Player Matchup

Fenrir
Fenrir
Atastroph
Fenrir
Level 41
God Stats
3W - 3L
1,275 SR
Queue Stats
132W - 116L
1,513 Elo+
Solo
Agni
Agni
Bambi0659
Agni
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 146L
1,440 Elo+
Party 1
Odin
Odin
OCGDivine
Odin
Level 136
God Stats
4W - 0L
1,460 SR
Queue Stats
190W - 200L
1,463 Elo+
Party 1
Sobek
Sobek
SadButDope
Sobek
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 263L
1,498 Elo+
Party 1
Neith
Neith
Wolf6947
Neith
Level 120
God Stats
8W - 6L
1,401 SR
Queue Stats
175W - 183L
1,419 Elo+
Party 1
Team Averages
Level 85
1,427 SR
1,467 Elo+

VS

Team Averages
Level 55
1,531 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
HOTDANIMALS
Ah Puch
Level 77
God Stats
0W - 2L
1,780 SR
Queue Stats
40W - 35L
1,483 Elo+
Party 2
Susano
Susano
shadowblock9
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,324 Elo+
Party 2
Pele
Pele
xNoOoBx5
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Mulan
Mulan
xStryd
Mulan
Level 48
God Stats
7W - 10L
1,372 SR
Queue Stats
149W - 132L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atastroph
Fenrir
11
10 / 0 / 5
7,091
709
9,507
6,284
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
9
4 / 3 / 3
5,654
565
3,561
5,187
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
3 / 2 / 4
5,934
593
7,675
9,000
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
7
1 / 2 / 6
5,155
516
2,090
10,293
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Wolf6947
Neith
9
2 / 1 / 4
5,470
547
2,606
3,525
947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 6 / 2
4,674
467
3,226
8,186
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
HOTDANIMALS
Ah Puch
8
1 / 3 / 2
5,144
514
3,210
6,116
2,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
9
2 / 3 / 2
5,614
561
2,602
7,040
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
8
4 / 5 / 0
5,486
549
3,804
8,184
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mulan
xStryd
Mulan
7
0 / 4 / 0
4,411
441
4,713
9,894
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
8
8
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
2
0.33
W
Fenrir
Atastroph
Fenrir
10
0
5
12.5
W
Agni
4
3
3
1.83
L
Ah Puch
HOTDANIMALS
Ah Puch
1
3
2
0.67
W
Odin
3
2
4
2.5
W
Sobek
1
2
6
2
W
Neith
Wolf6947
Neith
2
1
4
4
L
Susano
2
3
2
1
L
Pele
4
5
0
0.8
L
Mulan
xStryd
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
17,555
34,289
Taken
39,420
17,818
Mitigated
14,157
9,010
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,226
766
0
743
8,186
2,140
0
1,192
6,994
0
15,645
W
Fenrir
Atastroph
Fenrir
9,507
2,583
0
1,526
6,284
2,462
0
384
5,824
0
45,606
W
Agni
3,561
264
0
510
5,187
1,269
0
565
4,622
26,563
0
L
Ah Puch
HOTDANIMALS
Ah Puch
3,210
249
0
1,117
6,116
2,161
0
1,361
4,755
31,638
0
W
Odin
7,675
1,713
0
1,777
9,000
5,694
0
406
8,038
5,129
31,650
W
Sobek
2,090
234
0
3,677
10,293
7,446
331
1,541
8,752
12,449
0
W
Neith
Wolf6947
Neith
2,606
1,151
0
1,520
3,525
947
2,138
314
3,211
0
31,161
L
Susano
2,602
671
0
2,460
7,040
2,251
0
1,388
5,652
0
25,096
L
Pele
3,804
348
0
1,070
8,184
2,412
0
2,147
6,037
0
22,049
L
Mulan
xStryd
Mulan
4,713
883
0
3,144
9,894
5,193
0
694
9,200
0
23,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
25,329
247
Minions Killed
176
0
Camps Cleared
0
988,873
Distance Traveled
986,672
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,674
467
12
1
0
217,419
0
W
Fenrir
7,091
709
61
6
0
251,547
2
W
Agni
5,654
565
45
5
0
183,657
0
L
Ah Puch
5,144
514
47
5
0
171,765
0
W
Odin
5,934
593
59
6
0
189,149
0
W
Sobek
5,155
516
21
2
0
201,072
1
W
Neith
5,470
547
61
6
0
163,448
0
L
Susano
5,614
561
45
5
0
215,385
1
L
Pele
5,486
549
31
3
0
216,645
0
L
Mulan
4,411
441
41
4
0
165,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role