Player Matchup

Xing Tian
Xing Tian
Chrononix
Xing Tian
Level 47
God Stats
1W - 2L
1,721 SR
Queue Stats
83W - 65L
1,548 Elo+
Party 2
Bellona
Bellona
KingGhosts7125
Bellona
Level 5
God Stats
0W - 3L
1,264 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 2
Ishtar
Ishtar
Plootia
Ishtar
Level 37
God Stats
29W - 20L
1,608 SR
Queue Stats
36W - 25L
1,568 Elo+
Party 2
Discordia
Discordia
ZeroChildren
Discordia
Level 104
God Stats
13W - 3L
1,734 SR
Queue Stats
168W - 166L
1,561 Elo+
Solo
Bakasura
Bakasura
zoemup
Bakasura
Level 98
God Stats
4W - 2L
1,844 SR
Queue Stats
71W - 76L
1,500 Elo+
Solo
Team Averages
Level 58
1,634 SR
1,530 Elo+

VS

Team Averages
Level 116
1,546 SR
1,492 Elo+
Surtr
Surtr
 
Surtr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DefiasMiner
Merlin
Level 27
God Stats
2W - 2L
1,733 SR
Queue Stats
16W - 17L
1,518 Elo+
Party 3
Athena
Athena
Dennevolt
Athena
Level 89
God Stats
10W - 5L
1,496 SR
Queue Stats
36W - 22L
1,518 Elo+
Party 3
Cupid
Cupid
TheeUnicornQueen
Cupid
Level 182
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 97L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chrononix
Xing Tian
14
0 / 1 / 1
8,922
1,115
6,285
13,354
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 2 / 0
7,687
961
3,072
12,859
11,359
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Plootia
Ishtar
14
1 / 1 / 0
8,480
1,060
17,677
9,230
4,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
ZeroChildren
Discordia
13
0 / 2 / 1
8,011
1,001
7,772
7,567
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
zoemup
Bakasura
12
0 / 0 / 0
5,621
703
0
0
0
Team 1 Tickets

276

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 0 / 3
8,519
1,065
8,177
13,185
15,789
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
 
Serqet
14
1 / 1 / 3
8,244
1,031
5,806
5,289
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
0 / 0 / 5
8,070
1,009
12,402
4,486
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Dennevolt
Athena
14
1 / 0 / 4
9,471
1,184
4,910
11,547
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 4
8,824
1,103
7,862
5,183
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
6
6
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
3
3.5
W
Serqet
 
Serqet
1
1
3
2.5
L
Xing Tian
Chrononix
Xing Tian
0
1
1
0.5
W
Merlin
0
0
5
2.5
W
Athena
Dennevolt
Athena
1
0
4
3
L
0
2
0
0
L
Ishtar
Plootia
Ishtar
1
1
0
1
W
2
0
4
4
L
Discordia
ZeroChildren
Discordia
0
2
1
0.25
L
Bakasura
zoemup
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
39,157
43,010
Taken
39,690
34,191
Mitigated
41,726
3,918
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,177
2,434
532
3,468
13,185
15,789
0
3,868
9,317
238
19,315
W
Serqet
 
Serqet
5,806
407
0
0
5,289
3,177
0
1,971
3,318
0
13,366
L
Xing Tian
Chrononix
Xing Tian
6,285
689
0
1,441
13,354
15,637
0
5,591
7,469
17,514
0
W
Merlin
12,402
367
0
88
4,486
2,657
0
2,133
2,353
28,601
0
W
Athena
Dennevolt
Athena
4,910
480
0
1,751
11,547
17,177
0
4,471
7,076
12,933
0
L
3,072
1,033
0
218
12,859
11,359
0
5,876
6,803
0
8,536
L
Ishtar
Plootia
Ishtar
17,677
9,187
0
43
9,230
4,389
0
4,143
5,087
0
44,191
W
7,862
2,682
870
984
5,183
2,926
0
1,558
3,625
0
35,676
L
Discordia
ZeroChildren
Discordia
7,772
1,060
352
1,864
7,567
2,806
0
1,856
5,278
28,797
589
L
Bakasura
zoemup
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
43,128
166
Minions Killed
177
3
Camps Cleared
9
602,887
Distance Traveled
781,147
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,519
1,065
23
3
3
159,776
0
W
Serqet
8,244
1,031
15
2
3
145,302
0
L
Xing Tian
8,922
1,115
31
4
0
149,782
0
W
Merlin
8,070
1,009
40
5
0
150,992
0
W
Athena
9,471
1,184
16
2
0
181,090
0
L
Bellona
7,687
961
11
1
1
150,053
2
L
Ishtar
8,480
1,060
80
10
2
145,117
0
W
Cupid
8,824
1,103
83
10
3
143,987
0
L
Discordia
8,011
1,001
44
6
0
157,935
3
L
Bakasura
5,621
703
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role