Player Matchup

Cliodhna
Cliodhna
Arigaki
Cliodhna
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 238L
1,462 Elo+
Party 3
Athena
Athena
Jvrdnn
Athena
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
96W - 216L
1,448 Elo+
Party 3
Scylla
Scylla
KillSquadElite
Scylla
Level 84
God Stats
20W - 26L
1,647 SR
Queue Stats
196W - 223L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
Spar0w1537
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 99L
1,493 Elo+
Party 3
Nike
Nike
Tikpa
Nike
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
131W - 258L
1,512 Elo+
Party 3
Team Averages
Level 91
1,529 SR
1,473 Elo+

VS

Team Averages
Level 104
1,458 SR
1,532 Elo+
Ao Kuang
Ao Kuang
HAYABUSAx2000x
Ao Kuang
Level 126
God Stats
14W - 10L
1,703 SR
Queue Stats
79W - 55L
1,626 Elo+
Solo
Chang'e
Chang'e
RUAdeadzombie
Chang'e
Level 58
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 32L
1,446 Elo+
Party 2
Awilix
Awilix
SkunkSweat
Awilix
Level 156
God Stats
2W - 5L
1,610 SR
Queue Stats
40W - 52L
1,582 Elo+
Party 1
Janus
Janus
TheLodgeBoss
Janus
Level 67
God Stats
1W - 7L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Ullr
Ullr
logans29
Ullr
Level 112
God Stats
5W - 9L
1,188 SR
Queue Stats
32W - 36L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arigaki
Cliodhna
19
8 / 0 / 5
11,865
593
18,311
13,085
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Jvrdnn
Athena
14
0 / 0 / 7
8,852
443
4,935
13,098
11,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 0 / 3
11,461
573
16,568
5,646
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Spar0w1537
Cernunnos
17
0 / 1 / 1
10,159
508
4,853
8,795
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Tikpa
Nike
15
3 / 3 / 3
9,768
488
15,432
18,296
15,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 4 / 0
9,997
500
10,437
25,988
18,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
14
0 / 2 / 0
7,294
365
4,340
13,809
9,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
SkunkSweat
Awilix
16
0 / 5 / 2
9,272
464
6,231
17,678
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
0 / 6 / 0
9,126
456
4,223
13,412
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
1 / 1 / 0
10,123
506
5,942
10,016
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
4
4
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Arigaki
Cliodhna
8
0
5
10.5
L
Ao Kuang
3
4
0
0.75
W
Athena
Jvrdnn
Athena
0
0
7
3.5
W
7
0
3
8.5
L
Chang'e
0
2
0
0
L
Awilix
SkunkSweat
Awilix
0
5
2
0.2
W
Cernunnos
Spar0w1537
Cernunnos
0
1
1
0.5
L
0
6
0
0
W
Nike
Tikpa
Nike
3
3
3
1.5
L
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,099
Damage
31,173
58,920
Taken
80,903
39,527
Mitigated
44,566
15,146
Healing
26,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Arigaki
Cliodhna
18,311
3,155
0
3,426
13,085
5,774
0
2,317
10,768
0
123,393
L
Ao Kuang
10,437
2,047
0
13,106
25,988
18,104
570
2,417
23,542
73,991
8,013
W
Athena
Jvrdnn
Athena
4,935
1,377
265
4,584
13,098
11,828
26
5,222
7,876
35,589
0
W
16,568
461
0
1,556
5,646
2,056
0
2,185
3,461
88,170
1,658
L
Chang'e
4,340
916
1,805
4,108
13,809
9,289
0
4,676
9,003
39,349
0
L
Awilix
SkunkSweat
Awilix
6,231
2,840
0
5,378
17,678
7,907
0
2,831
14,697
0
86,111
W
Cernunnos
Spar0w1537
Cernunnos
4,853
1,915
0
4,815
8,795
4,333
0
83
8,712
0
94,529
L
4,223
117
100
1,363
13,412
4,866
0
9,090
3,703
72,717
0
W
Nike
Tikpa
Nike
15,432
903
0
500
18,296
15,536
34
9,114
9,182
0
70,404
L
Ullr
5,942
3,442
0
1,025
10,016
4,400
678
1,076
8,900
0
94,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
45,812
621
Minions Killed
613
0
Camps Cleared
0
2,061,466
Distance Traveled
1,894,999
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,865
593
149
7
0
508,965
4
L
Ao Kuang
9,997
500
137
7
0
355,618
0
W
Athena
8,852
443
53
3
0
381,815
6
W
Scylla
11,461
573
164
8
0
409,266
2
L
Chang'e
7,294
365
47
2
0
355,807
0
L
Awilix
9,272
464
119
6
0
436,696
8
W
Cernunnos
10,159
508
158
8
0
368,408
2
L
Janus
9,126
456
141
7
0
374,693
0
W
Nike
9,768
488
97
5
0
393,012
0
L
Ullr
10,123
506
169
8
0
372,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role