Player Matchup

Ra
Ra
FZH Blizz
Ra
Level 20
God Stats
1W - 2L
1,562 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 1
Izanami
Izanami
Liberem
Izanami
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 3
Fenrir
Fenrir
carlsxz1
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 3
Agni
Agni
dAMBY117
Agni
Level 89
God Stats
8W - 5L
1,751 SR
Queue Stats
344W - 340L
1,482 Elo+
Solo
Jormungandr
Jormungandr
redreazyy
Jormungandr
Level 159
God Stats
5W - 3L
1,933 SR
Queue Stats
248W - 266L
1,570 Elo+
Party 1
Team Averages
Level 70
1,649 SR
1,438 Elo+

VS

Team Averages
Level 90
1,481 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
BadBo0y-is-back
Morgan Le Fay
Level 120
God Stats
12W - 11L
1,462 SR
Queue Stats
620W - 607L
1,351 Elo+
Solo
Achilles
Achilles
JiminyCricket50
Achilles
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 86L
1,320 Elo+
Party 2
Freya
Freya
SleeHead2030
Freya
Level 97
God Stats
4W - 4L
1,444 SR
Queue Stats
67W - 64L
1,520 Elo+
Party 2
Chang'e
Chang'e
gagatoma
Chang'e
Level 123
God Stats
10W - 3L
1,500 SR
Queue Stats
134W - 146L
1,536 Elo+
Solo
Sylvanus
Sylvanus
genghis char
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,840
440
1,715
5,102
1,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Liberem
Izanami
8
0 / 0 / 2
5,157
469
1,500
4,633
1,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
carlsxz1
Fenrir
9
1 / 2 / 1
5,609
510
3,807
9,610
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
7
1 / 2 / 0
4,722
429
850
3,496
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
redreazyy
Jormungandr
10
0 / 4 / 0
6,041
549
5,365
9,224
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadBo0y-is-back
Morgan Le Fay
11
1 / 2 / 0
6,198
563
3,627
6,454
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
11
5 / 0 / 2
6,903
628
5,462
9,129
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
3 / 0 / 1
6,518
593
4,117
5,393
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
gagatoma
Chang'e
11
4 / 0 / 3
7,030
639
4,661
6,495
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
genghis char
Sylvanus
9
0 / 0 / 3
5,794
527
715
2,492
1,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BadBo0y-is-back
Morgan Le Fay
1
2
0
0.5
L
0
5
0
0
W
Achilles
5
0
2
6
L
Izanami
Liberem
Izanami
0
0
2
1
W
3
0
1
3.5
L
Fenrir
carlsxz1
Fenrir
1
2
1
0.75
L
Agni
1
2
0
0.5
W
Chang'e
gagatoma
Chang'e
4
0
3
5.5
W
Sylvanus
genghis char
Sylvanus
0
0
3
1.5
L
Jormungandr
redreazyy
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,237
Damage
18,582
32,065
Taken
29,963
13,548
Mitigated
15,347
4,143
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BadBo0y-is-back
Morgan Le Fay
3,627
550
0
1,485
6,454
2,232
644
346
6,108
51,628
0
L
1,715
347
72
0
5,102
1,801
0
2,921
2,181
20,241
0
W
Achilles
5,462
1,011
0
724
9,129
7,467
0
3,976
5,153
0
33,331
L
Izanami
Liberem
Izanami
1,500
957
338
1,468
4,633
1,520
0
1,249
3,384
0
26,630
W
4,117
1,260
0
2,152
5,393
1,890
220
605
4,788
45,808
0
L
Fenrir
carlsxz1
Fenrir
3,807
1,274
0
1,735
9,610
3,784
0
4,580
5,030
0
33,158
L
Agni
850
203
0
250
3,496
1,131
0
1,999
1,497
13,421
0
W
Chang'e
gagatoma
Chang'e
4,661
840
802
3,710
6,495
2,270
148
2,418
4,077
49,885
0
W
Sylvanus
genghis char
Sylvanus
715
375
1,662
916
2,492
1,488
104
757
1,735
8,549
0
L
Jormungandr
redreazyy
Jormungandr
5,365
2,070
0
280
9,224
5,312
528
2,371
6,853
46,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
32,443
247
Minions Killed
326
0
Camps Cleared
0
963,025
Distance Traveled
1,098,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,198
563
96
9
0
206,421
1
L
Ra
4,840
440
27
2
0
173,981
0
W
Achilles
6,903
628
56
5
0
226,807
0
L
Izanami
5,157
469
43
4
0
201,460
0
W
Freya
6,518
593
75
7
0
235,907
0
L
Fenrir
5,609
510
62
6
0
233,681
0
L
Agni
4,722
429
30
3
0
154,816
0
W
Chang'e
7,030
639
85
8
0
213,494
0
W
Sylvanus
5,794
527
14
1
0
216,134
0
L
Jormungandr
6,041
549
85
8
0
199,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role