5.5
W
Persephone
Joshgc
Persephone
2
0
4
4
W
Baron Samedi
MoneyBadger2332
Baron Samedi
2
1
1
2.5
L
Surtr
Ozokazam
Surtr
1
6
0
0.17
W
Nemesis
Ryjng
Nemesis
3
0
4
5
L
0
2
2
0.5
L
Arachne
lykan1701
Arachne
1
3
0
0.33
W
Chernobog
sharknado21
Chernobog
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
37,506
60,545
Taken
54,005
29,906
Mitigated
31,654
14,359
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,178
4,020
0
2,922
12,687
4,623
16
3,166
9,521
0
48,868
L
Ah Puch
AlexFire20
Ah Puch
5,930
0
0
2,107
8,977
3,268
0
4,529
4,448
48,767
0
W
9,811
4,263
0
7,292
16,564
12,470
493
248
15,543
624
69,416
W
Persephone
Joshgc
Persephone
8,334
226
277
3,594
7,623
3,079
740
3,565
4,058
80,748
0
W
Baron Samedi
MoneyBadger2332
Baron Samedi
5,142
264
3,087
3,993
9,423
7,501
90
3,254
6,169
20,321
0
L
Surtr
Ozokazam
Surtr
9,437
4,597
0
2,661
13,907
8,551
0
231
13,676
470
60,768
W
Nemesis
Ryjng
Nemesis
8,274
4,125
0
5,702
10,589
4,702
0
1,769
8,820
0
62,365
L
5,536
706
2,148
3,106
12,651
8,991
0
3,335
9,316
19,913
0
L
Arachne
lykan1701
Arachne
3,752
2,208
0
1,415
12,323
4,473
0
2,446
9,877
0
47,858
W
Chernobog
sharknado21
Chernobog
5,945
3,302
201
3,797
9,806
3,902
2,896
2,878
6,928
0
46,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
40,466
380
Minions Killed
481
0
Camps Cleared
0
1,509,871
Distance Traveled
1,377,743
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,272
418
83
6
0
279,309
2
L
Ah Puch
6,748
450
83
6
0
262,920
0
W
Surtr
8,729
582
122
8
0
278,344
0
W
Persephone
9,098
607
141
9
0
288,370
4
W
Baron Samedi
7,365
491
26
2
0
242,637
2
L
Surtr
7,453
497
127
8
0
299,504
0
W
Nemesis
8,068
538
106
7
0
330,405
0
L
Geb
6,422
428
16
1
0
323,398
6
L
Arachne
6,444
430
71
5
0
344,740
0
W
Chernobog
7,206
480
86
6
0
237,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role