Player Matchup

Surtr
Surtr
 
Surtr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ANinjaCreeper
Kumbhakarna
Level 8
God Stats
1W - 2L
1,491 SR
Queue Stats
6W - 7L
1,657 Elo+
Party 1
Scylla
Scylla
hEOII
Scylla
Level 86
God Stats
17W - 16L
1,928 SR
Queue Stats
117W - 117L
1,474 Elo+
Party 1
Team Averages
Level 71
1,640 SR
1,544 Elo+

VS

Team Averages
Level 68
1,713 SR
1,786 Elo+
Discordia
Discordia
Gogohnash
Discordia
Level 28
God Stats
20W - 9L
1,950 SR
Queue Stats
34W - 19L
1,813 Elo+
Party 2
Ao Kuang
Ao Kuang
Princez7
Ao Kuang
Level 88
God Stats
15W - 5L
1,703 SR
Queue Stats
44W - 34L
1,813 Elo+
Party 2
Ne Zha
Ne Zha
xMonStAxDestrOx
Ne Zha
Level 87
God Stats
2W - 0L
1,486 SR
Queue Stats
22W - 21L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 5 / 5
7,349
668
6,613
12,484
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
ANinjaCreeper
Kumbhakarna
13
1 / 1 / 4
8,461
769
2,236
7,764
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
hEOII
Scylla
14
4 / 2 / 0
8,369
761
5,860
6,653
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gogohnash
Discordia
15
3 / 1 / 4
8,846
804
10,473
2,988
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Princez7
Ao Kuang
13
4 / 3 / 3
8,763
797
6,385
10,519
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 6
9,015
820
4,363
6,592
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
5
0.5
L
Kumbhakarna
ANinjaCreeper
Kumbhakarna
1
1
4
3
W
Discordia
Gogohnash
Discordia
3
1
4
5
W
Ao Kuang
Princez7
Ao Kuang
4
3
3
1.83
L
Scylla
hEOII
Scylla
4
2
0
2
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
21,221
26,901
Taken
20,099
17,803
Mitigated
12,037
7,302
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,613
1,988
0
4,635
12,484
7,698
0
8,237
4,247
506
22,822
L
Kumbhakarna
ANinjaCreeper
Kumbhakarna
2,236
487
0
2,048
7,764
7,203
0
5,005
2,759
6,808
0
W
Discordia
Gogohnash
Discordia
10,473
0
115
815
2,988
1,208
112
1,247
1,668
47,240
0
W
Ao Kuang
Princez7
Ao Kuang
6,385
1,779
0
2,157
10,519
5,476
1,354
4,644
5,465
30,838
3,763
L
Scylla
hEOII
Scylla
5,860
738
0
619
6,653
2,902
0
3,435
3,218
39,487
0
W
4,363
441
1,786
1,297
6,592
5,353
192
2,473
3,905
0
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
26,624
125
Minions Killed
176
0
Camps Cleared
0
570,412
Distance Traveled
667,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,349
668
35
3
0
176,708
0
L
Kumbhakarna
8,461
769
11
1
0
206,152
0
W
Discordia
8,846
804
100
9
0
210,812
0
W
Ao Kuang
8,763
797
54
5
0
221,309
0
L
Scylla
8,369
761
79
7
0
187,552
0
W
Ne Zha
9,015
820
22
2
0
234,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role