Player Matchup

He Bo
He Bo
DaJimJam
He Bo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 71L
1,487 Elo+
Party 1
Yu Huang
Yu Huang
M0dern_Valkyrie_
Yu Huang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,511 Elo+
Party 1
Vulcan
Vulcan
Marshmellow146
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,522 Elo+
Party 3
Ravana
Ravana
RandiCap
Ravana
Level 60
God Stats
2W - 4L
1,715 SR
Queue Stats
305W - 304L
1,498 Elo+
Solo
Artio
Artio
Shimazura
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 3
Team Averages
Level 85
1,543 SR
1,514 Elo+

VS

Team Averages
Level 128
1,548 SR
1,510 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Dyauspitr
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,599 Elo+
Party 2
Chaac
Chaac
Galenaia
Chaac
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,595 Elo+
Party 2
Susano
Susano
PolloKíng
Susano
Level 123
God Stats
6W - 6L
1,739 SR
Queue Stats
133W - 149L
1,445 Elo+
Solo
Discordia
Discordia
TheHumbleNoOne
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaJimJam
He Bo
9
0 / 3 / 3
6,805
681
2,558
4,669
1,916
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 5
7,569
757
4,183
8,715
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 4
7,469
747
11,160
6,315
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
RandiCap
Ravana
13
1 / 2 / 3
7,424
742
2,005
6,133
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Shimazura
Artio
16
6 / 2 / 3
8,614
861
6,847
12,930
14,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 2 / 5
7,974
797
5,067
10,518
9,058
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Dyauspitr
Cabrakan
13
2 / 2 / 8
7,703
770
6,131
10,933
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Galenaia
Chaac
15
3 / 1 / 7
8,504
850
6,616
12,062
15,503
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
PolloKíng
Susano
11
1 / 3 / 9
7,330
733
7,376
7,481
3,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
TheHumbleNoOne
Discordia
15
4 / 2 / 4
8,378
838
9,313
4,542
2,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
9
Kills
12
12
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
5
2.25
L
He Bo
DaJimJam
He Bo
0
3
3
0.5
W
Cabrakan
Dyauspitr
Cabrakan
2
2
8
3
W
Chaac
Galenaia
Chaac
3
1
7
6.5
L
1
2
5
1.75
L
1
3
4
1
W
Susano
PolloKíng
Susano
1
3
9
1.83
L
Ravana
RandiCap
Ravana
1
2
3
1.25
L
Artio
Shimazura
Artio
6
2
3
3.75
W
Discordia
TheHumbleNoOne
Discordia
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
34,503
38,762
Taken
45,536
25,834
Mitigated
43,452
15,086
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,067
1,362
654
1,039
10,518
9,058
35
5,654
4,581
13,146
1,004
L
He Bo
DaJimJam
He Bo
2,558
0
195
454
4,669
1,916
0
1,058
3,562
5,717
0
W
Cabrakan
Dyauspitr
Cabrakan
6,131
612
1,700
3,616
10,933
13,315
0
5,373
5,390
10,035
0
W
Chaac
Galenaia
Chaac
6,616
880
1,460
6,563
12,062
15,503
202
5,715
6,175
0
18,849
L
4,183
440
959
1,762
8,715
4,004
257
4,373
4,342
13,563
248
L
11,160
3,727
406
1,025
6,315
2,831
329
2,530
3,700
20,912
0
W
Susano
PolloKíng
Susano
7,376
1,408
1,488
997
7,481
3,355
488
4,068
3,243
0
11,502
L
Ravana
RandiCap
Ravana
2,005
142
431
1,107
6,133
3,081
672
3,477
2,571
0
10,650
L
Artio
Shimazura
Artio
6,847
444
2,746
6,001
12,930
14,002
330
7,365
5,080
12,472
0
W
Discordia
TheHumbleNoOne
Discordia
9,313
538
1,161
791
4,542
2,221
385
2,842
1,647
24,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
39,889
88
Minions Killed
96
0
Camps Cleared
0
801,648
Distance Traveled
879,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,974
797
13
1
0
180,006
0
L
He Bo
6,805
681
1
0
0
107,220
0
W
Cabrakan
7,703
770
10
1
0
174,601
0
W
Chaac
8,504
850
27
3
0
159,630
0
L
Yu Huang
7,569
757
25
3
0
188,893
0
L
Vulcan
7,469
747
27
3
0
176,974
0
W
Susano
7,330
733
8
1
0
163,092
0
L
Ravana
7,424
742
26
3
0
151,704
0
L
Artio
8,614
861
9
1
0
176,857
0
W
Discordia
8,378
838
38
4
0
201,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role