Player Matchup

Maui
Maui
Platinum IV
DepMoofin
Maui
Platinum IV
Level 67
God Stats
3W - 3L
1,740 SR
Queue Stats
189W - 139L
1,946 MMR
Solo
Xing Tian
Xing Tian
Platinum I
ProdigyPunisher
Xing Tian
Platinum I
Level 183
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 127L
1,950 MMR
Solo
Neith
Neith
Platinum V
RAMILLOS78
Neith
Platinum V
Level 164
God Stats
6W - 4L
1,500 SR
Queue Stats
147W - 129L
1,957 MMR
Solo
Agni
Agni
Platinum II
StrangrInMoscow
Agni
Platinum II
Level 129
God Stats
5W - 4L
1,591 SR
Queue Stats
361W - 337L
1,982 MMR
Solo
Cliodhna
Cliodhna
Platinum I
Trapbrοs
Cliodhna
Platinum I
Level 122
God Stats
3W - 2L
1,772 SR
Queue Stats
151W - 112L
1,981 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,621 SR
1,963 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,538 SR
1,962 MMR
Merlin
Merlin
Diamond V
Baitertrain
Merlin
Diamond V
Level 143
God Stats
18W - 8L
1,557 SR
Queue Stats
298W - 277L
1,975 MMR
Solo
Fenrir
Fenrir
Diamond IV
Dethhhh
Fenrir
Diamond IV
Level 187
God Stats
22W - 19L
1,632 SR
Queue Stats
348W - 300L
2,090 MMR
Party 1
King Arthur
King Arthur
Platinum II
GapeMyGripper
King Arthur
Platinum II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 80L
1,873 MMR
Party 1
Chronos
Chronos
Platinum I
Joev30
Chronos
Platinum I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 392L
1,938 MMR
Solo
Artio
Artio
Diamond IV
Siretir
Artio
Diamond IV
Level 164
God Stats
4W - 0L
1,500 SR
Queue Stats
372W - 353L
1,936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 1 / 1
6,315
486
3,941
9,908
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
ProdigyPunisher
Xing Tian
12
0 / 2 / 0
6,352
489
6,082
14,637
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
11
0 / 5 / 0
6,438
495
3,547
9,196
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 1
7,179
552
3,078
6,810
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Trapbrοs
Cliodhna
12
0 / 2 / 0
6,835
526
7,002
10,059
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HadesHe BoSusano

VS

Bans
ThorAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 1 / 0
7,580
583
3,253
6,109
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dethhhh
Fenrir
14
5 / 0 / 5
8,482
652
10,384
11,064
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
GapeMyGripper
King Arthur
13
1 / 0 / 2
8,106
624
8,534
11,102
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Joev30
Chronos
14
3 / 0 / 1
8,276
637
5,278
5,496
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Siretir
Artio
11
1 / 1 / 2
6,993
538
5,411
13,264
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
0
1
L
Maui
1
1
1
1.5
W
Fenrir
Dethhhh
Fenrir
5
0
5
7.5
W
King Arthur
GapeMyGripper
King Arthur
1
0
2
2
W
Chronos
Joev30
Chronos
3
0
1
3.5
L
Xing Tian
ProdigyPunisher
Xing Tian
0
2
0
0
L
Neith
0
5
0
0
W
Artio
Siretir
Artio
1
1
2
2
L
1
1
1
1.5
L
Cliodhna
Trapbrοs
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
32,860
50,610
Taken
47,035
28,630
Mitigated
28,380
10,106
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,253
366
0
1,886
6,109
2,390
0
2,423
3,686
75,090
0
L
Maui
3,941
1,577
273
2,902
9,908
8,243
0
5,129
4,779
12,566
0
W
Fenrir
Dethhhh
Fenrir
10,384
4,560
0
4,064
11,064
4,691
0
1,747
9,259
0
58,603
W
King Arthur
GapeMyGripper
King Arthur
8,534
996
0
2,773
11,102
7,864
180
4,727
5,572
0
67,503
W
Chronos
Joev30
Chronos
5,278
1,550
0
1,641
5,496
2,166
0
604
4,892
76,854
0
L
Xing Tian
ProdigyPunisher
Xing Tian
6,082
522
0
2,002
14,637
10,586
0
0
14,637
50,752
0
L
Neith
3,547
1,033
0
2,031
9,196
3,632
0
4,777
4,419
0
49,017
W
Artio
Siretir
Artio
5,411
903
871
5,646
13,264
11,269
81
3,816
9,448
17,229
0
L
3,078
260
0
1,340
6,810
2,383
826
3,006
3,804
53,383
0
L
Cliodhna
Trapbrοs
Cliodhna
7,002
2,085
0
1,558
10,059
3,786
0
1,030
9,029
0
69,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
39,437
405
Minions Killed
497
0
Camps Cleared
0
1,378,980
Distance Traveled
1,398,198
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,580
583
135
10
0
260,415
6
L
Maui
6,315
486
19
1
0
279,573
1
W
Fenrir
8,482
652
100
8
0
311,425
1
W
King Arthur
8,106
624
114
9
0
268,472
0
W
Chronos
8,276
637
129
10
0
263,923
1
L
Xing Tian
6,352
489
75
6
0
246,605
0
L
Neith
6,438
495
95
7
0
244,302
2
W
Artio
6,993
538
19
1
0
293,963
0
L
Agni
7,179
552
108
8
0
275,811
1
L
Cliodhna
6,835
526
108
8
0
332,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role