Player Matchup

Chaac
Chaac
Nexusplayman
Chaac
Level 149
God Stats
15W - 8L
1,739 SR
Queue Stats
414W - 396L
1,534 Elo+
Solo
Skadi
Skadi
Pierce2340
Skadi
Level 59
God Stats
1W - 2L
1,756 SR
Queue Stats
408W - 393L
1,469 Elo+
Party 3
Bastet
Bastet
Sojiro_Kurokami
Bastet
Level 126
God Stats
43W - 29L
1,518 SR
Queue Stats
568W - 497L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Trap Lord Reece
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 343L
1,524 Elo+
Party 3
Yu Huang
Yu Huang
ballsjoemama
Yu Huang
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 249L
1,536 Elo+
Party 1
Team Averages
Level 100
1,603 SR
1,517 Elo+

VS

Team Averages
Level 140
1,543 SR
1,417 Elo+
Charybdis
Charybdis
HotDivorcedDad
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,230 Elo+
Solo
Ravana
Ravana
InforcerZero23
Ravana
Level 154
God Stats
10W - 20L
1,500 SR
Queue Stats
479W - 785L
1,420 Elo+
Party 2
Athena
Athena
JWSquigglyWorm
Athena
Level 127
God Stats
24W - 28L
1,648 SR
Queue Stats
923W - 1,248L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordZanoff
Morgan Le Fay
Level 156
God Stats
10W - 9L
1,543 SR
Queue Stats
92W - 145L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Tetrevus
Zhong Kui
Level 177
God Stats
102W - 89L
1,525 SR
Queue Stats
721W - 746L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,611
441
9,310
11,850
10,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
2 / 3 / 2
8,255
550
7,580
9,311
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 2
7,772
518
9,579
12,394
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 2
6,604
440
6,070
13,166
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
ballsjoemama
Yu Huang
13
2 / 3 / 2
8,139
543
6,061
8,748
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HotDivorcedDad
Charybdis
14
1 / 2 / 1
7,849
523
6,346
12,350
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 0 / 2
8,442
563
9,163
8,324
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 9
7,541
503
4,486
11,603
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LordZanoff
Morgan Le Fay
14
2 / 3 / 1
8,052
537
6,553
7,448
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Tetrevus
Zhong Kui
13
4 / 3 / 3
8,459
564
12,319
15,171
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
14
14
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HotDivorcedDad
Charybdis
1
2
1
0.75
W
6
0
2
7
W
1
2
9
2.75
W
Morgan Le Fay
LordZanoff
Morgan Le Fay
2
3
1
0.83
L
2
2
3
1.75
L
Skadi
2
3
2
1
L
4
2
2
2.5
W
Zhong Kui
Tetrevus
Zhong Kui
4
3
3
1.83
L
0
4
2
0.25
L
Yu Huang
ballsjoemama
Yu Huang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,600
Damage
38,867
55,469
Taken
54,896
29,923
Mitigated
32,705
11,753
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HotDivorcedDad
Charybdis
6,346
3,357
0
6,831
12,350
4,864
565
0
12,027
0
70,940
W
9,163
2,717
0
2,812
8,324
5,011
0
1,094
7,059
0
61,563
W
4,486
1,746
531
3,462
11,603
9,922
0
1,486
9,579
18,710
0
W
Morgan Le Fay
LordZanoff
Morgan Le Fay
6,553
604
0
565
7,448
2,814
616
3,681
3,683
57,126
3,167
L
9,310
494
0
3,986
11,850
10,714
0
5,013
6,738
0
30,465
L
Skadi
7,580
2,193
0
129
9,311
3,769
758
386
8,925
0
74,851
L
9,579
2,733
0
3,492
12,394
4,243
0
3,203
9,155
0
54,282
W
Zhong Kui
Tetrevus
Zhong Kui
12,319
2,653
0
7,439
15,171
10,094
858
4,717
9,339
56,181
0
L
6,070
480
114
2,646
13,166
8,320
0
9,447
3,719
38,304
0
L
Yu Huang
ballsjoemama
Yu Huang
6,061
415
0
1,386
8,748
2,877
0
4,673
3,866
61,516
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
40,343
423
Minions Killed
420
0
Camps Cleared
0
1,490,451
Distance Traveled
1,464,928
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,849
523
108
7
0
265,066
0
W
Ravana
8,442
563
102
7
0
332,200
0
W
Athena
7,541
503
17
1
0
314,745
5
W
Morgan Le Fay
8,052
537
111
7
0
290,685
4
L
Chaac
6,611
441
38
3
0
306,461
0
L
Skadi
8,255
550
121
8
0
265,226
0
L
Bastet
7,772
518
70
5
0
365,373
2
W
Zhong Kui
8,459
564
82
5
0
262,232
2
L
Cthulhu
6,604
440
74
5
0
288,171
0
L
Yu Huang
8,139
543
120
8
0
265,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role