Player Matchup

Izanami
Izanami
Ceezing
Izanami
Level 27
God Stats
2W - 2L
1,696 SR
Queue Stats
36W - 51L
1,380 Elo+
Party 1
Surtr
Surtr
Incremate
Surtr
Level 81
God Stats
7W - 5L
1,772 SR
Queue Stats
155W - 127L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
RIPtide0722
Zhong Kui
Level 47
God Stats
4W - 3L
1,746 SR
Queue Stats
201W - 189L
1,474 Elo+
Party 1
Ares
Ares
WizKidOfShiz
Ares
Level 47
God Stats
6W - 4L
1,766 SR
Queue Stats
245W - 225L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shuedermtih
Tsukuyomi
Level 42
God Stats
2W - 3L
1,165 SR
Queue Stats
5W - 11L
1,268 Elo+
Solo
Team Averages
Level 49
1,629 SR
1,405 Elo+

VS

Team Averages
Level 42
1,448 SR
1,308 Elo+
Hera
Hera
ComeHereBoi
Hera
Level 74
God Stats
5W - 2L
1,774 SR
Queue Stats
217W - 175L
1,512 Elo+
Party 2
Loki
Loki
JosaEM96
Loki
Level 31
God Stats
2W - 3L
1,401 SR
Queue Stats
5W - 11L
1,268 Elo+
Party 3
Kumbhakarna
Kumbhakarna
P1ayerone
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,063 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SlyCat963217
Cu Chulainn
Level 41
God Stats
7W - 4L
1,548 SR
Queue Stats
192W - 181L
1,435 Elo+
Party 2
Medusa
Medusa
TORTAAHGADA
Medusa
Level 37
God Stats
1W - 7L
1,017 SR
Queue Stats
7W - 20L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ceezing
Izanami
13
3 / 5 / 4
8,863
466
16,381
17,180
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Incremate
Surtr
16
10 / 3 / 3
10,985
578
16,890
22,793
20,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zhong Kui
RIPtide0722
Zhong Kui
15
3 / 5 / 3
10,168
535
17,352
18,344
14,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 5
8,807
464
6,450
19,189
21,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
shuedermtih
Tsukuyomi
13
1 / 6 / 7
8,544
450
6,934
15,815
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 5
11,607
611
29,017
10,733
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
8 / 5 / 5
10,001
526
9,340
15,295
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
P1ayerone
Kumbhakarna
12
0 / 2 / 11
8,484
447
6,439
22,243
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SlyCat963217
Cu Chulainn
15
3 / 8 / 3
9,965
524
14,652
25,378
24,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
12
1 / 3 / 7
7,548
397
9,501
16,437
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
18
Kills
23
23
Deaths
19
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ceezing
Izanami
3
5
4
1
W
11
1
5
13.5
L
Surtr
Incremate
Surtr
10
3
3
3.83
W
Loki
8
5
5
2.1
W
Kumbhakarna
P1ayerone
Kumbhakarna
0
2
11
2.75
L
Zhong Kui
RIPtide0722
Zhong Kui
3
5
3
0.9
W
Cu Chulainn
SlyCat963217
Cu Chulainn
3
8
3
0.56
W
Medusa
1
3
7
1.5
L
1
4
5
0.88
L
Tsukuyomi
shuedermtih
Tsukuyomi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,007
Damage
68,949
93,321
Taken
90,086
71,165
Mitigated
64,014
26,779
Healing
21,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ceezing
Izanami
16,381
13,069
0
6,050
17,180
8,042
556
7,946
9,234
0
84,374
W
29,017
6,673
797
3,232
10,733
4,771
933
5,324
5,409
106,755
0
L
Surtr
Incremate
Surtr
16,890
6,327
0
8,661
22,793
20,526
733
7,373
15,420
2,008
64,244
W
Loki
9,340
2,156
0
3,369
15,295
6,168
581
4,571
10,724
0
46,609
W
Kumbhakarna
P1ayerone
Kumbhakarna
6,439
1,290
0
5,179
22,243
22,574
0
7,584
14,659
21,912
0
L
Zhong Kui
RIPtide0722
Zhong Kui
17,352
3,319
636
6,134
18,344
14,533
375
11,100
7,244
81,587
0
W
Cu Chulainn
SlyCat963217
Cu Chulainn
14,652
2,515
0
4,152
25,378
24,299
272
3,761
21,617
7,308
79,331
W
Medusa
9,501
4,966
0
4,623
16,437
6,202
799
3,578
12,859
18
46,539
L
6,450
725
0
4,012
19,189
21,990
105
6,997
12,192
26,917
0
L
Tsukuyomi
shuedermtih
Tsukuyomi
6,934
2,364
0
1,286
15,815
6,074
0
3,350
12,465
0
51,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
47,605
448
Minions Killed
425
0
Camps Cleared
0
1,754,631
Distance Traveled
1,867,121
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,863
466
125
7
0
316,149
0
W
Hera
11,607
611
146
8
0
374,473
4
L
Surtr
10,985
578
106
6
0
377,000
0
W
Loki
10,001
526
74
4
0
418,168
0
W
Kumbhakarna
8,484
447
19
1
0
379,537
0
L
Zhong Kui
10,168
535
121
6
0
339,995
2
W
Cu Chulainn
9,965
524
134
7
0
330,329
5
W
Medusa
7,548
397
52
3
0
364,614
0
L
Ares
8,807
464
22
1
0
375,718
6
L
Tsukuyomi
8,544
450
74
4
0
345,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role