Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
StartingBard273
Mercury
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,167 Elo+
Party 1
Skadi
Skadi
Suhexia
Skadi
Level 43
God Stats
1W - 2L
1,602 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
TacoDog17
Chaac
Level 61
God Stats
1W - 2L
1,302 SR
Queue Stats
74W - 60L
1,562 Elo+
Solo
Tiamat
Tiamat
VELIZ2442
Tiamat
Level 68
God Stats
21W - 20L
1,596 SR
Queue Stats
357W - 349L
1,469 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,440 Elo+

VS

Team Averages
Level 50
1,413 SR
1,415 Elo+
Hades
Hades
CxZEROxGRAVITY
Hades
Level 53
God Stats
10W - 8L
1,548 SR
Queue Stats
110W - 114L
1,410 Elo+
Solo
Bakasura
Bakasura
Dedede1234
Bakasura
Level 36
God Stats
14W - 11L
1,437 SR
Queue Stats
50W - 54L
1,390 Elo+
Solo
Jormungandr
Jormungandr
HotAsianWife206
Jormungandr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 78L
1,464 Elo+
Party 2
Olorun
Olorun
KnightsofBlood
Olorun
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 49L
1,460 Elo+
Party 2
Shiva
Shiva
MichaelTHEGR8
Shiva
Level 65
God Stats
2W - 7L
1,080 SR
Queue Stats
181W - 207L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 3 / 0
9,360
585
8,618
15,782
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
8,014
501
6,704
12,430
4,799
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Suhexia
Skadi
1
0 / 0 / 0
3,326
208
0
0
0
Chaac
TacoDog17
Chaac
13
4 / 1 / 0
8,484
530
9,833
13,305
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
VELIZ2442
Tiamat
15
1 / 2 / 6
8,836
552
11,981
10,774
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,566
473
4,592
13,486
7,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Dedede1234
Bakasura
14
2 / 5 / 0
8,247
515
6,992
16,564
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
HotAsianWife206
Jormungandr
11
1 / 2 / 0
6,796
425
6,424
15,674
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 1
9,080
568
12,724
11,341
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,303
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
7
7
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
0
1.67
L
1
3
0
0.33
L
Bakasura
Dedede1234
Bakasura
2
5
0
0.4
L
Jormungandr
HotAsianWife206
Jormungandr
1
2
0
0.5
L
3
2
1
1.75
L
0
0
0
0
W
2
1
6
5
W
Skadi
Suhexia
Skadi
0
0
0
0
W
Chaac
TacoDog17
Chaac
4
1
0
4
W
Tiamat
VELIZ2442
Tiamat
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
30,732
52,291
Taken
57,065
26,377
Mitigated
32,378
20,478
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,618
5,072
0
8,252
15,782
6,662
0
9,908
5,815
0
76,702
L
4,592
350
157
4,680
13,486
7,408
0
7,947
5,490
47,356
0
L
Bakasura
Dedede1234
Bakasura
6,992
5,474
0
2,426
16,564
7,178
308
3,680
12,764
0
53,978
L
Jormungandr
HotAsianWife206
Jormungandr
6,424
2,138
0
3,069
15,674
13,077
0
218
14,441
30,135
0
L
12,724
6,338
104
6,946
11,341
4,715
890
838
10,503
73,875
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,704
4,297
0
2,848
12,430
4,799
0
3,665
8,495
0
40,740
W
Skadi
Suhexia
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
TacoDog17
Chaac
9,833
2,034
0
5,465
13,305
8,632
252
5,495
7,730
0
64,573
W
Tiamat
VELIZ2442
Tiamat
11,981
414
196
3,717
10,774
6,284
692
4,672
5,771
72,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
34,992
393
Minions Killed
321
0
Camps Cleared
0
1,286,478
Distance Traveled
1,170,802
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,360
585
123
8
0
276,757
0
L
Hades
7,566
473
81
5
0
242,205
4
L
Bakasura
8,247
515
109
7
0
348,572
0
L
Jormungandr
6,796
425
30
2
0
295,086
1
L
Olorun
9,080
568
101
6
0
284,939
2
L
Shiva
3,303
206
0
0
0
0
0
W
Mercury
8,014
501
65
4
0
388,169
0
W
Skadi
3,326
208
0
0
0
0
0
W
Chaac
8,484
530
88
6
0
321,793
0
W
Tiamat
8,836
552
117
7
0
299,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role