Player Matchup

Janus
Janus
Brosb4woes
Janus
Level 122
God Stats
2W - 2L
1,967 SR
Queue Stats
11W - 13L
1,446 Elo+
Solo
Ullr
Ullr
Browneeaah
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,543 Elo+
Party 2
Ishtar
Ishtar
Kayladrozda
Ishtar
Level 12
God Stats
0W - 6L
1,285 SR
Queue Stats
0W - 10L
949 Elo+
Party 2
Jormungandr
Jormungandr
Lactyl
Jormungandr
Level 12
God Stats
0W - 5L
1,285 SR
Queue Stats
0W - 10L
949 Elo+
Party 2
Thanatos
Thanatos
VampireOfMercy
Thanatos
Level 89
God Stats
0W - 6L
1,202 SR
Queue Stats
96W - 111L
1,313 Elo+
Party 2
Team Averages
Level 78
1,448 SR
1,240 Elo+

VS

Team Averages
Level 51
1,376 SR
1,351 Elo+
Sol
Sol
AnOFrenetic
Sol
Level 70
God Stats
11W - 11L
1,444 SR
Queue Stats
299W - 325L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
CoBRa12BuBBleS
Ao Kuang
Level 29
God Stats
1W - 0L
1,295 SR
Queue Stats
3W - 2L
1,171 Elo+
Party 3
Cliodhna
Cliodhna
Lightkorre
Cliodhna
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,171 Elo+
Party 3
Ymir
Ymir
TheDevil9349
Ymir
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
148W - 143L
1,610 Elo+
Solo
Olorun
Olorun
idwees
Olorun
Level 63
God Stats
4W - 5L
1,141 SR
Queue Stats
157W - 179L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 0
7,570
541
8,818
10,668
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,280
449
9,062
11,344
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
8
1 / 4 / 0
5,509
394
2,049
8,828
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Lactyl
Jormungandr
11
0 / 3 / 0
6,550
468
5,415
11,316
7,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
0 / 4 / 1
5,816
415
1,794
9,337
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
8,092
578
13,093
8,789
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
13
5 / 0 / 0
8,074
577
9,713
14,892
10,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Lightkorre
Cliodhna
12
1 / 2 / 1
7,313
522
6,513
11,099
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 7
7,101
507
2,472
10,962
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
idwees
Olorun
13
2 / 1 / 2
8,141
582
8,077
8,914
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Janus
2
1
0
2
L
1
4
1
0.38
W
Ao Kuang
5
0
0
5
L
Ishtar
1
4
0
0.25
L
Jormungandr
Lactyl
Jormungandr
0
3
0
0
W
Cliodhna
Lightkorre
Cliodhna
1
2
1
0.75
W
0
1
7
3.5
L
Thanatos
0
4
1
0.13
W
Olorun
idwees
Olorun
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,138
Damage
39,868
51,493
Taken
54,656
23,068
Mitigated
29,417
7,413
Healing
23,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,093
4,411
0
5,126
8,789
2,847
680
914
7,869
58,605
0
L
Janus
8,818
542
0
1,070
10,668
4,035
708
5,220
5,448
55,329
0
L
9,062
3,314
0
516
11,344
4,305
0
7,632
3,712
0
35,402
W
Ao Kuang
9,713
4,880
0
10,377
14,892
10,401
1,332
4,525
10,367
53,532
0
L
Ishtar
2,049
865
0
629
8,828
3,679
260
7,653
1,175
0
15,371
L
Jormungandr
Lactyl
Jormungandr
5,415
2,534
0
250
11,316
7,069
320
8,046
3,270
42,179
0
W
Cliodhna
Lightkorre
Cliodhna
6,513
1,735
0
1,385
11,099
4,449
407
2,033
9,048
0
63,825
W
2,472
622
0
2,365
10,962
8,003
0
736
10,200
12,756
0
L
Thanatos
1,794
537
0
4,948
9,337
3,980
488
4,804
4,533
0
26,903
W
Olorun
idwees
Olorun
8,077
4,529
278
4,247
8,914
3,717
1,704
5,545
2,939
58,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
38,721
277
Minions Killed
373
0
Camps Cleared
0
1,332,279
Distance Traveled
1,392,153
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,092
578
78
6
0
286,493
2
L
Janus
7,570
541
100
7
0
283,741
0
L
Ullr
6,280
449
53
4
0
267,440
0
W
Ao Kuang
8,074
577
73
5
0
279,535
0
L
Ishtar
5,509
394
19
1
0
263,087
0
L
Jormungandr
6,550
468
65
5
0
245,139
0
W
Cliodhna
7,313
522
107
8
0
305,268
0
W
Ymir
7,101
507
19
1
0
252,273
2
L
Thanatos
5,816
415
40
3
0
272,872
0
W
Olorun
8,141
582
96
7
0
268,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role