Player Matchup

Bellona
Bellona
Diatrabas
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
LowKeyFilthy
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Bastet
Bastet
LukePlayz4
Bastet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,572 Elo+
Party 1
Hera
Hera
PorkyLove
Hera
Level 44
God Stats
1W - 2L
1,535 SR
Queue Stats
62W - 68L
1,442 Elo+
Party 3
Ishtar
Ishtar
jordyreal
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,510 Elo+
Party 3
Team Averages
Level 52
1,507 SR
1,550 Elo+

VS

Team Averages
Level 31
1,479 SR
1,450 Elo+
Awilix
Awilix
 
Awilix
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LoneWollff
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,423 Elo+
Party 2
Neith
Neith
reaIlyalone
Neith
Level 25
God Stats
1W - 2L
1,183 SR
Queue Stats
9W - 9L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
vJhin
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 2
Thoth
Thoth
winiallwas
Thoth
Level 17
God Stats
2W - 0L
1,714 SR
Queue Stats
12W - 21L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diatrabas
Bellona
6
0 / 1 / 0
3,281
656
1,314
3,879
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
LowKeyFilthy
Cthulhu
4
0 / 3 / 0
3,264
653
1,709
5,814
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
LukePlayz4
Bastet
1
0 / 0 / 0
2,574
515
0
0
0
Hera
7
1 / 0 / 0
3,803
761
2,023
2,746
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
jordyreal
Ishtar
5
0 / 1 / 0
2,994
599
1,887
3,519
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
2 / 0 / 1
4,026
805
1,790
3,712
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
LoneWollff
Guan Yu
7
1 / 0 / 0
3,893
779
2,368
3,812
1,858
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
2 / 0 / 2
3,925
785
2,627
2,198
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
vJhin
Cthulhu
5
0 / 0 / 4
3,983
797
1,932
4,092
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
6
0 / 1 / 0
3,768
754
1,132
2,616
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
5
5
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
1
2.5
L
Bellona
Diatrabas
Bellona
0
1
0
0
W
Guan Yu
LoneWollff
Guan Yu
1
0
0
1
L
Cthulhu
LowKeyFilthy
Cthulhu
0
3
0
0
L
Bastet
LukePlayz4
Bastet
0
0
0
0
L
Hera
1
0
0
1
L
Ishtar
jordyreal
Ishtar
0
1
0
0
W
2
0
2
3
W
Cthulhu
vJhin
Cthulhu
0
0
4
2
W
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,933
Damage
9,849
15,958
Taken
16,430
5,736
Mitigated
6,303
3,836
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,790
640
0
750
3,712
1,098
0
627
3,085
0
19,961
L
Bellona
Diatrabas
Bellona
1,314
603
0
1,024
3,879
1,777
0
0
3,879
0
10,094
W
Guan Yu
LoneWollff
Guan Yu
2,368
593
51
1,268
3,812
1,858
0
0
3,812
0
15,454
L
Cthulhu
LowKeyFilthy
Cthulhu
1,709
294
568
556
5,814
2,192
0
1,343
4,471
8,157
0
L
Bastet
LukePlayz4
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Hera
2,023
234
0
930
2,746
824
0
1,132
1,614
19,032
0
L
Ishtar
jordyreal
Ishtar
1,887
1,479
0
758
3,519
943
0
589
2,930
0
10,223
W
2,627
1,412
0
1,110
2,198
803
0
687
1,511
0
16,612
W
Cthulhu
vJhin
Cthulhu
1,932
300
1,047
1,068
4,092
1,664
0
788
3,304
10,228
0
W
Thoth
1,132
82
0
750
2,616
880
0
1,630
986
17,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,916
Gold Earned
19,595
74
Minions Killed
131
0
Camps Cleared
0
464,665
Distance Traveled
592,181
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,026
805
39
8
0
135,085
0
L
Bellona
3,281
656
15
3
0
130,099
0
W
Guan Yu
3,893
779
24
5
0
123,067
0
L
Cthulhu
3,264
653
5
1
0
114,746
1
L
Bastet
2,574
515
0
0
0
0
0
L
Hera
3,803
761
37
7
0
119,184
0
L
Ishtar
2,994
599
17
3
0
100,636
0
W
Neith
3,925
785
26
5
0
92,793
0
W
Cthulhu
3,983
797
12
2
0
117,789
3
W
Thoth
3,768
754
30
6
0
123,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role