Player Matchup

Nike
Nike
AyKamcraft040419
Nike
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
536W - 472L
1,585 Elo+
Party 2
Nemesis
Nemesis
BabyBadu
Nemesis
Level 109
God Stats
1W - 1L
1,847 SR
Queue Stats
33W - 28L
1,655 Elo+
Party 4
Hades
Hades
GhxstPrincesa
Hades
Level 37
God Stats
9W - 6L
1,758 SR
Queue Stats
279W - 243L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
VizeChan
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,536 Elo+
Party 4
Aphrodite
Aphrodite
forlornfairy
Aphrodite
Level 126
God Stats
41W - 24L
1,775 SR
Queue Stats
132W - 118L
1,644 Elo+
Party 4
Team Averages
Level 89
1,676 SR
1,604 Elo+

VS

Team Averages
Level 87
1,498 SR
1,543 Elo+
Agni
Agni
Ace_The_Turtle
Agni
Level 108
God Stats
10W - 3L
1,678 SR
Queue Stats
94W - 68L
1,574 Elo+
Party 3
Sol
Sol
Ay Clue
Sol
Level 45
God Stats
8W - 5L
1,616 SR
Queue Stats
96W - 94L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
Its Hapless
Cabrakan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,484 Elo+
Party 1
Serqet
Serqet
KingKamikaze537
Serqet
Level 37
God Stats
2W - 3L
1,196 SR
Queue Stats
92W - 68L
1,561 Elo+
Party 3
Odin
Odin
iSpited
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,419
542
2,679
8,355
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
BabyBadu
Nemesis
9
0 / 4 / 1
5,072
507
3,183
8,595
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,781
578
7,661
9,516
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
VizeChan
Jing Wei
8
0 / 4 / 0
4,666
467
2,772
9,785
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
forlornfairy
Aphrodite
11
0 / 2 / 1
5,877
588
2,250
6,444
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,460
646
4,978
4,103
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
11
7 / 0 / 0
6,744
674
9,745
5,735
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Its Hapless
Cabrakan
11
1 / 2 / 3
6,246
625
3,835
9,434
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 4
6,668
667
5,142
9,001
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
iSpited
Odin
10
1 / 0 / 6
6,160
616
3,537
6,199
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Sol
7
0
0
7
L
1
2
0
0.5
L
Nemesis
BabyBadu
Nemesis
0
4
1
0.13
L
2
3
0
0.67
W
Cabrakan
Its Hapless
Cabrakan
1
2
3
1.25
W
4
1
4
6
L
Jing Wei
VizeChan
Jing Wei
0
4
0
0
L
Aphrodite
forlornfairy
Aphrodite
0
2
1
0.25
W
Odin
iSpited
Odin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
27,237
42,695
Taken
34,472
17,802
Mitigated
16,742
13,263
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,978
548
0
1,250
4,103
1,298
0
1,079
3,024
43,250
2,137
W
Sol
9,745
5,133
0
2,868
5,735
1,734
2,509
0
5,735
47,151
0
L
2,679
120
0
2,627
8,355
5,376
0
3,850
4,505
0
13,753
L
Nemesis
BabyBadu
Nemesis
3,183
1,220
0
431
8,595
2,735
0
2,180
6,191
0
33,720
L
7,661
1,962
53
3,329
9,516
4,029
0
3,375
5,561
35,403
0
W
Cabrakan
Its Hapless
Cabrakan
3,835
584
0
3,492
9,434
6,654
0
6,475
2,959
33,370
0
W
5,142
1,700
0
1,939
9,001
3,497
0
2,042
6,959
0
41,476
L
Jing Wei
VizeChan
Jing Wei
2,772
2,376
0
2,879
9,785
3,574
0
6,034
3,751
0
26,480
L
Aphrodite
forlornfairy
Aphrodite
2,250
254
595
3,349
6,444
2,088
0
2,633
3,565
46,230
0
W
Odin
iSpited
Odin
3,537
719
0
1,845
6,199
3,559
124
315
5,884
0
19,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
32,278
268
Minions Killed
335
0
Camps Cleared
0
1,055,034
Distance Traveled
1,040,134
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,460
646
91
9
0
212,571
4
W
Sol
6,744
674
63
6
0
192,963
0
L
Nike
5,419
542
15
2
0
222,206
0
L
Nemesis
5,072
507
52
5
0
251,845
0
L
Hades
5,781
578
54
5
0
184,311
0
W
Cabrakan
6,246
625
76
8
0
173,561
1
W
Serqet
6,668
667
67
7
0
233,567
0
L
Jing Wei
4,666
467
51
5
0
194,579
0
L
Aphrodite
5,877
588
96
10
0
202,093
0
W
Odin
6,160
616
38
4
0
227,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role