Player Matchup

Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
AM3naceToSociety
Agni
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 2
Ne Zha
Ne Zha
KrazyKobra11
Ne Zha
Level 114
God Stats
1W - 2L
1,846 SR
Queue Stats
13W - 11L
1,616 Elo+
Party 2
Athena
Athena
SirBendyStraw
Athena
Level 177
God Stats
12W - 5L
1,894 SR
Queue Stats
37W - 36L
1,452 Elo+
Solo
Sol
Sol
namechanged9390
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 27L
1,649 Elo+
Party 2
Team Averages
Level 103
1,648 SR
1,570 Elo+

VS

Team Averages
Level 134
1,576 SR
1,619 Elo+
Surtr
Surtr
Amethystoarfish
Surtr
Level 128
God Stats
10W - 7L
1,753 SR
Queue Stats
33W - 25L
1,615 Elo+
Solo
Horus
Horus
CometSora
Horus
Level 100
God Stats
38W - 27L
1,730 SR
Queue Stats
693W - 604L
1,600 Elo+
Party 1
Ao Kuang
Ao Kuang
ImTheLastShadow
Ao Kuang
Level 128
God Stats
3W - 7L
1,239 SR
Queue Stats
447W - 413L
1,557 Elo+
Party 1
Freya
Freya
Pyr0star
Freya
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 141L
1,716 Elo+
Solo
Mercury
Mercury
Qalculated
Mercury
Level 155
God Stats
33W - 13L
1,658 SR
Queue Stats
114W - 80L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,345
535
6,520
4,954
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 3 / 4
6,123
612
6,927
5,554
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
10
6 / 4 / 3
6,505
651
8,397
9,178
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 7
5,065
507
2,907
8,600
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

8
1 / 4 / 2
5,137
514
5,254
7,285
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,864
586
3,469
9,146
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Horus
CometSora
Horus
8
1 / 3 / 7
5,399
540
3,969
8,696
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
10
5 / 3 / 5
6,413
641
4,123
10,100
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Pyr0star
Freya
9
3 / 3 / 2
5,491
549
5,598
7,762
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Qalculated
Mercury
10
6 / 1 / 5
6,275
628
7,878
8,592
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
16
16
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
3
3
4
1.67
W
1
0
1
1.5
W
Horus
CometSora
Horus
1
3
7
1.5
W
Ao Kuang
5
3
5
2.5
L
Ne Zha
6
4
3
1.88
W
Freya
Pyr0star
Freya
3
3
2
1.33
W
Mercury
Qalculated
Mercury
6
1
5
8.5
L
0
3
7
1.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,005
Damage
25,037
35,571
Taken
44,296
15,399
Mitigated
19,936
8,497
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,520
2,558
0
1,501
4,954
1,927
0
48
4,906
0
41,139
L
6,927
1,280
0
750
5,554
1,690
0
1,774
3,756
32,968
0
W
3,469
2,286
0
4,525
9,146
3,904
0
0
9,146
303
40,370
W
Horus
CometSora
Horus
3,969
1,644
839
2,736
8,696
6,730
0
4,301
4,395
0
12,062
W
Ao Kuang
4,123
1,307
0
3,771
10,100
3,520
0
3,817
6,283
41,117
0
L
Ne Zha
8,397
2,690
0
1,697
9,178
3,581
0
662
8,512
0
33,788
W
Freya
Pyr0star
Freya
5,598
1,679
0
2,791
7,762
3,002
280
3,900
3,862
32,238
0
W
Mercury
Qalculated
Mercury
7,878
4,660
0
500
8,592
2,780
0
3,330
5,262
0
31,900
L
2,907
711
203
2,343
8,600
5,949
0
4,019
4,341
10,485
0
L
5,254
2,629
0
2,003
7,285
2,252
0
3,120
3,951
33,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
29,442
248
Minions Killed
269
0
Camps Cleared
0
966,121
Distance Traveled
1,019,430
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,345
535
70
7
0
179,581
1
L
Agni
6,123
612
63
6
0
202,436
0
W
Surtr
5,864
586
95
10
0
183,923
3
W
Horus
5,399
540
13
1
0
209,973
0
W
Ao Kuang
6,413
641
54
5
0
202,101
0
L
Ne Zha
6,505
651
45
5
0
210,588
3
W
Freya
5,491
549
62
6
0
193,327
4
W
Mercury
6,275
628
45
5
0
230,106
0
L
Athena
5,065
507
12
1
0
200,436
4
L
Sol
5,137
514
58
6
0
173,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role