Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CherryCoke85
Chang'e
Level 136
God Stats
2W - 1L
1,712 SR
Queue Stats
91W - 113L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KonaBaby
Ah Muzen Cab
Level 140
God Stats
7W - 2L
1,589 SR
Queue Stats
195W - 197L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
VooDoo187
Hou Yi
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 198L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WanderingNova
Morgan Le Fay
Level 147
God Stats
4W - 0L
1,700 SR
Queue Stats
72W - 73L
1,483 Elo+
Party 1
Team Averages
Level 119
1,600 SR
1,470 Elo+

VS

Team Averages
Level 96
1,585 SR
1,459 Elo+
Thor
Thor
ASTROPHYSlCS
Thor
Level 120
God Stats
2W - 1L
1,711 SR
Queue Stats
114W - 105L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
AkumaEnjeru
Baba Yaga
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,517 Elo+
Solo
Discordia
Discordia
GhostNinjaJMS
Discordia
Level 85
God Stats
16W - 15L
1,715 SR
Queue Stats
860W - 898L
1,399 Elo+
Solo
Horus
Horus
Slippery1843
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
pyropie0
Kuzenbo
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 98L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 3 / 14
12,162
676
17,367
19,424
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
CherryCoke85
Chang'e
17
0 / 1 / 17
10,733
596
6,697
17,300
14,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
KonaBaby
Ah Muzen Cab
19
1 / 2 / 19
11,545
641
18,889
23,726
11,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
VooDoo187
Hou Yi
20
7 / 5 / 9
12,364
687
17,939
24,490
12,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
WanderingNova
Morgan Le Fay
20
11 / 1 / 13
13,606
756
32,351
29,817
15,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 4
10,369
576
18,534
25,249
15,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
AkumaEnjeru
Baba Yaga
20
3 / 4 / 5
11,317
629
31,417
17,625
10,204
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
GhostNinjaJMS
Discordia
19
5 / 3 / 3
11,750
653
29,961
12,974
7,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 4
9,203
511
6,086
18,886
19,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
pyropie0
Kuzenbo
18
1 / 6 / 5
10,992
611
12,174
28,504
50,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
24
Kills
11
12
Deaths
25
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
14
4
L
2
8
4
0.5
L
Baba Yaga
AkumaEnjeru
Baba Yaga
3
4
5
1.38
W
Chang'e
CherryCoke85
Chang'e
0
1
17
8.5
L
Discordia
GhostNinjaJMS
Discordia
5
3
3
2.17
W
Ah Muzen Cab
KonaBaby
Ah Muzen Cab
1
2
19
5.25
L
0
4
4
0.5
W
Hou Yi
VooDoo187
Hou Yi
7
5
9
2.3
W
Morgan Le Fay
WanderingNova
Morgan Le Fay
11
1
13
17.5
L
Kuzenbo
pyropie0
Kuzenbo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,243
Damage
98,172
114,757
Taken
103,238
62,072
Mitigated
102,349
71,196
Healing
36,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,367
3,571
1,954
5,535
19,424
8,487
2,322
12,781
6,643
34,790
0
L
18,534
1,537
2,413
1,965
25,249
15,555
0
15,961
9,288
0
32,433
L
Baba Yaga
AkumaEnjeru
Baba Yaga
31,417
633
1,692
5,010
17,625
10,204
0
9,632
7,993
63,571
0
W
Chang'e
CherryCoke85
Chang'e
6,697
602
23,713
10,695
17,300
14,230
610
11,747
5,553
18,337
0
L
Discordia
GhostNinjaJMS
Discordia
29,961
1,281
2,349
2,087
12,974
7,310
933
6,413
6,561
52,130
0
W
Ah Muzen Cab
KonaBaby
Ah Muzen Cab
18,889
4,155
3,709
6,420
23,726
11,860
2,128
14,270
9,456
0
54,621
L
6,086
2,891
9,163
8,592
18,886
19,264
52
10,868
8,018
0
11,669
W
Hou Yi
VooDoo187
Hou Yi
17,939
10,607
1,265
6,745
24,490
12,093
2,603
15,320
9,170
0
38,111
W
Morgan Le Fay
WanderingNova
Morgan Le Fay
32,351
1,855
1,494
9,666
29,817
15,402
1,142
19,434
10,383
58,616
0
L
Kuzenbo
pyropie0
Kuzenbo
12,174
4,016
1,050
2,677
28,504
50,016
0
13,541
14,963
21,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,410
Gold Earned
53,631
228
Minions Killed
190
0
Camps Cleared
0
1,671,724
Distance Traveled
1,440,523
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,162
676
41
2
0
329,622
0
L
Thor
10,369
576
32
2
0
271,760
3
L
Baba Yaga
11,317
629
65
4
0
338,453
0
W
Chang'e
10,733
596
33
2
0
356,916
0
L
Discordia
11,750
653
58
3
0
255,041
0
W
Ah Muzen Cab
11,545
641
69
4
0
308,687
0
L
Horus
9,203
511
16
1
0
273,362
0
W
Hou Yi
12,364
687
38
2
0
325,574
0
W
Morgan Le Fay
13,606
756
47
3
0
350,925
0
L
Kuzenbo
10,992
611
19
1
0
301,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role