Player Matchup

Aphrodite
Aphrodite
Chenfu
Aphrodite
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 97L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Magnesound
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,527 Elo+
Party 1
Chaac
Chaac
NeoCloud
Chaac
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 98L
1,508 Elo+
Party 1
Bacchus
Bacchus
UnseenCloud6399
Bacchus
Level 149
God Stats
34W - 28L
1,500 SR
Queue Stats
1,153W - 1,146L
1,529 Elo+
Solo
The Morrigan
The Morrigan
WuLf667
The Morrigan
Level 157
God Stats
1W - 1L
1,264 SR
Queue Stats
109W - 113L
1,556 Elo+
Solo
Team Averages
Level 125
1,453 SR
1,518 Elo+

VS

Team Averages
Level 127
1,500 SR
1,467 Elo+
Yemoja
Yemoja
ElLocoRabbit
Yemoja
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
472W - 475L
1,595 Elo+
Solo
Sol
Sol
Rutakee
Sol
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 150L
1,500 Elo+
Solo
Hercules
Hercules
deliveranzah
Hercules
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 173L
1,466 Elo+
Solo
Nu Wa
Nu Wa
lordoffire912
Nu Wa
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
324W - 300L
1,447 Elo+
Solo
Awilix
Awilix
xiViperVenomzZ
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chenfu
Aphrodite
16
1 / 0 / 12
8,300
922
3,806
8,453
5,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Magnesound
Cu Chulainn
16
8 / 3 / 6
8,977
997
15,948
18,954
18,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
NeoCloud
Chaac
12
1 / 2 / 8
7,722
858
9,248
12,876
6,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 6
7,300
811
1,417
9,783
8,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
WuLf667
The Morrigan
16
4 / 1 / 10
8,720
969
9,189
10,568
4,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 3
6,742
749
2,193
10,737
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sol
14
3 / 3 / 2
7,785
865
15,749
8,176
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
deliveranzah
Hercules
10
0 / 1 / 0
5,901
656
2,608
5,299
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 4 / 5
7,859
873
15,498
9,163
3,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 5
7,045
783
2,282
8,414
3,389
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
15
Kills
6
7
Deaths
15
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chenfu
Aphrodite
1
0
12
7
L
Yemoja
0
3
3
0.5
W
Cu Chulainn
Magnesound
Cu Chulainn
8
3
6
3.67
W
Chaac
NeoCloud
Chaac
1
2
8
2.5
L
Sol
3
3
2
1.33
W
1
1
6
4
W
The Morrigan
WuLf667
The Morrigan
4
1
10
9
L
Hercules
deliveranzah
Hercules
0
1
0
0
L
2
4
5
1.13
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
38,330
60,634
Taken
41,789
42,683
Mitigated
22,929
30,180
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chenfu
Aphrodite
3,806
482
9,791
5,137
8,453
5,085
1,319
7,234
1,219
15,486
0
L
Yemoja
2,193
931
4,456
1,679
10,737
8,781
0
3,707
7,030
5,744
0
W
Cu Chulainn
Magnesound
Cu Chulainn
15,948
1,261
868
1,029
18,954
18,299
245
9,175
9,779
1,505
26,706
W
Chaac
NeoCloud
Chaac
9,248
144
966
3,582
12,876
6,716
1,439
5,824
7,052
0
17,114
L
Sol
15,749
1,968
1,544
1,866
8,176
3,444
0
2,216
5,960
32,210
0
W
1,417
121
1,194
3,060
9,783
8,205
475
5,320
4,463
5,502
0
W
The Morrigan
WuLf667
The Morrigan
9,189
381
1,964
2,589
10,568
4,378
3,332
5,279
5,289
23,647
349
L
Hercules
deliveranzah
Hercules
2,608
292
123
1,496
5,299
3,600
0
3,081
2,218
0
4,484
L
15,498
2,987
651
1,380
9,163
3,715
0
2,749
6,414
32,437
762
L
2,282
473
289
672
8,414
3,389
0
3,100
5,314
0
5,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
35,332
120
Minions Killed
86
0
Camps Cleared
0
943,604
Distance Traveled
701,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,300
922
32
4
0
216,200
0
L
Yemoja
6,742
749
3
0
0
116,649
0
W
Cu Chulainn
8,977
997
21
2
0
225,777
0
W
Chaac
7,722
858
19
2
0
189,471
0
L
Sol
7,785
865
30
3
0
164,880
0
W
Bacchus
7,300
811
10
1
0
133,974
0
W
The Morrigan
8,720
969
38
4
0
178,182
0
L
Hercules
5,901
656
6
1
0
79,296
0
L
Nu Wa
7,859
873
40
4
0
168,771
0
L
Awilix
7,045
783
7
1
0
171,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role