Player Matchup

Artio
Artio
HighKeyIcyy
Artio
Level 49
God Stats
7W - 8L
1,376 SR
Queue Stats
27W - 37L
1,330 Elo+
Party 1
Hel
Hel
LRG Mugiwara
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,353 Elo+
Party 1
Skadi
Skadi
OleCapitan
Skadi
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 1
Team Averages
Level 53
1,387 SR
1,333 Elo+

VS

Team Averages
Level 97
1,482 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
HeinTrain
Kumbhakarna
Level 87
God Stats
13W - 7L
1,487 SR
Queue Stats
207W - 213L
1,484 Elo+
Solo
Thor
Thor
TIMY2136
Thor
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 52L
1,437 Elo+
Solo
Merlin
Merlin
barghest21
Merlin
Level 66
God Stats
9W - 11L
1,460 SR
Queue Stats
127W - 121L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,395
740
4,951
13,755
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 0 / 4
7,616
762
4,926
5,821
3,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
13
4 / 0 / 3
7,707
771
11,282
10,371
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HeinTrain
Kumbhakarna
10
2 / 3 / 1
7,278
728
3,114
11,713
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
8
1 / 2 / 2
6,310
631
8,182
6,963
2,624
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
barghest21
Merlin
12
1 / 2 / 1
7,447
745
7,096
6,633
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
HeinTrain
Kumbhakarna
2
3
1
0.83
W
1
4
5
0.88
W
2
0
4
4
W
Skadi
4
0
3
5.5
L
Thor
1
2
2
1
L
Merlin
barghest21
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,159
Damage
18,392
29,947
Taken
25,309
19,872
Mitigated
13,498
12,462
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
HeinTrain
Kumbhakarna
3,114
655
0
2,220
11,713
8,162
0
3,796
7,917
8,358
0
W
4,951
66
757
3,658
13,755
12,872
0
3,723
10,032
10,933
618
W
4,926
1,318
3,217
3,425
5,821
3,206
250
2,721
3,100
29,328
351
W
Skadi
11,282
4,929
0
1,405
10,371
3,794
695
3,668
6,703
0
37,307
L
Thor
8,182
1,670
0
831
6,963
2,624
0
2,292
4,671
0
12,612
L
Merlin
barghest21
Merlin
7,096
174
0
586
6,633
2,712
0
3,205
3,428
34,865
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,718
Gold Earned
21,035
118
Minions Killed
82
0
Camps Cleared
0
565,996
Distance Traveled
489,141
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,278
728
6
1
0
180,071
1
W
Artio
7,395
740
5
1
0
186,776
0
W
Hel
7,616
762
54
5
0
185,534
3
W
Skadi
7,707
771
59
6
0
193,686
0
L
Thor
6,310
631
6
1
0
135,282
0
L
Merlin
7,447
745
70
7
0
173,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role